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-   -   [WIP] Fort Drum, the concrete Battleship (https://www.subsim.com/radioroom/showthread.php?t=252664)

JapLance 05-10-22 12:11 PM

Fort Drum, the concrete Battleship
 
Long ago I was working on adding Fort Drum to the entrance of Manila Bay. I moved to other stuff and forgot about it. While checking some old stuff I found it again, and thought it would be nice to finish the project, at least on a basic form.

The 3D modeling part is mostly fine. The shape is quite simple, and I reused some SH4 stock parts like the Colorado tower, US 14in turrets and the Japanese 6in guns.

https://i.imgur.com/XXlH8V7.jpg

Currently I had it added to the Sea folder and Class=110, and it seems to work. My original intention was creating a land fortification, but the island the fort was based on doesn't exist in SH4 world, so it sinks to the bottom if added that way.

There are some issues with the textures (visible in the pic) that I don't know how to fix, so if someone wants to take over from here I can send him the files.

Jeff-Groves 05-10-22 12:34 PM

The terrain can be raised under it to stop the sinking.
Would be glad to give you a hand.
:up:

Bubblehead1980 05-10-22 01:47 PM

Quote:

Originally Posted by JapLance (Post 2807953)
Long ago I was working on adding Fort Drum to the entrance of Manila Bay. I moved to other stuff and forgot about it. While checking some old stuff I found it again, and thought it would be nice to finish the project, at least on a basic form.

The 3D modeling part is mostly fine. The shape is quite simple, and I reused some SH4 stock parts like the Colorado tower, US 14in turrets and the Japanese 6in guns.

https://i.imgur.com/XXlH8V7.jpg

Currently I had it added to the Sea folder and Class=110, and it seems to work. My original intention was creating a land fortification, but the island the fort was based on doesn't exist in SH4 world, so it sinks to the bottom if added that way.

There are some issues with the textures (visible in the pic) that I don't know how to fix, so if someone wants to take over from here I can send him the files.



Very nice!. SH 4 is such a need of a modder able to build such things. :Kaleun_Salute:

Hitman 05-10-22 03:35 PM

Quote:

Originally Posted by JapLance (Post 2807953)
Currently I had it added to the Sea folder and Class=110, and it seems to work. My original intention was creating a land fortification, but the island the fort was based on doesn't exist in SH4 world, so it sinks to the bottom if added that way.

Why don't you extend the 3D model under water so that it rests on the sea bottom?

propbeanie 05-10-22 05:46 PM

I had made one out of "dock" parts from the HarborKit dat file, and they sat fine in the water, but I did not have the "cut-outs" for the side guns and was stuck there. I would also be willing to help out with this. I also used the same "tower" from the Library... lol, as well as a couple of buildings from the HarborKit. Yours looks WAY better than mine... lol - but if no one knew what it looked like, they'd never know the difference. Now you have ruined that... :har: - but "yes", count me in too, if you need anything! :salute:

Jeff-Groves 05-10-22 06:10 PM

Waiting for a download link.

:)

JapLance 05-11-22 12:49 AM

Hi guys :salute:

Quote:

Originally Posted by Jeff-Groves (Post 2807964)
The terrain can be raised under it to stop the sinking.
Would be glad to give you a hand.
:up:

Thanks, but I don't think it's necessary to make it that complex. This is just eye-candy stuff, and as long as it stays above the water I'm happy with it. But make whatever you feel like with it :03:.


Quote:

Originally Posted by Hitman (Post 2807996)
Why don't you extend the 3D model under water so that it rests on the sea bottom?

I built it with an "underwater hull" as if it was a proper ship, so it wasn't floating on the surface with no foundations. I could make it more irregular to mimic a proper island, but it would increase the number of polygons for very little gain.

https://i.imgur.com/JBUaxE1.jpg

Quote:

Originally Posted by Bubblehead1980 (Post 2807980)
Very nice!. SH 4 is such a need of a modder able to build such things. :Kaleun_Salute:

Oh, it's a very simple 3D model. I'm sure many people in this community could do something similar. I made a search before starting the project, but couldn't find anything other than USS Drum so I decided to try it.

