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-   -   [REL]The Wolves of Steel - SH5 Megamod (https://www.subsim.com/radioroom/showthread.php?t=210703)

Tonci87 03-09-19 06:50 PM

Quote:

Originally Posted by bstanko6 (Post 2595986)
Well if there are more than 1 escorts than you are right, one attacks while the other listens to you. I have never had a problem getting away from one escort.

The thing is that the second one shouldn´t be able to pick you up for a time when the DC start to go off.
There was a similar mod for SH3 with a well written description how this phenomenon works

http://www.subsim.com/radioroom/showthread.php?t=236655

bstanko6 03-09-19 07:53 PM

7) SILENT RUNNING. Silent running is NOT! It does not make you invisible. It lowers chances of detection. Rigging for silent running and going all stop is the best and only way to be silent.

I wrote this in a thread and it still holds true.

You get depth charged so I assume you are at flank speed to avoid them. This means you are noisy!

Just because there is an explosion does not mean they are deaf for a long period of time. They reaquire as soon as possible.

You are not taking into account you may be dealing with a veteran unit.

What is the sea state? The calmer the sea the worse for you.

Also, do you set speed to 50 RPMs? What is your profile?

There are many reasons why you can’t lose a destroyer. The most common is commander inexperience. Not to insult you.

https://youtu.be/lSwJ_bAKy_c

Tonci87 03-09-19 08:06 PM

I understand you, but what I am trying to say is, that you should be able to make a little sprint after the depth charges explode, because the water will be too turbulent for the escorts to hear you for roughly a minute. Currently their hydros and ASDIC seem not to be blinded by DC explosions.

At flank speed you are of course noisy, but that shouldn´t matter for a short period of time since the disturbances and bubbles left behind by the explosions in the water should mask your signature.

bstanko6 03-09-19 08:19 PM

Right, what I am saying is there are factors that will rule against you more times than not. You are doing the right things, they just have the jump on you. It happened to the best of the Uboat commanders.

Belmondo 03-11-19 12:49 PM

Hi how is it possible? How do I issue an immersion alarm. I have to go under the deck first. I do not know

kapuhy 03-11-19 12:55 PM

Quote:

Originally Posted by Belmondo (Post 2596246)
Hi how is it possible? How do I issue an immersion alarm. I have to go under the deck first. I do not know

If you mean crash dive, Shift+v or just select crash dive icon from menu on the left. Yes, you have to go inside first (in ofev you can enable an option to teleport you inside automatically).

Belmondo 03-11-19 01:43 PM

Quote:

Originally Posted by kapuhy (Post 2596247)
If you mean crash dive, Shift+v or just select crash dive icon from menu on the left. Yes, you have to go inside first (in ofev you can enable an option to teleport you inside automatically).




Well, but I mean, can you change something in files or any mod that I can go down as a captain. The last thing is realism

The_Pharoah 03-11-19 05:56 PM

Is there a shortcut key for the main navigation map?

also, how do i get rid of the nazi flag flying from the conning tower? Got no problems with the flag - just that when I'm at periscope depth, I have this silly big red flag poking out of the water sometimes!! lol

AKD 03-12-19 12:50 AM

Totally new to SH5 and TWOS mod, but not to Silent Hunter (forgot my ancient login here). I think I have all installed and working, but jumping into my first campaign, I'm having a few issues working out things because what I see is not matching up to what I see in TWOS videos. For example:

-The Taff in Exile series of videos using TWOS has a ship recognition book that after making an ID lets you send mast height to the TDC to make effective use of the stadimeter. This also seems to have handy features like filtering by stack position. When I bring up the ship recognition reports in my game, I get a couple of filter selections, then double page single images full of of ships at 45 deg. with names and data so small they are almost impossible to read. These pages also seem to be devoid of many ships in game. But even if I can squint enough to use these, I see no way to send the listed mast height to the TDC.

-in the recommended TheNorseCast videos listed in the quick start manual, the bridge binocular view has a proper single circle view sans bearings. When I bring up binocs (zoom with mouse wheel), I get a "fake" double circle view with embedded bearings.

Just dipped my toes out of Memel in the first patrol, but I'm already kinda stuck with the mast height issue since that is so crucial to getting ranges to set up attacks, and concerned that a few things I see in videos are not as I see them in game.

kapuhy 03-12-19 01:44 AM

Quote:

Originally Posted by The_Pharoah (Post 2596333)
Is there a shortcut key for the main navigation map?

also, how do i get rid of the nazi flag flying from the conning tower? Got no problems with the flag - just that when I'm at periscope depth, I have this silly big red flag poking out of the water sometimes!! lol

Check out optional mods in JGSME - there is one doing exactly what you ask for.

