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Hi everyone, thanks for this megamod, it is very beautiful, respect for mod developers. Since the release, I've been playing this mode occasionally and I'm still waiting for two adjustments that frustrate me. The first big thing is no shaking of the sub-interior during deep charging and the second thing is a small depth gauge for great depths in the submarine control room. If it was at least the same as in a room with a hydrophone or bigger, it would be great.
These are small things on a huge and great supermod, but I would be interested in the opinion of others. Thank you and good hunt :Kaleun_Salute: |
Hello, I'm on a patrol in February 1940, but all the BdU orders sent with Enigma encryption are coded with 1939 cyphers and the code books don't cover the past year. What can I do? Is this a known issue?
Edit: Found the solution. Scroll with the mouse wheel on the year tag at the side of the Enigma machine to change the year of your code books. |
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Added Speech recognition? What program did you use and would you be willing to share your commands file? |
i try Speech recognition couldn't get it to work ended up cussing and pounding the table so for me it wasn't worth it
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Hey all.
I have downloaded full TWoS 2.2.24, and I am enjoying it. Thanks all for all the work! However...I think that I have found one bug that is really annoying. I am not a noob in TWoS installation, I was playing TWoS a lot before. But there could be always a chance that I have missed something. I will try to explain the situation where this bug/glitch has appeared, so maybe someone can recreate the scenario or explain to me why this is happening. On the first mission with Polish destroyers, I was in a night situation where I have spotted Polish destroyers and they were alerted by the German aircraft, so they have turned on their search lights, pointing them into the sky. From my distant perspective I was at surface but looking trough periscope at the distant lights from destroyers in the night. Then this glitch/bug started to appear, the light from destroyers were causing too much light on the ocean in the direction where I was looking the destroyers, the whole ocean would appear to be flickery and white with lights, it's really annoying. But when I would turn the periscope away in the other direction, that light flickering glitch would disappear. I have tried with other environment mods, it's always the same thing. So do you guys know about this glitch bug with flickering lights in the night? And if so can someone tell me how to fix this, I am playing in 1920x1080 resolution. Thanks. |
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It looks like I did mess something with environment mods, but I did disable them all later and still there was that light glitch.
Now I did a new campaign start with no mods at all, and it looks like everything is working fine, no bugs or glitches. Sorry for false alarm. Can someone point me to some good tutorials with sextant in SH5, I did watch them on youtube, some of them are good, but they don't explain everything. I did also read the documentation, what I don't understand is how do I find location of my sub on map with those coordinates from sextant? Cheers. |
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. In addition, I recommend that you read the literature on basic concepts of astronomy in your own language, because in my videos I focused on what distinguishes Silent Hunter 5 astronomy from the real world. I don't think you will be able to find other astronomical navigation guides in Silent Hunter 5. Best regards Alpheratz. |
Alpheratz thanks for the info.
However, you are going too much technical in how moon works and stars. I just want to know how can i use in game, not real life, in game SH5 coordinats from sextant on a map to locate my sub, what tools should i use? i don't know that because i didn't make that mod. |
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https://drive.google.com/file/d/1k79...ew?usp=sharing https://docs.google.com/spreadsheets...f=true&sd=true |
But a real Kaleun will instruct the navigator to wake him up after 40 minutes or so, when the navigation fix is ready on the map :Kaleun_Sleep:
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Refraction was not correctly implemented in your Excel File (see my previous posts). Did you correct it?
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Also, a big salute for all steel captains outhere! Not much time for modding for me due to job and RL issues but I'll try to post few answers here and there. Stay healthy and good hunting Captains!:Kaleun_Salute: P.s. sry for.mistakes, typing from my phone... |
Thank you Alpheratz for considering my correction and for your nice contribution in real navigation in TWoS
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Missing you here Vecko! Hope you are healthy and very well.
Best regards. Fitzcarraldo :Kaleun_Salute: |
How do I get Voice Command?
Ok, I've seen a few posts with "Voice Command" activated. I've watched a few video's where it appears to be activated. I know this wasn't a feature of the origiinal base game. So my question is, where do I find it and how do I activate it?
Thanks for your help |
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