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-   -   Using SCSoundEdit and RA 1.50 sfx.agg? (https://www.subsim.com/radioroom/showthread.php?t=249261)

Stewy1 04-24-21 04:31 AM

Using SCSoundEdit and RA 1.50 sfx.agg?
 
G'day guys,

I was trying to do some tweaking with the sounds of 1.50 and I noticed that the 'main' sfx.agg file won't allow things to be added to it, for some reason, when using the SCSoundEdit program - keeps saying, "this file cannot be created".

I turned off the 'read only' characteristics of the file - no joy there - still says "this file cannot be created"

I tried modifying a copy of the file - that worked - when I pasted it into the main SFX folder, it said "this file is use by another program" - even though I had no other programs running.

Please help if you can - the other interface sound files seem to work - which makes it weird why the main sfx.agg won't allow changes. :Kaleun_Salute:

Cheers guys,
Stew

Stewy1 04-30-21 04:21 PM

...and an answer from Pisces...from 2008!

Quote:

Did you run DW right before working on that sfx.agg? Or some kind of editor. Sometimes Windows is lazy in letting go of it's file access-rights after a program shutdown. Rebooting Windows should release the file again. I don't know a nicer way to do it.
I managed to get it to work, but now I've broken the sfx.agg file, no ambient sounds from subs and ships (and I forgot to make a backup!)

Oh well, looks like another reinstall ;)
Stew


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