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-   2008 Mystery Subsim Challenge (https://www.subsim.com/radioroom/forumdisplay.php?f=239)
-   -   Mystery Subsim #70 (https://www.subsim.com/radioroom/showthread.php?t=145157)

Onkel Neal 12-04-08 12:20 PM

Mystery Subsim #70
 
Here is the initial shot of Mystery Subsim #70
http://www.subsim.com/mystery/ms70a.gif

Be the first to guess correctly the name of this subsim or naval game and have your name added to the prize pool.

If you guess, and you are wrong, then you have used one of your three wrong guesses alloted to each player. Each player gets only three wrong guesses in the whole contest before your participation ends, so guess wisely (if you are really sure). If you don't know, don't waste a guess! :) You can only guess incorrectly three times in the contest.

You cannot EDIT your post in this contest. An edited or deleted post counts as a wrong guess.

Remember the rules!!

If no one tries to guess this shot, or no one guesses correctly, there will be an expanded shot to follow.

Good hunting!
Neal

Sheppard 12-04-08 01:10 PM

Easy. Sierra's Code Name Iceman. The boat is docked at pearl harbor.

bookworm_020 12-04-08 05:07 PM

Just a note Neal. The link in the annocements thread seems to go to Mystery subsim #66

Onkel Neal 12-04-08 05:59 PM

Quote:

Originally Posted by Sheppard
Easy. Sierra's Code Name Iceman. The boat is docked at pearl harbor.

Hey, that was easy. Codename: Iceman
http://www.subsim.com/mystery/codename_iceman.gif

About the game:

Quote:

Sierra pioneered the graphic adventure game with King's Quest in the early eighties. Codename: ICEMAN is a graphic adventure game that includes some submarine play. Not a true subsim, ICEMAN entertains nonetheless.

The nature of a graphic adventure game means the player must explore the environment, "looking", "talking", and "getting" every object and person his character comes across. You can't leave the island unless you discover and use all the items hidden in the setting. Johnny Westland, the game character, is a Navy commander on leave in Tahiti. You begin the game with Johnny lolling on the beach. During the Tahiti episode, you will play volleyball, administer CPR to a drowning victim, dance with and romance a clubgirl, and eventually receive news you must return to active duty. You do all these things by directing Johnny with the arrow keys and endlessly typing in "LOOK AT WALL", GET EARRING", or "SIT DOWN". I nearly went bonkers trying to use the phone to get a transport to the airport--the other party didn't like what I said and kept hanging up. Until I found the exact words, I was stuck in the bungalow bedroom, redialing, redialing, redialing.... Patience is a big necessity with ICEMAN. Once in the futurist sub, the captain directs you. If you fail to respond correctly or promptly, game over. Don't forget to save often. The aim of all this adventuring is to locate and rescue an ambassador being held by terrorists. The submarine part of this game isn't very realistic, but a player can enjoy the "action" if he doesn't mind lots of typing.
Ok, that was a gimme, next one will be harder. Much harder.

Neal

Onkel Neal 12-04-08 06:00 PM

Quote:

Originally Posted by bookworm_020
Just a note Neal. The link in the annocements thread seems to go to Mystery subsim #66

Fixed, thanks!

Sheppard 12-04-08 10:01 PM

Quote:

Originally Posted by Neal Stevens
Ok, that was a gimme, next one will be harder. Much harder

I only got it because my dad bought me Sierra games all the time, including ICEMAN; so I knew the look quite well...:p


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