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Do full game installation and remove any unsupported mod. thatlplooting tool is not from twos... |
OptionsFileEditorViewer problem
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Originalclean config SH5InstallPath=C:\Ubisoft\Silent Hunter 5 LastMenuTXT=C:\Ubisoft\Silent Hunter 5\MODS\1. The Wolves of Steel 1.06\data\Menu\menu.txt LastOptionsFilePath=C:\Ubisoft\Silent Hunter 5\MODS\1. The Wolves of Steel 1.06\data\Scripts\Menu\ LastChosenOptionsFilePath=C:\Ubisoft\Silent Hunter 5\MODS\1. The Wolves of Steel 1.06\data\Scripts\Menu\ ClientAreaWidth=1237 ClientAreaHeight=746 LanguagePackInUse=C:\Ubisoft\Silent Hunter 5\MODS\1. The Wolves of Steel 1.06\data\Applications\OptionsFileEditorViewer\Lan guagePacks\English After changing directory from C:\ to G:\ SH5InstallPath=G:\Silent Hunter 5 LastMenuTXT=G:\Silent Hunter 5\MODS\1. The Wolves of Steel 1.06\data\Menu\menu.txt LastOptionsFilePath=G:\Silent Hunter 5\MODS\1. The Wolves of Steel 1.06\data\Scripts\Menu\ LastChosenOptionsFilePath=G:\Silent Hunter 5\MODS\1. The Wolves of Steel 1.06\data\Scripts\Menu\ ClientAreaWidth=1237 ClientAreaHeight=746 LanguagePackInUse=G:\Silent Hunter 5\MODS\1. The Wolves of Steel 1.06\data\Applications\OptionsFileEditorViewer\Lan guagePacks\English This is the result I get SH5InstallPath=G:\Silent Hunter 5 LastMenuTXT= LastOptionsFilePath=G:\Silent Hunter 5\MODS\1. The Wolves of Steel 1.06\data\Scripts\Menu\ LastChosenOptionsFilePath=G:\Silent Hunter 5\MODS\1. The Wolves of Steel 1.06\data\Scripts\Menu\ ClientAreaWidth=1237 ClientAreaHeight=746 LanguagePackInUse= |
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I have only installed the mods that came with the 1.06 test version. I wil do a full game installation when the full 1.06 comes out. Thanks Vecko :salute: |
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The Wolves of Steel 1.06 - Subsim Community SH5 Expansion Pack_RC3 :salute: . |
Downloaded!!!!.......Thanks again Vecko :Kaleun_Cheers:
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I have downloaded and installed the 1.06 version but for some reason the option file editor viewer isn't working properly. None of the changes I make get into the game. Also I tried the new merchant fleet historical mission but there weren't any ships.
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You can download fixed mission here...https://www.mediafire.com/?c4o5u6nobo6r4j6 OFEV always works OK , if you know how to use it correctly and/or if you show the application path to the necessary files...:yep: |
uhmm after formatting and upgrading to win 10 my system i've reinstalled the game and the new version of this mod, i've no more my das boot crew... why?! :(
i've installed the main mod and the update, no real navigation (i'm casual i know :P) started a new campaign... |
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By the way: congrats for your new release mate :up: |
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Old N-type freighter "War Melody" in TWoS: She's very detailed and looks quite nice IMO... . |
Good job as usual )
I have a question about traffic. Is it realistic for your knowledge of that war? Or maybe you make traffic more for playability. For my self i want real traffic that my results were close to real. |
Wow, having been away form any SH game for the past 4+ years and with winter coming and snow and being stuck indoors... I decided to look for something "new" to play with. Seeing SH4 and 5 were still on my drive I decided to get them up and running with Win10 if I could. No problems! :Kaleun_Applaud:
I then saw this mod recommended in the sig of one of the mods here and came here to check it out. Outstanding! Got 1.05 installed and running. My current "issue" is I've forgotten so much of the game play and to do manual targeting, well, saying I suck is putting it mildly. :) Anyone know of a tutorial for newbies with this mod for manual targeting? Any help will be greatly appreciated! Thanks. I'm also still impressed with this community and how well it thrives and continues to work on these games. Cheers all!:Kaleun_Cheers: |
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However, due to random and unscripted nature of campaign some illogicality are still possible, like occasional luck provoking enemy (read Polish) ships in Kiel canal early in the war, German supply ships in English channel in the late war ect... From what I have learned so far, WW2 seas were pretty busy place with constant shipping traffic all over the world, somewhere/sometimes more, somewhere/sometimes less and SH files simulate this very well IMO. The fact that U-boat commanders had difficulties to locate this traffic is completely different story and it can be related to various factors, like Enigma code brake, inadequate air reconnaissance support ect... If you check TWoS log files and my campaign improvements readme documentation you will find a lot intuitive tweaks which should enhance overall campaign realism...:yep: Here's some of them... Quote:
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Hi Vecko
I installed your new mod....the 1.06 rc1 and my problems in the chart section is gone....everything works perfectly now :up: |
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Gecko,
Congratulations on the new release. Could you explain more in detail the "silent running state" on the surface? What parameter did you tweak and does this affect the underwater hydrophone detection abilities of the escorts. Thank you |
Is 1.05 17 still around? we should start new campaign starting 1.06 right?
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Vecko, thanks for the detailed answer :salute:
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