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-   -   [WIP] Kriegsmarine Mod (https://www.subsim.com/radioroom/showthread.php?t=141629)

ivank 09-02-08 02:31 PM

[WIP] Kriegsmarine Mod
 
The




Kriegsmarine Mod



Produced by: The Surface Warfare Mod Team (T.S.W.M.T)


The Kriegsmarine Mod, is meant to enlarge the small German nationality already available in the stock Silent Hunter 4: U-Boot Missions game. It will change the starting dates for the German side to August of 1939, add starting bases for all ships in Germany, Norway, and Poland, as well as add refuelling bases and re-supply ships all around the world. The Kriegsmarine Mod will add almost all of the ships Germany had in service during
World War II, as both AI and as playable units. On that note there will be NO submarines in the campaign. The mod will give players the chance to relive the Channel Dash, the Battle of the River plate, the Battle of the Denmark Strait, and others.

Ships that will be playable (at this time):
KMS Bismarck
KMS Tirpitz
KMS Scharnhorst
KMS Gneisenau
KMS Luztow
KMS Admiral Graf Spee
KMS Admiral Scheer
KMS Admiral Hipper
KMS Prinz Eugen
KMS Blucher
K-Class light Cruiser
Type 34 Destroyer
Type 36a Destroyer
*All the ships mentioned above will exist as an AI unit as well

The campaign is almost done! The ships are being worked on. And the textures should be moving along as well


Task Force 09-02-08 02:40 PM

This looks cool.:D Will it work with the RFB with op monsun. Im pretty sure it will.

ubootcomrade 09-02-08 02:50 PM

This is gonna be great, will you be adding "what-if" ships as well (e.g H-44 class battleship) because that would be cool :D.

Task Force 09-02-08 03:00 PM

He might but I think he is going to convert the GWX sh3 ships to Sh4.;)

Raptor1 09-02-08 03:00 PM

The H-44 couldn't have possibly existed, but the H-39 could've been nice (As well as the O class, P class, M class and all the rest)

But if you do that then give the British them Lion class Battleships too

Kinda reminds me of playing the Plan Z campaign in GNBNA

Yossarian1943 09-02-08 03:02 PM

Sounds really good. A great idea. :D But please donīt forget the crew bridge placement on the german ships like Hipper, Bismarck and Scharnhorst. We need the ships with this mod.;)

bigboywooly 09-02-08 03:30 PM

Quote:

Originally Posted by Task Force
He might but I think he is going to convert the GWX sh3 ships to Sh4.;)

Permission is needed first - PM Privateer

And as GWX are going to be using those ships themselves .................

But I wish you luck whatever units you end up using
Sounds promising :up:

ivank 09-02-08 04:04 PM

I first need to know which ships are in GWX3, then I will choose them PM privateer for permission. I will fix the crew bridge problem. The H-39 will be here. I might make the H-44. After I finish this mod I will work on my Royal Navy Mod. All my mods; The Hilfskreuzer and AMC mod, The Kriegsmarine Mod, and my Royal Navy mod will be released on my birthday(November 24) if everything goes to plan.

I do need some help with skinners. If anyone can do this please PM ASAP!!

EDIT: It will not work with OM this is a completely new mod, NO SUBMARINES!!

Jimbuna 09-03-08 03:31 AM

GWX3 ? :hmm:

Your time scales.....November....2008 ?

Even if permission were given.....IMO is extremely optimistic.

Alex 09-03-08 10:32 AM

Quote:

Originally Posted by jimbuna
GWX3 ? :hmm:

Your time scales.....November....2008 ?

Even if permission were given.....IMO is extremely optimistic.

I second this thought.

ivank 09-03-08 11:51 AM

I dont know if ill use GWX ships anymore. November 24 2008 is my ETA for the testing version at least

bigboywooly 09-03-08 12:25 PM

Well I wish you luck
Tis a lot of work in a couple of months
On your own :o

:up:

ivank 09-03-08 12:46 PM

If you want to help that would be great! And that goes to anyone, if you want to help please PM me for assignments

gile 09-03-08 02:41 PM

You sir, make me want to bake you a big birthday cake.:up:

ivank 09-03-08 03:40 PM

Thank you

ivank 09-07-08 03:02 PM

This mods ETA has been pushed back in favor of making it a Total Conversion Mod. I and my team (if I can get a 3D modeler and a skinner) will be changing everything from the start screen to the start up movie!

Again I will post this:

If anyone wants to become a skinner for my Team please PM ASAP!!!!!
I also could use someone good at making warships playable to speed things up!!!!

ivank 09-08-08 07:40 PM

NEED!!
 
Need 3d Modellers!!!!

ivank 09-09-08 02:57 PM

Thanks for the advice when Im done working on the campaign for all 3 mods and get some more of the ships I already have, Ill get to learning

bigboywooly 09-09-08 03:46 PM

everyone is looking for good 3d modellers
only so many as Mikhayl said
Even the ones there are can only work so fast

Time is always in the way
As well as RL of course

:up:

Good luck with it
I wish I had the patience to learn it myself

ivank 09-09-08 04:23 PM

same; with school, the mods, and just life its hard to stick down and learn something like this!


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