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-   -   Is This Possible? (https://www.subsim.com/radioroom/showthread.php?t=173884)

609_Avatar 08-20-10 11:10 AM

Is This Possible?
 
One thing that has bothered me about this game (not just with SH5) is that when you're attacked by aircraft,and you decide to duke it out with them, if you hit one and his wing catches on fire the stupid bugger will keep on fighting like nothing is wrong!

Is it possible to somehow mod them to be semi intelligent so that when they are damaged they will break off and return to base? I've had planes with both wings on fire still attack me relentlessly. If that's not possible, could they be modded to blow up after a certain amount of time of being on fire? It's just one of those immersion killers that makes me shake my head when I see it. Thanks for any replies.

reaper7 08-20-10 11:16 AM

I's sure its possible. May be worth asking in TDW's IRAI thread.

609_Avatar 08-20-10 11:20 AM

Quote:

Originally Posted by reaper7 (Post 1472669)
I's sure its possible. May be worth asking in TDW's IRAI thread.

Ah, yes, that makes sense. For some reason I was only thinking that he was tweaking the ship AI and not the planes. Thanks for the suggestion.

reaper7 08-20-10 11:24 AM

Quote:

Originally Posted by 609_Avatar (Post 1472671)
Ah, yes, that makes sense. For some reason I was only thinking that he was tweaking the ship AI and not the planes. Thanks for the suggestion.


No hes doing the whole package - Planes, Trains and Automobiles :haha:
Sorry Planes, Ships and Subs. :up:

609_Avatar 08-20-10 11:53 AM

Quote:

Originally Posted by reaper7 (Post 1472675)
No hes doing the whole package - Planes, Trains and Automobiles :haha:
Sorry Planes, Ships and Subs. :up:

:har:

TheDarkWraith 08-20-10 12:25 PM

Quote:

Originally Posted by 609_Avatar (Post 1472663)
One thing that has bothered me about this game (not just with SH5) is that when you're attacked by aircraft,and you decide to duke it out with them, if you hit one and his wing catches on fire the stupid bugger will keep on fighting like nothing is wrong!

Is it possible to somehow mod them to be semi intelligent so that when they are damaged they will break off and return to base? I've had planes with both wings on fire still attack me relentlessly. If that's not possible, could they be modded to blow up after a certain amount of time of being on fire? It's just one of those immersion killers that makes me shake my head when I see it. Thanks for any replies.

sorry, not possible or I would've already implemented it. There are no functions available to read the damage of the plane. The planes, by far, are the worst of the AI as far as ability to script. Subs are a close second....

609_Avatar 08-20-10 02:25 PM

Quote:

Originally Posted by TheDarkWraith (Post 1472726)
sorry, not possible or I would've already implemented it. There are no functions available to read the damage of the plane. The planes, by far, are the worst of the AI as far as ability to script. Subs are a close second....

Thanks for your reply mate! Sorry to hear that it's not doable. :( Love the work you've done so far, very much appreciated! :yeah:

Madox58 08-20-10 04:07 PM

Useing the 'Link to' in the .zon file,
one might be able to link to the AI Visual node so it's destroyed.
With no Visuals, the plane should fly off.

TheDarkWraith 08-20-10 04:09 PM

Quote:

Originally Posted by privateer (Post 1472928)
Useing the 'Link to' in the .zon file,
one might be able to link to the AI Visual node so it's destroyed.
With no Visuals, the plane should fly off.

interesting idea. Yeah that should work - would be just like the wires between the masts getting destroyed when one of the masts is destroyed :hmmm:

mobucks 08-21-10 10:31 AM

can't you make them just have less health? A flaming engine is bad news in the 1940s. Doubt many single engine fighters RTBd with one.

Flaming engine should equal popped chutes imo.


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