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-   -   [REL]The Wolves of Steel - SH5 Megamod (https://www.subsim.com/radioroom/showthread.php?t=210703)

OldCoder 02-19-17 01:28 PM

Don't worry you did enough to create the log file and required content. I'll have a look in detail later.

vdr1981 02-19-17 03:44 PM

Quote:

Originally Posted by OldCoder (Post 2467308)
Don't worry you did enough to create the log file and required content. I'll have a look in detail later.

Looking forward to your conclusions...:up:

OldCoder 02-19-17 04:22 PM

Conclusion is that the script correctly detected that the first 3 loads failed (just bad luck).

The 4th load was successful, and the script detected success. Must be a bug with it though, since instead of finishing and reporting success, it continued and reported failure.

But that's good really; shows that it behaved correctly mostly, just need to fix that problem.

vdr1981 02-19-17 04:33 PM

Quote:

Originally Posted by OldCoder (Post 2467374)
Conclusion is that the script correctly detected that the first 3 loads failed (just bad luck).

The 4th load was successful, and the script detected success. Must be a bug with it though, since instead of finishing and reporting success, it continued and reported failure.

But that's good really; shows that it behaved correctly mostly, just need to fix that problem.

Good. When can we expect the fix? :hmm2:
Is it possible to limit your script activation only to certain time periods, for example 15 days before scheduled campaign transfers ?
I could do date tweaking if such possibility exists...

fitzcarraldo 02-19-17 05:52 PM

Second test, same as previous:

SH5 (Gold DVD) started via Uplay with administrator rights, W7 compatibility on W10. Both SH5.exe and UPlay with W7 compatibility and administrator rights.
Disengaged Real Nav and Encrypted messages.
Playing with Wind and Smoke addon.
PC configured for MaMa Fix 2 (priority process).
Update 5f.

When I loaded the campaign, first time, first display, I had a possitive message from the script.

Save and reload.

Now, I received a negative message.

Save and reload.

Received a negative message. Save and reload five times on the boat, inside the bunker, all negative messages.

Start the trip to june 2 - 1940.

Transfer display appears.

Continue...

Continue...

I have HT access. Transfer successful

Save the game.

Exit the game.

Run the game.

Load the saved campaign.

Negative message from the script.

Save and reload.

Negative message from the script. Go to boat.

Save and reload.

Negative message for five times (save/reload cycle).

From the start, I´m on 6-15-1940. Happy Times start. Transfer was successful.

I did the log but I couldn´t save it. Dbgview go to CTD when saved the log. No log, then...Bad luck.

Tomorrow I will do another test. I hope I will obtain a log.

Best regards.

Fitzcarraldo :Kaleun_Salute:

OldCoder 02-20-17 12:36 PM

Hey Vecko

I have a fix and will upload it for you this evening.

fitzcarraldo 02-20-17 12:38 PM

Quote:

Originally Posted by OldCoder (Post 2467618)
Hey Vecko

I have a fix and will upload it for you this evening.

Sounds great. Many thanks!

Fitzcaraldo :salute:

vdr1981 02-20-17 12:58 PM

Quote:

Originally Posted by OldCoder (Post 2467618)
Hey Vecko

I have a fix and will upload it for you this evening.

Thanks! What's changed exactly ?

OldCoder 02-20-17 01:38 PM

Fixed a few things. Details sent in a PM.

THEBERBSTER 02-20-17 05:27 PM

Tried update 5f
This is the first time I have had any problems in an actual career patrol.
No problems with 5e.
Tried loading the game over 10 times, each time with the same dreaded error message we all know about, so gave up and played SH4 instead.
Will wait for the new fix.
Peter

vdr1981 02-20-17 05:43 PM

Quote:

Originally Posted by THEBERBSTER (Post 2467703)
Tried update 5f
This is the first time I have had any problems in an actual career patrol.
No problems with 5e.


