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-   -   Living Silent Hunter 2022 question (https://www.subsim.com/radioroom/showthread.php?t=256704)

amerelium 02-26-24 10:17 AM

Living Silent Hunter 2022 question
 
For clarification:

In the mod manager, it states (in English with German grammar) that the main LHS mod is already active, and should not be activated in the mod manager.

However, the mod did not seem to be really active until I went back and activated it in the mod manager.

Anyone else experienced this?

On another note; I find the interface on v2022 to be is something of a mess compared to vanilla.

Kal_Maximus_U669 02-28-24 09:03 AM

Quote:

Originally Posted by amerelium (Post 2903973)
For clarification:

In the mod manager, it states (in English with German grammar) that the main LHS mod is already active, and should not be activated in the mod manager.

However, the mod did not seem to be really active until I went back and activated it in the mod manager.

Anyone else experienced this?

On another note; I find the interface on v2022 to be is something of a mess compared to vanilla.

I can't answer you because at the time I encountered several problems with this v2022..
graphic placement with HuD and others..but it seems to me that the basic mod is activated..the rest is just options depending on everyone's tastes...
Lsh2015 as well as the versions of Fifi are the ones I used at the time..
I no longer use submarines because I find them a little out of fashion now..


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