SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   Silent Hunter III (https://www.subsim.com/radioroom/forumdisplay.php?f=182)
-   -   Tell us what you are upto in your current campaign (https://www.subsim.com/radioroom/showthread.php?t=151090)

Snestorm 03-14-10 05:01 PM

Quote:

Originally Posted by Gilbou (Post 1314814)
Right now I am doing my 11th patrol, second patrol with the VIIB.
Love that ship :)

It's November, 12th 1940. My base is still kiel and I received no message
until now about it.

I was told renown for returning was 200 per patrol :/
I need to remove renown now then. 8 x 200 - 8 x 100 that's
800 to remove. I was at 500 so I should have missed about 1200
renown to get the VIIB :damn:

RENOWN
Reach Patrol Grid: 500 Renown.
Remain in Patrol Grid for 24 Hours: 200 Renown.
Return to within 25 KM of Homeport: 100 Renown.
(Jimbuna was being nice to you. It's his nature.)

I don't understand why you are still based in Kiel.
Either something is wrong, or you're running some modification that is unknown to me.
Hopefuly Jimbuna, or someone more knowledgable than I on Mods & Files can help.

They will need to know what Mods you are running, and what files you have modified yourself.

Snestorm 03-14-10 05:12 PM

Quote:

Originally Posted by Paul Riley (Post 1314987)
Kpt Franz Weber
U-16 , Type IIA
2nd war patrol , assigned to grid AM87
Left Wilhemshaven on 26th Sept 1939 at 0654

Didn't quote the whole thing, for the sake of brevety.

Outstanding Reports, you give.
Always enjoy all the details given.
Great reading.

Pappy55 03-14-10 05:13 PM

August 29th 1939

Rough sea again.. its tossing our Type VII about like a toy..
Hope it passes soon..

August 31st 1939

Still no letup in these storms.. our 24 hours here are over.
We had a report of a British merchant close to us so i ploted an intercept course and have decided to stalk her. We got to within 300 meters of her at periscope depth with a fully plotted fireing soloution. not that we can fire on her being a nutural ship. Thankfully the sea is still rough makeing it very hard to spot our periscope.

I just wish somthing would happen.. Were just sitting on our asses waiting for orders.

I hope the weather clears up soon.

frau kaleun 03-14-10 06:39 PM

Quote:

Originally Posted by Snestorm (Post 1314398)
Cool!
Just look at that tonnage!
You sink more ships than I even get to see.

(You can get your realism up into the 80s, without making anything harder on yourself).

The two large merchants in the convoy plus the ore carrier really made the patrol. Oh, and the destroyers, that was awesome. And infiltrating the convoy and getting away with it. Must put a thanks in here for everyone who's posted about their preferred tactics for convoy attacks, whatever I absorbed from it sure helped a lot! I wish I'd had the nerve to stay around longer and take out some more ships, but just getting in and sinking the two biggies and getting out with no real problems was really something.

I've been playing with adding some more mods and testing outside of career mode to make sure I don't overload things or have conflicts and end up with a CTD or other problem when I go out with U-35 again. Was able to add the lifeboat & debris mod with no problems so far, now getting ready to check out some other additions. But I'm definitely going to jack up the realism before I go out again as Oblt Schmidt.

frau kaleun 03-14-10 06:42 PM

Quote:

Originally Posted by Gilbou (Post 1314646)
You need to use SH3 Commander. It is very good.
You can use it with stock game or with GWX 3 Gold
Not only it adds names ships, but it also keeps a log of ships
you sunk so you cannot sink the same ship twice in your logs.


Correct, use SH3 Commander AND enable the "use real ship names in patrol logs" option. That's where the additional info comes from.

Exakt 03-14-10 08:33 PM

Olt z S Ernst Wagner's log:

November 5, 1939,

We are departing Wilhelmshaven, on-board my boat, U-47 (VIIB), Fur Deutchland, for our fifth patrol since the start of the war. So far, war has been easy on us, always came back with all of our crew intact, including the ship. This is the first time that we will go towards the Atlantic, the last four patrols were on the eastern British coast and were some good "training" days for the coming ones. Just hope that our luck won't run out that easily either.

November 8, 1939,

I have decided to go through the Channel to get to our patrol grid and what a pay off it was. Abeam Dieppe, we came across a passenger ship, blacked out. We were already submerged when the sonar operator signaled the contact. We just had passed a few torpedo boats and a ASW trawler. Periscope up, target was approximately 9 km away. Chose to send two eels at a slow speed. Approximately 9 minutes after launch, 2 booms. Both had impacted, so i shadowed it for about 2 hours and the boat still wouldn't sink. After checking the sonar, I've decide to surface and finish it off with the deck gun. Finally sank after about 17 rounds. Went back on course and came across a French small freighter at the early hours of the morning. Again, sent 2 eels, both hit and after half an hour, it went down. Continued our way towards the Atlantic, avoiding some random patrol boats. Around dinner time, came across our first British ship of the day, a Pelagic trawler. I didn't want to waste torpedoes on it, so we went ahead, flank speed with the deck gun ready and it went down after about 10 shots. The seas were still calm. Just after the second watch crew took over, we have come across another British ship, a large trawler and again, sunk it with the deck gun.

