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-   -   Hilfe? Couple of mods (https://www.subsim.com/radioroom/showthread.php?t=256789)

Red Devil 03-12-24 06:14 PM

Hilfe? Couple of mods
 
I am trying to find Enhanced Smoke by Hans
I am trying to find Webbies Torps US 1.2.&3

But cant find them.

Giz a clue you superior mariners :Kaleun_Salute:


Explanation 3345AD:

bloody pc had to be operated on, same week as my biopsy! :doh::doh:

KaleunMarco 03-12-24 08:08 PM

Quote:

Originally Posted by Red Devil (Post 2905738)
I am trying to find Enhanced Smoke by Hans
I am trying to find Webbies Torps US 1.2.&3

But cant find them.

Giz a clue you superior mariners :Kaleun_Salute:

funnel smoke 1.0
funnel smoke 1.2

good luck finding mods for 1.2 and 1.3.

i have these in my personal library. if any of them look like what you are seeking, i can upload them.
https://i.ibb.co/7VDhShZ/image-2024-03-12-201703340.png



:Kaleun_Salute:

Red Devil 03-13-24 05:58 AM

websters improved gE v3


A million thanks:Kaleun_Salute:

KaleunMarco 03-13-24 09:07 AM

Quote:

Originally Posted by Red Devil (Post 2905755)
websters improved gE v3


A million thanks:Kaleun_Salute:

Here you go.
https://www.subsim.com/radioroom/dow...=6462&act=down

Please keep in mind that i have no idea what this mod actually does.:03:

:Kaleun_Salute:

Red Devil 03-13-24 04:05 PM

Thanks Kal, installed both manually as I cannot get JSGME to work, I now have smoke and the torp seems more explosive

KaleunMarco 03-13-24 08:38 PM

Quote:

Originally Posted by Red Devil (Post 2905811)
Thanks Kal, installed both manually as I cannot get JSGME to work, I now have smoke and the torp seems more explosive

ok.
is that the expected result?
i do not remember using that mod so i am unfamiliar with its effects.

Red Devil 03-14-24 05:22 PM

Hello again Kal, yes it is the result I wanted. The torps are not exactly nukes, but have an explosion which I believe is nearer the torpex figures. I dont save on torps but in most cases still need to launch 2


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