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-   SH5 Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=249)
-   -   The Wolves of Steel: Bugs, glitches and issues thread (https://www.subsim.com/radioroom/showthread.php?t=238315)

hauangua 10-24-18 05:19 AM

Hi Vecko
This is not a bug, this is my problem,I broke the old monitor, this new one has a resolution 1366x768, theoretically 16: 9. The problem is that the images are now a little larger and some overlap.for example if I open the "crew management" screen or I open "enigma" the gray "notepad" at the bottom right now covers part of the screens, it is useless to minimize it, it is a little too long, and it overlaps the screens below. is it possible to move it to another part of the screen? (changing the location from the ".cfg file" for example or make it draggable). alternatively could you explain me how to change the resolution of the Mod to adapt it to 1366x768?.I'm sorry for the length of the explanation, and for my English.
And congratulations for this wonderful Mod.
:salute:

THEBERBSTER 10-24-18 06:12 AM

Hi h
You always match your monitors native resolution to the games graphics whenever possible.
In your case as seen in the picture there should be a preset resolution that you can enable.
https://i.postimg.cc/YCF1SYmB/Graphic-Resolutions-3.jpg

You should not need to make changes to any cfg files.

Peter

hauangua 10-24-18 06:15 AM

Quote:

Originally Posted by THEBERBSTER (Post 2573897)
Hi h
You always match your monitors native resolution to the games graphics whenever possible.
In your case as seen in the picture there should be a preset resolution that you can enable.
https://i.postimg.cc/YCF1SYmB/Graphic-Resolutions-3.jpg

You should not need to make changes to any cfg files.

Peter

Thanks Peter
The problem is that it is set to native resolution, so I have to find other solutions,
also the monitor has no digital output but only analogical, so I can not take full advantage of the "Catalyst Center" of my graphics card ...
A great trouble Peter

Fifi 10-24-18 06:59 AM

Quote:

Originally Posted by hauangua (Post 2573886)
Hi Vecko
This is not a bug, this is my problem,I broke the old monitor, this new one has a resolution 1366x768, theoretically 16: 9. The problem is that the images are now a little larger and some overlap.for example if I open the "crew management" screen or I open "enigma" the gray "notepad" at the bottom right now covers part of the screens, it is useless to minimize it, it is a little too long, and it overlaps the screens below. is it possible to move it to another part of the screen? (changing the location from the ".cfg file" for example or make it draggable). alternatively could you explain me how to change the resolution of the Mod to adapt it to 1366x768?.I'm sorry for the length of the explanation, and for my English.
And congratulations for this wonderful Mod.
:salute:

I’m not Vecko :D but have you tried to activate a resolution ratio mod to match yours in TWOS Jsgme?
They are add on mods delivered with TWOS install.

It should solve many trouble IMHO :salute:

hauangua 10-24-18 08:05 AM

Quote:

Originally Posted by Fifi (Post 2573902)
I’m not Vecko :D but have you tried to activate a resolution ratio mod to match yours in TWOS Jsgme?
They are add on mods delivered with TWOS install.

It should solve many trouble IMHO :salute:

Hi fifi
I ask Vecko but everyone's advice is welcomed !!!
and I know you as a user always ready to help others :salute:

Yes, had tried but the result worsens by changing the resolution .. that of the Mod (with Jsgme) that the resolution of the monitor ... the best is with the native 1366x768, if I do not find solutions patience, I go on like this, TWoS is great, great mod do not give up for this problem... But if find solution... Is better! Eheheheh
:salute:

vdr1981 10-24-18 10:00 AM

Quote:

Originally Posted by hauangua (Post 2573886)
Hi Vecko
This is not a bug, this is my problem,I broke the old monitor, this new one has a resolution 1366x768, theoretically 16: 9. The problem is that the images are now a little larger and some overlap.for example if I open the "crew management" screen or I open "enigma" the gray "notepad" at the bottom right now covers part of the screens, it is useless to minimize it, it is a little too long, and it overlaps the screens below. is it possible to move it to another part of the screen? (changing the location from the ".cfg file" for example or make it draggable). alternatively could you explain me how to change the resolution of the Mod to adapt it to 1366x768?.I'm sorry for the length of the explanation, and for my English.
And congratulations for this wonderful Mod.
:salute:

I see what your problem is hauangua. I set my ingame resolution to match yours (1366x768) and indeed, some GUI elements are really large now. :hmmm:

Yes, the message box from the lower right corner can become dragable if you enable appropriate option in OFEV (Message box tab)...:yep:
Also, all enigma elements are dragable by default.
Crew/damage/torpedo screens can not be moved but if you minimize your message box, they are quite usable still...
EDIT
You can also find in the OFEV few useful settings which will slide off the screen some GUI elements until you hover your cursor near the edge of the screen ect...