November 10, 1939

Guess my second watch crew are the ones that will have the most fun, for they spotted a British large merchant in grid BF25. Seas were still calm, it has been some very smooth sailing since we have departed. Sent two torpedoes its way and went to the bottom. About midway through the 3rd watch shift, we came across a small trawler. A small fry boat in my opinion, but the crew needs the practice, so we went towards it and sank it with the deck gun. So far this sortie has been good for the gun crew.

November 11, 1939,

Out of the Channel and making our way towards BE23, our patrol grid. Now it was time for my first watch crew to get some happy time with a British ship, a small merchant, maybe a stray from a convoy, it is along one of the known convoy lanes heading towards Africa. We had 5 torpedoes left in the bow. Seas were yet again very calm... flat is more appropriate. but since it was in the early afternoon, we approached submerged and sent 2 eels its way. One hit and the second missed. Since it was damaged, I ordered to man the gun as soon as we surface. The crew fired 5 shots before the vessel broke in two. Was an amazing firework in broad daylight.

November 16, 1939,

I have to say that sometimes, I wonder why BdU send us all the way to the Atlantic. Spend more than 24 hours in our designated patrol grid and nothing. was more a pleasure cruise than anything else. There forecasted storm wasn't out this far out yet. We are on our way back, 3 bow torpedoes and 3 aft ones left. I think I will tease those Brits again, for we are going back through the Channel,

November 19, 1939,

Storm is in full swing here, guess the men got used to the good weather, for some of them had trouble sleeping. We haven't come across a single ship until a surprise, about 20 minutes before I intended to dive for a sound check, the watch officer screamed "Alarm". So we dived and when I looked through the scope, the British coastal freight was under 1 km away. The visibility was really crappy, but the bad weather helped us, the waves were so rough that the vessel could accelerate, it took us about 2 minutes to turn our boat for a problem firing solution. I decided to make a short work of it and fired my three remaining bow torpedoes. They all hit with a delay of 5 seconds between each and literally tore the ship apart. It went down in less than five minutes. After that, I have evaded the rest of the ships that I would encounter and will proceed that way until we get back home.


Ships sunk:
SS Lifland (Passenger/Cargo), 2584 tons. Cargo: Passengers. Crew: 173. Crew lost: 164
SS Sonora (Small Freighter), 1584 tons. Cargo: Wine/Spirits. Crew: 26. Crew lost: 1
SS Sonora (Small Freighter), 1584 tons. Cargo: Wine/Spirits. Crew: 26. Crew lost: 1
MV Admiral Mountbatten (Large Trawler), 547 tons. Crew: 10. Crew lost: 7
SS Nagara (Large Merchant), 8095 tons. Cargo: Sugar. Crew: 80. Crew lost: 0
MV Lalita (Small Trawler), 98 tons. Crew: 8. Crew lost: 7
SS Katingo Hajipatera (Small Merchant), 1736 tons. Cargo: Phosphates. Crew: 43. Crew lost: 13
SS Trentonia (Coastal Freighter), 1875 tons. Cargo: Machinery. Crew: 27. Crew lost: 13

Patrol tonnage: 17407 tons

Grim Nigel 03-15-10 04:25 AM

U-707 (under command of Lt. Z. S. Werner Faust) is currently on its 2nd Patrol and has had a lot of success within the first 2 days of patrolling the assigned grid. No convoys yet but I'm extending the patrol further north into a known convoy route.

I enjoyed writing patrol reports so much I has started a detailed patrol Blog :DL that I update as the patrol progresses. Link on my sig.

Snestorm 03-15-10 05:03 AM

Quote:

Originally Posted by Grim Nigel (Post 1316351)
I enjoyed writing patrol reports so much I has started a detailed patrol Blog :DL that I update as the patrol progresses. Link on my sig.

Checked out your blog. Interesting read.

Check out the area around where BF13 meets BF15.
It gets shallow, but it's a good spot for picking up convoys.
If you feel brave, you can go farther north into the bottle neck of St. George's Channel.

Grim Nigel 03-15-10 06:46 AM

Quote:

Originally Posted by Snestorm (Post 1316381)
Check out the area around where BF13 meets BF15.
It gets shallow, but it's a good spot for picking up convoys.
If you feel brave, you can go farther north into the bottle neck of St. George's Channel.

Added to intelligence report notes, Thanks for the tip :salute: Going to take a hefty set of brass to tackle a convoy there but I think its worth a look and see what turns up :D

Paul Riley 03-15-10 08:55 AM

Quote:

Originally Posted by Snestorm (Post 1315732)
Didn't quote the whole thing, for the sake of brevety.