Scripts are the same both in 5e and 5f mate...You could upload dbgview log as well. Just to make sure, you are aware that OC scripts only read current state of your game and not actually causing any problems, right?
Try 05g and check changelog...

Quote:

Tried loading the game over 10 times, each time with the same dreaded error message we all know about, so gave up and played SH4 instead.
Why, you think something has changed in your game? That "error" is there since you started to play SH5 years ago. The only difference now is that OC script makes it visible ...

fitzcarraldo 02-20-17 05:54 PM

Quote:

Originally Posted by THEBERBSTER (Post 2467703)
Tried update 5f
This is the first time I have had any problems in an actual career patrol.
No problems with 5e.
Tried loading the game over 10 times, each time with the same dreaded error message we all know about, so gave up and played SH4 instead.
Will wait for the new fix.
Peter

With 5f I had good transfers but wrong messages. Did you have bad transfers?

Dowloading 5g for test.

Regards.

Fitzcarraldo :salute:

THEBERBSTER 02-20-17 06:07 PM

Hi fitz
I never tested 5f I enabled it to my actual career which I am in the first week of May 1940 so I am still a few weeks away from any transfer taking place.

I will see how it goes with 5g.
Peter

fitzcarraldo 02-20-17 06:33 PM

Quote:

Originally Posted by THEBERBSTER (Post 2467711)
Hi fitz
I never tested 5f I enabled it to my actual career which I am in the first week of May 1940 so I am still a few weeks away from any transfer taking place.

I will see how it goes with 5g.
Peter

For testing I use the CW test campaign by Vecko. It starts May 31 1940 so a few days of pleasure trip and goes to transfer.

Regards.

Fitzcarraldo :salute:

OldCoder 02-20-17 07:29 PM

It's a good start,thanks Fitzcarraldo and thanks Vecko.


One note for Peter, one of the bugs with the script was that it could report failure when it should have reported success. This was due to animation stopped callback that I failed to cancel properly but should be fixed in 05g.

vdr1981 02-21-17 08:51 AM

Uploading update 05i with correct script files this time...05g was actually missing some files. Check download section in a few minutes...

fitzcarraldo 02-21-17 10:02 AM

Quote:

Originally Posted by vdr1981 (Post 2467829)
Uploading update 05i with correct script files this time...05g was actually missing some files. Check download section in a few minutes...

OK. Many thanks!

Fitzcarraldo :salute:

vdr1981 02-21-17 10:41 AM

Quote:

Originally Posted by fitzcarraldo (Post 2467836)
OK. Many thanks!

Fitzcarraldo :salute:

You're quite welcome !:salute:

As soon as you guys have some results with new update and optional test mod, please bring them up. dbgview view log would also be very useful too...:yep:

Muckenberg 02-21-17 11:40 AM

Hi Vecko
I would like to ask whether it is normal for me BDU does not reply to messages sent to the member or the state of the submarine. The previous version of this mode of communication while seamlessly work with this version so far nothing. Perhaps there is an error in my installation I do not know.
I also want to ask whether, if it was a big deal to equip the destroyer and side thrower depth charges. The game is so armed frigate.
And the last question is can somehow adjust water geyser after the explosion of depth charges? After all, this geyser in the current version is the weakest link in the graphic design of the game. Thanks for any reply and sorry for my English.
And doing a really good job for SH5 community.

OldCoder 02-21-17 11:58 AM

Quote:

Originally Posted by THEBERBSTER (Post 2466655)
Hi OC
It will depend on what keyboard system you are using.
Rudder amidships on my system is the hash key.
Some keys always seem to work differently than the F1 keyboard layout even in the stock game.
Peter

Thanks, it turns out that Keypad 0 is rudder amidships but my numlock was off. Since I can't be hassled with that numlock on/off situation, I used the SH_Keymapper tool from the forum to remap a couple of keys from the keypad to the main keyboard. Problem solved!


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