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-   -   Ai sensors.dat missing? (https://www.subsim.com/radioroom/showthread.php?t=255127)

bedros 04-16-23 04:46 AM

Ai sensors.dat missing?
 
Hi guys I'm trying to edit my Sh5 version like I did with Sh3 and Sh4 but in library folder there is an "Ai sensors.sim" file instead a .dat file.
There is also an "Ai sensor.GR2" maybe is this to open so I can edit sonar and radars values?

GrenSo 04-16-23 05:10 AM

Quote:

Originally Posted by bedros (Post 2863213)
Hi guys I'm trying to edit my Sh5 version like I did with Sh3 and Sh4 but in library folder there is an "Ai sensors.sim" file instead a .dat file.
There is also an "Ai sensor.GR2" maybe is this to open so I can edit sonar and radars values?

For SH5 is for modding completely different to SH3 and SH4.

In the "AI_Sensors.GR2" you can find the 3D models and animations. You can open and maybe edit it with TDW's GR2 Editor (https://www.subsim.com/radioroom/sho...d.php?t=188290).
The "AI_Sensors.sim" you can edit with the Goblin Editor.This one is located in the gamedirectory. (https://www.subsim.com/radioroom/sho...d.php?t=165805)

bedros 04-16-23 05:16 AM

The values that I used to edit are angle, sensitivity and ranges, I could do it by sim file?
Because with Sh3 editor I can't see these values in ai sensori.sim

GrenSo 04-16-23 05:44 AM

Quote:

Originally Posted by bedros (Post 2863231)
The values that I used to edit are angle, sensitivity and ranges, I could do it by sim file?
Because with Sh3 editor I can't see these values in ai sensori.sim

Yes I think so, because I didn't do this before, you can do it in Goblin Editor. You can see eg. here for the radar:

https://i.postimg.cc/XqcXcHWB/Screen...-16-123936.jpg

It's important to open first the .gr2 file and then merge it with the .sim file. Otherwise, will the controller entries missing.

bedros 04-16-23 06:35 AM

Perfect, thank you so much !


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