Even without any settings, it looks to me the game is still playable in your resolution,a bit "cramped" maybe, but playable...:yep:

hauangua 10-25-18 12:01 AM

Quote:

Originally Posted by vdr1981 (Post 2573937)
I see what your problem is hauangua. I set my ingame resolution to match yours (1366x768) and indeed, some GUI elements are really large now. :hmmm:

Yes, the message box from the lower right corner can become dragable if you enable appropriate option in OFEV (Message box tab)...:yep:
Also, all enigma elements are dragable by default.
Crew/damage/torpedo screens can not be moved but if you minimize your message box, they are quite usable still...
EDIT
You can also find in the OFEV few useful settings which will slide off the screen some GUI elements until you hover your cursor near the edge of the screen ect...

Even without any settings, it looks to me the game is still playable in your resolution,a bit "cramped" maybe, but playable...:yep:

Thanks Vecko I solved making dragable "message box" with OFEV , for me is enough now.
My commander can return to the sea
:salute:

SubmarinerJoe 10-27-18 01:10 PM

Just tried to install this and apparently did something wrong since I am still getting put into the tutorial when I start a new campaign.

Dumb initial question, do you still start the game through steam after you've installed the mod? That is what I have been doing and I'm not sure if that is the problem.

vdr1981 10-27-18 01:29 PM

Quote:

Originally Posted by SubmarinerJoe (Post 2574502)
Just tried to install this and apparently did something wrong since I am still getting put into the tutorial when I start a new campaign.

Dumb initial question, do you still start the game through steam after you've installed the mod? That is what I have been doing and I'm not sure if that is the problem.

Did you install the mod at the required location (main SH5 install dyrectory) ? I guess not...:hmm2:
You probably have the same problem like these two guys...http://www.subsim.com/radioroom/showthread.php?t=238969

SubmarinerJoe 10-27-18 01:47 PM

Quote:

Originally Posted by vdr1981 (Post 2574507)
Did you install the mod at the required location (main SH5 install dyrectory) ? I guess not...:hmm2:
You probably have the same problem like these two guys...http://www.subsim.com/radioroom/showthread.php?t=238969

That was definitely the problem, must've gotten too click happy when installing and forgot to change the path.

Thanks for your help!

Sniper450 10-27-18 06:18 PM

virus detection
 
Hi … Norton is saying that my sh5.exe file is infected with heur.ADv.ML.C virus. Is this a false positibve. Now I know why I had to reinstall yesterday. It removed my exe file. After reinstalling SH5 along with TWOs it popped up and did it again today. Is this a false positive? Anyone else get this?

EDIT

ok found another post with a similar issue. I will move forward as if its a false positive. If anyone can confirm that I would appreciate it.

hauangua 10-28-18 02:10 AM

Quote:

Originally Posted by Sniper450 (Post 2574544)
Hi … Norton is saying that my sh5.exe file is infected with heur.ADv.ML.C virus. Is this a false positibve. Now I know why I had to reinstall yesterday. It removed my exe file. After reinstalling SH5 along with TWOs it popped up and did it again today. Is this a false positive? Anyone else get this?

EDIT

ok found another post with a similar issue. I will move forward as if its a false positive. If anyone can confirm that I would appreciate it.

No problem, what your Norton reports is a false positive.
Guaranteed at 1000% !!!
:salute:

Sniper450 10-28-18 09:53 AM

Thank you!!

aaken 11-01-18 12:43 PM

Hello, I wish to report what I think is a bug. I'm in Turning Point chapter of the campaign. Fifth patrol, first days of January 1944. While returning to La Pallice, in grid square BE, I stumble upon a convoy, some 10 or 12 steamers, completely unescorted. It has happened in previous patrols as well. I would imagine that unescorted convoys so late in the war in north atlantic are a bug.
Thanks

Inviato dal mio SM-A520F utilizzando Tapatalk

vdr1981 11-01-18 02:14 PM

Quote:

Originally Posted by aaken (Post 2575157)
Hello, I wish to report what I think is a bug. I'm in Turning Point chapter of the campaign. Fifth patrol, first days of January 1944. While returning to La Pallice, in grid square BE, I stumble upon a convoy, some 10 or 12 steamers, completely unescorted. It has happened in previous patrols as well. I would imagine that unescorted convoys so late in the war in north atlantic are a bug.
Thanks

Inviato dal mio SM-A520F utilizzando Tapatalk

Hi aaken! :salute: It would be excellent if you could upload the gamesave created just before you encountered that convoy, or even better with convoy in sight. I need to find out the name of the convoy in order to check it.


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