As i play exactly now, i have to say, voices in twos are absolutely best what can be.
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[REL]The Wolves of Steel - SH5 Megamod
Take your time current version is awesome :)
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No need to rush it Vecko, I am perfectly happy with 2.0.9. Anything else will be "frosting on the cake" as far as I'm concerned.
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I would like to share my experience with my last convoy because it could help someone with TWOS.
nothing very special, but interesting... I was in the point of deep waters just before Edinburg, my very favorite place in eastern coast of UK.. I was pretty low on morale, because i met just fishing boats this patrole, but right now on my periodic hydrophone check i heard convoy marching from somewhere of Norway Bergen. Beno heard nothing, my crew where more down, than me and that was something... It was absolutelly from 72 bearing which was very directly from Bergen, so it could be Norways, i started to 4b. method - noted bearing of sound. After next 10m i checked again, but it was the same - 72. I decided they were moving directly against me, because i have a lot of experienced from 4b method and always, always it was changing. Our Hydrophone simply dont have a chance to hear signal which is so distant to not move in 10 minutes if it is not directly against you. So i decided - hearen from 72 -> +180 = their course is 252. You know i was wating for them and from RAOBF i found they was 256! Which means the same, you are never exact from hydropphone, but this was so near, you would not need to move if you waould be prepared. So i was just prepared for attack from north. I fired all 4 from my 7a and sunk 2. Torpedoes settings was fast, magnetic pistol, depth 5,5m, because their draft was about 6m and there was 9kts wind, table about recomended minimum depth relevant to current wind is in table just above speed tables. If you attack convoy, you can use they have the same course and at 90% even the same speed, so target just one, or two ships, one is enough, and then fire even all 4 torpedoes just with the same solution on 4 targets - it will work perfectly. Convoy was unprotected and since i knew they were 6kts and i knew their course, i just moved bellow them by hydrophone, i set their course and continued next kms bellow them hidden from marching escorts. I was lucky, because when my torpedoes started to explode, they turned in course whicih was very good for me - i was between their course and them, so i was given a chance to wait for them to join them from bellow... This i never expected - Convoy noise hide me even when i was between convoy and arriving escorts, so i could use max speed and even load new torpedoes. They didn't notice me!!! After maybe 1h, i left my route bellow convoy to the left (south) checking my distance from them by periscope and emerged far enough.... Attack continued after a while... To be short, i was sunk, since i shadowed a conwoy, destroyer emerged before us and Depp said nothing, so we saw destroyer just 2kms before us and next was comming. I was fighting whole night with their hydrophones (from saturday to sunday), but they were maybe more, than 4 above me.... after maybe 30 minutes when most of them were moving out, i decided its clear, opened a door between sound engineers and bridge and in that moment Johny Walker heard me - one of them was still waiting for me, totally quite to get me when i move... even after such long time... They sunk me, it was clearly lost fight. This is something i like good sim for. Sometimes, you have no chance at all. :up: |
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After dropping off a spy at Londonberry, I decided to head for Rockall. I cruised for two days searching, and searching, and...searching. Heading back towards Londonberry, tc dropped to 1. 0430. First Officer said contact at 122 degrees distance 15200 kms. Turning dur east, I inceased speed to 14 kts. Eventually sighted convoy heading ENE at 11kts. Ahead flank! Course 65. 2hrs getting ahead enough to approach convoy at 130 degrees. Decks awash. 5 escorts and 12 ships. Decided to approach from 130 degrees. I did manage to sneak in between the two port side escorts. All stop. Periscope depth (14 meters as this leaves periscope maybe 1 meter above waterline) Sighted and fired 2 "fish" at the first ship second row. (sunk) Fired 2 more "fish" second ship, outer row. (sunk) Had enough time to reload one more fish. Sighted, fired "fish" at third ship second row. (sunk) Escorts started echo sounding. Ahead slow, depth 70 meters! It took them about 30 minutes to find me. D/C's for the next hour. Drop down to 100 meters. They still found me! Drop down to 120 meters ordered "Silent Running"! Damn engine room! I was running at 2 knts. Silent running speed went to 3 knts. Ordered 1 kt. Another hour of d/c's. After about 3 hours, sound guy shows they are moving away, slowly. Wait another 30 minutes to be sure. Order 14 meters, ahead slow. Pop to periscope depth, raise scope. OH S**T! V&W DD less than 20 meters away. "Crash Dive!" 10 minutes later...at 150 meters and heading down! U-30 sank at 230 meters, all hands lost. 28/12/40, grid square AM51. 7 Patrols, 98236 tons sank. |
Bastards :)
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Hi Sandman
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Very useful when escorts are present and for adding a few metres to the final attack position. https://s1.postimg.org/4zii9sb17j/Fuel.jpg When using the py file you do not need to disable your mods. Post #232 TDW’s Options File Editor Viewer Making Changes Using The Py File Peter |
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Hi excel
It maybe because you did not disable your mods first (Stand alone version only). Open the hotkey and change to the letter you want to use. I am currently using V as I am using Church's keyboard mod which uses the arrow keys. If you are using the default keyboard W-A-S-D then you can use the letter U as it is not being used. Make the change and save it. Go to your mods folder and open v2.00 > data > menu > scripts > py file at the bottom of the list. Scroll down to Fuel. You can see highlighted the V letter I am using. Enter your letter in the same place and then save the file. https://s1.postimg.org/34pkxy63yn/Fuel_script.jpg Peter |
F8 (silent running for me), puts the engines on 55 RPM and, submerged, the speed is ever 1 knot. I donīt touch anything about it in OFEV.
Best regards. Fitzcarraldo :Kaleun_Salute: |
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...thanks for your help THEBERBSTER too!! |
Is anywhere some full description everything what silent running does?
I thought its just "crew silencer" which adds some factor to silent if you have DDs just above you, so i used it very rarely. I simply just toggled engine to 1-3 based on situation... |
Any single mission with new merchant ships would not be available?
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