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SH3 is great for me (i never tried grey wolves), but i would never ever play without real navigation. And TWOS really made me looking for realistic torpedo targeting which i never tried before.. I was just using asistents as Lame before :) I wanted the game would not reveal your position after loading game to make you able to exploit real navigation and such a minor things, but you can override it by your own honesty.. Maybe even environment in u-bote should be more factory-like, and we could have sub full of stocks and groceries at the beginning of voiage while rather empty at the end, but i found if it could be possible to have, it would be already done. SH5 was so broken after release date, nobody really believed we could have fun with it. Now i would say modders have done more goodies into it than developers did. I just can to thank you to all of involved and wish happy christmas and Merry new year to you all! :Kaleun_Cheers: |
New campaign...:salute:
Siegfried Wagner. Personal File. 10/1/1939 |
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game freezes when placing navigation fix
Hey guys, I thought I'd try out TWOS after a long break from Silent Hunter. Looks really nice so far. I've been having an issue with my game freezing up in the navigation map though.
I have the real navigation options running so I can't see my boat location in real time. A good tool for this is to use the navigation fix marker right? That way you can have a marker with a time stamp on it. Well, sometimes when I place one of the navigation fix marks, it freezes my game up. It does freeze 100% of the time for me when I tell the navigator to report the last known position (the option on the far right on his reports), he marks a black dot so I place a fix there and it locks up on me when I overlap his and mine.. Other times it's just luck of the draw when I place fixes in random spots on the map. Just wanted to see if you guys know of a solution to this or if there is a work around. I would really like to have a mark with time stamp for plotting purposes. Thanks |
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My mod list: Main mod, Update 3a, Real Navigation, Wind & Smoke, 1.06 Deck Gun Friendly Waves, EQuaTools Large Compass. I tried without the latter as it is not a TWoS mod but that made no difference. |
Mine is fresh too with no other mods but what was provided.
1. WOS 1.06 2. WOS 1.06 update 03b 3. WOS 1.06 real navigation 4. WOS 1.06 Encrypted BdU orders 5. WOS 1.06 Wind & Smoke :06: |
Hi rainere
Never experienced anything like that with TWOS. Vecko will probably have a better idea of what is happening. Ctrl + F8 will show your frame rate in the game. Quote:
Post #9 JSGME How To Export Your Mod List To A Subsim Post Peter |
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BTW, do you guys run your game with administration rights? |
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Thank you sir:Kaleun_Cheers: |
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Hi Vecko
IIRC all SH versions seem to restrict the ram used to 2gb. Would it be useful to use Large Address Aware (LAA) to patch both the SH5.exe and JSGME.exe. This should allow any free system ram to be used in the game? Peter |
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Sent from my E6653 using Tapatalk |
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If not, could you just point where to look for that change? I might as well adjust it myself, for my own use. |
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https://www.mediafire.com/folder/uuh...dditional_mods |
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