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OK, blast it, I'll train my RAOBF skills... I had two mad and successful nights :Kaleun_Party: undoing some realism settings, anyway. And thank for you continued work on the TWoS. Thank you mightily, sir. |
I have a Fashion Command Keys 1.03 that does not execute commands like before new 2.2.12 why
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I've taken a look in my notes about the deck gun in WoS, I didn't find anything mentioned to change rotation speed. The deck gun is operated with the mouse to turn it, and the mouse wheel for the elevation; maybe by changing your mouse sensivity you can increase the turn rate? Then, there is also an automation script to run deck gun attacks (auto-scripts are launched from the map with the icon on the right), but here, you are not operating the gun yourself. Your sub will go flank speed and make zig-zags while firing on the designated target. |
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One might as well cut off his legs in order not to suffer from tight shoes, but my solution be much more similar to finding proper shoes. |
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Sorry, I must have missed the part where you say you have solved it. Nice that you did. In which of the files did you find the setting, if I may ask? |
Just RE-purchased SH5 strictly for the Wolves of Steel mod. I gotta say, thank you modders so much for your time and efforts making Sh5 a great subsim. I have only been playing for 3 hours but I have barely left port! There is SO much to do with realism at 100% and realnav on. Makes the patrols feel SO engaging!
One issue, I also turned on the Enigma decoding machine (or at least I thought i did). I am still getting radio messages as I normally would. Not sure if there are special radio messages I need to wait for before I use the decoder? How exactly does that work? I have already received a message directly from BdU asking for my position, I would think I would use the enigma for that. Can someone assist? Am I missing something? |
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Even with the Encrypted BDU orders such messages will be somewhat rare. That is a good thing. If every message was coded, the decoding would quickly become very stale and boring. As it is, it´s always a little novelty :) |
Thanks!!!!!! I wouldn't mind getting more messages to decode. Love spending TC1 on the boat doing errands :).
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First open your submarine .GR file with GoblinEditorApp (it be NSS_Uboat7a in me case), then merge it with NSS_Uboat7a.ZON, and with NSS_Uboat7a.SIM+.ZON, to be safe, to avoid further conflict, then (it be in the ZON file, but no matter now) you right-click "EditControllers", find obj_turret @ cfg#M01 (it be the stats of the axis, around which the cannon turret rotates and pitches), a tree window pops up, double-click this controller in the RIGHT tree, then expand the +/- - marked expanding thread "obj_turret" and then the thread "Traverse" (it be rotation speed) and "Elevation" (it be the pitch) and then set the, well, finally, THE speed. Then Open Deck_gun_GE88mm files in the same manner, repeat similar steps. |
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Thanks to elaborate, that's really useful and a real precision work :up: Greetings, :Kaleun_Salute:XS |
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