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-   -   [REL]The Wolves of Steel - SH5 Megamod (https://www.subsim.com/radioroom/showthread.php?t=210703)

vdr1981 03-21-21 08:12 AM

Quote:

Originally Posted by dex (Post 2737522)
what about U mark,I don t see my sub in water when destroyer run above with depth charges

Removed as unrealistic, but there is a small mod somewhere around here which will add it back...:yep:

vdr1981 03-21-21 08:18 AM

Just a quick update with few fixes which were skipped previously...


v2.2.24 Changelog
- Fixed incorrect Sun/Moon diameter values in Page layout.py scripts.
- Updated Alpheratz's real navigation almanacs, tables and the celestial coordinates of 37 navigation stars.
- Kapuhy's Raised Quarterdecker has been added to the coastal vessels category. Added to British roster as well.
- Added anchored French fleet and patrol boats to Toulon harbor in Mediterranean campaigns, removed Italian escorts.
- Reorganized museum: "Cargo" has been renamed to "Large Freighter" while nonsensical "Rare Cargo Ships" category is appropriately renamed to "Medium/Small Freighters". Units are reorganized accordingly...
- A big thank you for the latest outstanding TWoS supporters/donors: Ryland "SixthFall" Kirzinger and Ross "MacGregor the Hammer" Babcock! Thank you very much captains! Lots of good hunting with Wolves!

Download links in my signature, install in port or patrol...

:Kaleun_Salute::Kaleun_Salute::Kaleun_Salute:
Happy hunting Captains!

Kal_Maximus_U669 03-21-21 11:32 AM

thank"
 
Thanks for this work here ... I just corrected ...
all is unrolling without problem .. :up:
good luck ... kind regards K.M_U669 :Kaleun_Salute:

Belmondo 03-22-21 02:59 AM

Quote:

Originally Posted by vdr1981 (Post 2737790)
Just a quick update with few fixes which were skipped previously...


v2.2.24 Changelog
- Fixed incorrect Sun/Moon diameter values in Page layout.py scripts.
- Updated Alpheratz's real navigation almanacs, tables and the celestial coordinates of 37 navigation stars.
- Kapuhy's Raised Quarterdecker has been added to the coastal vessels category. Added to British roster as well.
- Added anchored French fleet and patrol boats to Toulon harbor in Mediterranean campaigns, removed Italian escorts.
- Reorganized museum: "Cargo" has been renamed to "Large Freighter" while nonsensical "Rare Cargo Ships" category is appropriately renamed to "Medium/Small Freighters". Units are reorganized accordingly...
- A big thank you for the latest outstanding TWoS supporters/donors: Ryland "SixthFall" Kirzinger and Ross "MacGregor the Hammer" Babcock! Thank you very much captains! Lots of good hunting with Wolves!

Download links in my signature, install in port or patrol...

:Kaleun_Salute::Kaleun_Salute::Kaleun_Salute:
Happy hunting Captains!

I want to install this mod, do I have to install each update one by one or if I just install TWOS 2.2.24 full

kapuhy 03-22-21 03:06 AM

Quote:

Originally Posted by Belmondo (Post 2737955)
I want to install this mod, do I have to install each update one by one or if I just install TWOS 2.2.24 full

Just TWOS 2.2.24 full.

Demon777 03-22-21 03:57 AM

Good day to everyone!

probably a stupid question, but I'm a bit confused with it.

what is the correct way to 'transfer' TWOS gamesaves to another PC?
Just copy files from Documents-SH5-data (including all the files there: cfg, Mission Editor, Users)?
Or should I also backup some other files from different folders?

Belmondo 03-22-21 04:30 AM

1 Attachment(s)
Quote:

Originally Posted by kapuhy (Post 2737956)
Just TWOS 2.2.24 full.

Thanks but Something didn't go right what's going on?

skin-nl 03-22-21 10:42 AM

Quote:

Originally Posted by Demon777 (Post 2737961)
what is the correct way to 'transfer' TWOS gamesaves to another PC?
Just copy files from Documents-SH5-data (including all the files there: cfg, Mission Editor, Users)?

Your saved games are on the ubi-cloud...so you don't need to transfer files :03:

Demon777 03-22-21 11:41 AM

Quote:

Originally Posted by skin-nl (Post 2738017)
Your saved games are on the ubi-cloud...so you don't need to transfer files :03:


yes but if playing TWOS, Ubisoft app must be always in offline mode...

GrenSo 03-22-21 02:20 PM

Hi Vecko,


can you tell me if it is possible that one of the standard TWoS mods can be a reason why the subs do not have any smoke exhaust effects anymore?

I noticed this weekend that my VIIB has no more smoke effect and I wanted to exclude the TWoS addons/mods before I deactivate all other addons/mods to find the reason.

Macgregor the Hammer 03-22-21 03:52 PM

I never knew you could have this much fun with your clothes on!!!!!! :yeah:

What a great mod........Thanks again!!! :Kaleun_Salute:

Jeff-Groves 03-22-21 04:57 PM

Quote:

Originally Posted by Macgregor the Hammer (Post 2738069)
I never knew you could have this much fun with your clothes on!!!!!! :yeah:

:o
I'm gonna need some brain bleach now!
:har:
:03:

And I LOVE your SIG!!!!

Sirrvs 03-22-21 07:01 PM

1 Attachment(s)
In case the mod devs weren't aware, I just wanted to report some sort of visual bug I noticed on the Stukas (see attachment). What is that stuff in front of and trailing behind them? They disappears when I bring the camera closer. Or was this bug there in vanilla too?

kapuhy 03-23-21 03:44 AM

Quote:

Originally Posted by Sirrvs (Post 2738107)
In case the mod devs weren't aware, I just wanted to report some sort of visual bug I noticed on the Stukas (see attachment). What is that stuff in front of and trailing behind them? They disappears when I bring the camera closer. Or was this bug there in vanilla too?

It was around in vanilla game, and it was even fixed by Balu0 years ago. Perhaps somehow this fix somehow didn't find its way to TWoS :hmmm:

https://www.subsim.com/radioroom/sho...d.php?t=215466

Belmondo 03-23-21 09:12 AM

Hello, I want to share a story with TWOS. I encountered three destroyers and I dove to a depth of 150m with a speed of 2 in 20 hours and the destroyers were constantly following me and finally threw me so precisely with depth bombs that after 10 minutes I was killed. Not bad


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