Tonci87 03-12-19 06:47 AM

Quote:

Originally Posted by AKD (Post 2596389)
Totally new to SH5 and TWOS mod, but not to Silent Hunter (forgot my ancient login here). I think I have all installed and working, but jumping into my first campaign, I'm having a few issues working out things because what I see is not matching up to what I see in TWOS videos. For example:

-The Taff in Exile series of videos using TWOS has a ship recognition book that after making an ID lets you send mast height to the TDC to make effective use of the stadimeter. This also seems to have handy features like filtering by stack position. When I bring up the ship recognition reports in my game, I get a couple of filter selections, then double page single images full of of ships at 45 deg. with names and data so small they are almost impossible to read. These pages also seem to be devoid of many ships in game. But even if I can squint enough to use these, I see no way to send the listed mast height to the TDC.

-in the recommended TheNorseCast videos listed in the quick start manual, the bridge binocular view has a proper single circle view sans bearings. When I bring up binocs (zoom with mouse wheel), I get a "fake" double circle view with embedded bearings.

Just dipped my toes out of Memel in the first patrol, but I'm already kinda stuck with the mast height issue since that is so crucial to getting ranges to set up attacks, and concerned that a few things I see in videos are not as I see them in game.

Can you post a screenshot of your recognition manual please?

THEBERBSTER 03-12-19 07:51 AM

A Warm Welcome To The Subsim Community > AKD
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SH3 – 4 - 5 Tutorials > Downloads > Other Useful Information > See Links in My Signature Below

AKD 03-12-19 12:01 PM

Quote:

Originally Posted by Tonci87 (Post 2596439)
Can you post a screenshot of your recognition manual please?

Ack, my go to place for sharing images is defunct. Can you access this?

https://1drv.ms/u/s!Ah_7SW1xX_6Yhh4f0tEPW8DESqCL

I have none of the TWOS additional mods installed with TWOS-JSGME. I have not made any changes with the TWOS - OptionsFileEditorViewer.

bstanko6 03-12-19 12:12 PM

There is nothing wrong with what you see. I watch those Taff in exile videos too! His version is old, and many updates have been made. The Exile recognition book was from the original vanilla SH5, but that was removed to give a solid book like SH3.

If you want to send the mast height, then I assume you are using help from the XO. You have to lock onto the target with X, then you can click on the words "send mast height to TDC" at the bottom of the rec book.. Otherwise you can manually range using math or the RAOBF wheel.

I agree with you on the Bino's. I had TWOS version 2.2.2 and that looked great. 2.2.10 removed it and gave us the new one you see today.

It should not be devoid of ships! It should have lots! The rec book has tons of ships.

AKD 03-12-19 03:17 PM

All is well. I figured out where the little tab to grab the recognition manual was by default on the left side of the screen. The charts with ships are apparently just an additional reference. Thanks for the input, and Tonci87, your video on the RAOFB and attack disc was a huge help.

Tonci87 03-12-19 05:31 PM

I´m glad that you found the recognition manual, and thank you for your kind words.

Loniak 03-13-19 07:33 AM

Quote:

Originally Posted by AKD (Post 2596534)
All is well. I figured out where the little tab to grab the recognition manual was by default on the left side of the screen. The charts with ships are apparently just an additional reference. Thanks for the input, and Tonci87, your video on the RAOFB and attack disc was a huge help.

I have the same Problem with the ships reference....

i only see the doubleside sheets (when i activate them they appear in the very upper left of my screen an i have to drag them in the middel of my screen to see them)
edit: what for a tab do you mean?

but i can't find the ship's i'm looking at...

i have 2 screenshots in my steamcloud of the sheet an the ship i want to identify


https://steamcommunity.com/sharedfil...?id=1681602110

https://steamcommunity.com/sharedfil...?id=1681602052

Sjizzle 03-13-19 07:38 AM

Quote:

Originally Posted by Loniak (Post 2596667)
I have the same Problem with the ships reference....

i only see the doubleside sheets (when i activate them they appear in the very upper left of my screen an i have to drag them in the middel of my screen to see them)

but i can't find the ship's i'm looking at...

i have 2 screenshots in my steamcloud of the sheet an the ship i want to identify


https://steamcommunity.com/sharedfil...?id=1681602110

https://steamcommunity.com/sharedfil...?id=1681602052

recognition manual is on the right side near the dorpedo depth dial...drag it from there

http://www.mediafire.com/convkey/ab8...v3u44vpqzg.jpg

Loniak 03-13-19 09:32 AM

Ah ... OMG!! I've been looking all over the sheets to find a tab, pixl by pixel, but didn't see that :-)

THANK YOU

Tonci87 03-13-19 04:04 PM

I wonder how many people miss that.....


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