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-   SH5 Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=249)
-   -   [REL] JoneSoft Generic Mod Enabler (JSGME) v2.6.0 now available! (https://www.subsim.com/radioroom/showthread.php?t=171237)

Sailor Steve 06-15-12 06:06 PM

Yep. We were using it for SH3 five years before SH5 was released. The 'G' stands for 'Generic'. It wasn't made for Silent Hunter at all.

Trevally. 06-16-12 04:14 AM

I use it to mod other games too. Skyrim etc :up:

Adriano19701980 06-16-12 04:35 AM

Quote:

Originally Posted by JScones (Post 1422742)
JoneSoft Generic Mod Enabler (JSGME) v2.5 is now available from http://jonesoft.jaennahre.com or via JSGME's Update feature.



Changes:
- Added: drag & drop from other processes (ie Windows Explorer, Desktop) now enabled under Microsoft Vista/Windows 7
- Added: now detects changes to MODS folder contents and refreshes screen automatically
- Changed: display font now defaults to user's desktop (icon) font
- Changed: improved handling of -remove directive
- Changed: improved handling of mod-added folders
- Changed: numerous (minor) interface modifications
- Changed: further optimised for use with Microsoft Vista/Windows 7


A minor update, but one that includes a number of improvements and enhancements.

The changes are fairly self explanatory.

I RECOMMEND THAT ALL JSGME USERS UPDATE TO THIS LATEST VERSION! There are no benefits running an earlier version of JSGME.

INSTALLATION
JSGME can be installed one of two ways:

==1. CENTRAL INSTALLATION==

You can install the JoneSoft Generic Mod Enabler (JSGME) to a central location and point it to each of your games through creating shortcuts. To do this:
  1. install JSGME to a central location (for example, ***8220;C:\Games\Generic Mod Enabler***8221;). Keep the ***8220;Create a desktop icon***8221; option selected in the installer
  2. once installed, DO NOT RUN! Copy and paste the newly created JSGME desktop shortcut as many times as you have games and change the ***8220;Start in***8221; folder of each shortcut to point to each game***8217;s base folder. To change the ***8220;Start in***8221; folder, right-click the shortcut, select ***8220;Properties***8221; and then the ***8220;Shortcut***8221; tab.
  3. rename each shortcut to something meaningful, such as ***8220;JSGME - GameName1***8221;, ***8220;JSGME - GameName2***8221;, ***8220;JSGME - GameName3***8221; and so on. To rename a shortcut, simply right-click the shortcut and select ***8220;Rename***8221;
Using JSGME with subsequently installed games is simply a matter of copying, pasting and editing an existing shortcut (steps 2 and 3 above). And whenever JSGME is updated, you only need to install it once.

==2. SEPARATE INSTALLATION==
If you prefer, you can install separate copies of JSGME into each of your games. To do this, simply install JSGME to the base folder of the game that you would like to mod. The base folder usually contains the game***8217;s main executable file and usually has a name unique to the game. If in doubt, consult the game***8217;s online community. If you keep the ***8220;Create a desktop icon***8221; option selected, the installer will add a uniquely named shortcut to your desktop.

Language Packs
If you use a language pack, please download the updated version from http://jonesoft.jaennahre.com. Note that some packs have not yet been updated with new translations - new versions will be uploaded as soon as possible.

As always, please feel free to announce in other game forums...

AND REMEMBER - THE ONLINE USER GUIDE IS YOUR FRIEND!

NB: This will be the last update for a few months. The next update will hopefully include:

- ability to build a new mod from different files (identified through compare)
- ability to remove folders
- ability to auto-disable subsequent mods when trying to disable a "greyed out" mod
- improved snapshot and compare features
- notification when files can't be copied because they are open/locked (which beckons a reminder in the meantime - when enabling/disabling mods, please make sure that all affected files are closed before doing so, just like you would with any other copy or move operation)

Sorry, I don't understand anything.... what does ***8220 means? or ***8217? Is any way to explain for beginners how to do? Grrrmmmmm!!

Sailor Steve 06-16-12 07:23 AM

Quote:

Originally Posted by Adriano19701980 (Post 1898113)
Sorry, I don't understand anything.... what does ***8220 means? or ***8217? Is any way to explain for beginners how to do? Grrrmmmmm!!

***8220 means that the quote in the post got corrupted. It happens when certain things are copied that don't translate into the code the forum uses. Whenever I quote something I go back and fix those. Obviously not everyone bothers to do that.

It has nothing to do with games or mods at all.

stormrider_sp 06-16-12 07:28 AM

Hey guys, thanks for the hard work in making this game playable.

I would like to report that the link to JSGME 2.5 provided in the 1st page of this topic is a dead link.

Can we use the v2.6 instead?
cheers

BIGREG 06-16-12 07:31 AM

:salute:

Yes,no problem V 2.6.0.157

Sailor Steve 06-16-12 07:32 AM

Quote:

Originally Posted by stormrider_sp (Post 1898161)
Hey guys, thanks for the hard work in making this game playable.

I would like to report that the link to JSGME 2.5 provided in the 1st page of this topic is a dead link.

Can we use the v2.6 instead?
cheers

It's been available here at Subsim Downloads for a couple of months now.
http://www.subsim.com/radioroom/down...o=file&id=3559

hanx91 07-04-12 11:27 PM

jsgme
 
doesn't seem to work the same anymore no longer askes to open a mod folder how do you use it now???

Sailor Steve 07-04-12 11:31 PM

Quote:

Originally Posted by hanx91 (Post 1905209)
doesn't seem to work the same anymore no longer askes to open a mod folder how do you use it now???

I'm not sure exactly what you mean. It still works perfectly well for me. It may be that the folder you're asking it to open is corrupted somehow.

Fun2do2 07-10-12 01:34 AM

Thank you a lot

SneakersDK 07-10-12 03:21 PM

hhmmm
 
Am I the only one who can't get any link to JoneSoft Generic Mod Enabler v2,5 to work? :wah:

volodya61 07-10-12 04:21 PM

Quote:

Originally Posted by SneakersDK (Post 1907750)
Am I the only one who can't get any link to JoneSoft Generic Mod Enabler v2,5 to work? :wah:

You probably forgot to look at the download section - http://www.subsim.com/radioroom/down...o=file&id=3559

kolind 08-08-12 04:07 AM

Hey,
I'm a new user.
I wrote this post because I want to download more files.

Magic1111 08-08-12 05:08 AM

Quote:

Originally Posted by kolind (Post 1919221)
Hey,
I'm a new user.

:salute::salute:Welcome aboard!!:salute::salute:

propilot007 08-23-12 06:40 PM

JSGME
 
Hi guys, I'm a newbie to all this mod stuff. I stumbled on this site and was amazed how cool all of this is. I have noticed a lot of people have flags on their U-boats, could somebody sell me where to go for this link?

-Travis


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