Outstanding Reports, you give.
Always enjoy all the details given.
Great reading.

Hey thanks for that.I didnt think they were much better than some reports I have read in here.Really nice you enjoyed it.I will be doing a better report as I come to the end of my current mission.I will see some serious action on this one :up:

Paul Riley 03-15-10 08:56 AM

Quote:

Originally Posted by Snestorm (Post 1315714)
RENOWN
Reach Patrol Grid: 500 Renown.
Remain in Patrol Grid for 24 Hours: 200 Renown.
Return to within 25 KM of Homeport: 100 Renown.
(Jimbuna was being nice to you. It's his nature.)

I don't understand why you are still based in Kiel.
Either something is wrong, or you're running some modification that is unknown to me.
Hopefuly Jimbuna, or someone more knowledgable than I on Mods & Files can help.

They will need to know what Mods you are running, and what files you have modified yourself.

Are these the renown figures the game SHOULD have calculated by?,or does the game actually calculate renown using these figures already?
I have always been in doubt when it comes to renown given just for reaching and returning from your patrol,but renown based on how prolific and effective you were?,most definitely! so if you seriously damaged or even destroyed a task force or convoy you should expect heavy renown bonuses,on the other hand if you used all torpedoes and only sank 1 or 2,or none at all,then you should be awarded minimal renown,naturally.For outstanding performance a bonus in the thousands would even seem appropriate.

Flopper 03-15-10 10:29 AM

October 15, 1939, on the Atlantic side of Gibraltar and Tunis, mid-morning, clear sky and sea so calm it's like glass. 3 small cargo/freighter types in a line and steaming west right for me, I order periscope depth. French vessels, no escort.

A half hour or so later, I'm just about ready to launch and realize I'm extremely close, so I make a last second decision to reset the torp speed to slow. By the time I get that done, I'm already a degree or two late by the torp bearing table, but I fire two eels at the lead ship anyway. The first one barely catches the stern, second one misses behind.

No warship contacts in sight, so I decide to surface in broad daylight and see if I can put my deck gun to work while I set up a surface attack. I order the deck gun to fire on the #2 in line, and begin to work a solution for the #3 in line.

About 30 seconds later I'm informed that "we're taking damage" and I'm wondering, "Who is shooting at us?" and then I hear a buzzing noise and there's a couple of huge explosions. I look up to see two what appear to be bi-planes. Crash dive. I go below and the lights are off, and we've sustained a hell of a lot of damge, and flooding in 3 compartments.

I had JUST previously awarded the "repair" qual to one of my officers when I arrived at the supply ship Corrientes. We stay submerged at 6 knots and manage to stop the flooding and repair the damage while heading west and following the closest contact. At this point, neither periscope is operational so I decide to surface again.

We are very close to the target, and I can see one vessel through the binoculars is sinking... no sign of the other one, and no sign of any aircraft. I order repairs on the deck and flak guns, do a fast maneuver and set up a quick torpedo solution and fire two more eels. They both hit. I order ahead full and we steam away from there while completing the repairs and moving the external torp to the reserves.

We limp back to port without further incident, and sink a Granville type freighter west of Portugal on the way . I got credit for all three of those French targets. I have always been able to dive out of harm's way when encountering aircraft before, and I still don't know why NOBODY spotted them. :hmmm:

frau kaleun 03-15-10 06:11 PM

harumph
 
U-35 has set out on her sixth patrol, and for the first time we have not been assigned a patrol grid in the North Atlantic / Western Approaches. Instead we've been ordered to stay in the North Sea and patrol an area roughly east of the Firth of Forth. And just when I'd figured out where all the good hunting was to the west of the British Isles. :stare:

Oh well, it's only for 24 hours. I have up the realism to 60% or so now. We'll see how it goes. There was actually quite a bit of traffic in that area when we passed through on our way home last time out, but the weather was too abominable to do much. Couldn't seem to get close enough to see another ship without running the risk of slamming right into her. Maybe it'll be better this time.

Maybe we can find us a lone merchant carrying crates and crates of fine old single malt Scotch. :O:

KL-alfman 03-15-10 07:04 PM

Quote:

Originally Posted by frau kaleun (Post 1317689)
Maybe we can find us a lone merchant carrying crates and crates of fine old single malt Scotch. :O:


you know how the prize regulations work, do you, Frau Kaleun? :D

(you have to share with all the members here at SH3-boards)

Flopper 03-15-10 08:02 PM

Quote:

Originally Posted by frau kaleun (Post 1317689)
Maybe we can find us a lone merchant carrying crates and crates of fine old single malt Scotch. :O:

I read this and my mouth started watering. Literally. Wow, that's bad. :o


All times are GMT -5. The time now is 05:56 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.