Quote:

Originally Posted by propbeanie (Post 2808013)
I had made one out of "dock" parts from the HarborKit dat file, and they sat fine in the water, but I did not have the "cut-outs" for the side guns and was stuck there. I would also be willing to help out with this. I also used the same "tower" from the Library... lol, as well as a couple of buildings from the HarborKit. Yours looks WAY better than mine... lol - but if no one knew what it looked like, they'd never know the difference. Now you have ruined that... :har: - but "yes", count me in too, if you need anything! :salute:

:haha: :up: :salute:

Quote:

Originally Posted by Jeff-Groves (Post 2808016)
Waiting for a download link.

:)

Still need to model and add the crane, re-texture the underwater parts and find out what should I do to fix the weird look in the textures, but if you want a test version with the current files:

https://mega.nz/file/58I33DYZ#b-xeMT...Q5PNo-o96q7GJA

I've tested it under the stock game, and also with GFO mod.

astvitaliy1982 05-11-22 03:54 AM

Astvitaliy 1982
 
Hello) I read your post and I want to help you a little.
I redid the square E120N015

https://i.postimg.cc/5N4fTvPY/Caballo-Island.jpg

Now there is a piece of land (+4m above sea level) for placing Fort Drum on it.
And added Caballo Island (maximum height +116m)

Download:

https://drive.google.com/file/d/16F_...ew?usp=sharing

:Kaleun_Wink:

JapLance 05-11-22 05:47 AM

Quote:

Originally Posted by astvitaliy1982 (Post 2808039)
Hello) I read your post and I want to help you a little.
I redid the square E120N015

https://i.postimg.cc/5N4fTvPY/Caballo-Island.jpg

Now there is a piece of land (+4m above sea level) for placing Fort Drum on it.
And added Caballo Island (maximum height +116m)

Download:

https://drive.google.com/file/d/16F_...ew?usp=sharing

:Kaleun_Wink:

Excellent. Thank you very much. I'll try to install it and see how it works.

Jeff-Groves 05-11-22 07:26 AM

Files Downloaded.
:up:

Will check the texture issue and correct.
:salute:

astvitaliy1982 05-11-22 08:39 AM

Astvitaliy1982
 
I was glad to help you )

propbeanie 05-11-22 09:21 AM

Excellent team work! I volunteer as guinea pig for testing purposes also!!! lol - fantastic terrain work astvitaliy1982. Whether we include Fort Drum in FotRSU or not, can we include your terrain work there, with proper credits to you, of course? I'll probably have to change some traffic patterns in the area a bit, since we do not want anyone running aground... lol

In the meantime, Fort Drum was also known as USS No-Go... lol :salute:

merc4ulfate 05-11-22 09:36 AM

Never knew this story ... very interesting.

https://youtu.be/2RYoK0zmUM0

propbeanie 05-11-22 09:39 AM

Are those fuel tanks "aft"??? exposed?? lol

merc4ulfate 05-11-22 09:55 AM

Quote:

Originally Posted by propbeanie (Post 2808086)
Are those fuel tanks "aft"??? exposed?? lol

no

All that was inside along with about 250 men.

Jeff-Groves 05-11-22 09:55 AM

Water storage tanks.

Read the PDF included with the files

What was the Stock, in Game depth in the area of Ft. Drum?

propbeanie 05-11-22 10:23 AM

Stock and FotRSU both have the area as roughly -19m to -20m, but it might go slightly shallower. Kind of tough to say in the ME, even fully zoomed. With astvitaliy1982 Terrain file added, there is the usual "square" that shows on the map, but its southwest corner, by where USS No-Go would have been, registers upwards to +4m for a pinch of a "blip" once, but usually I could only get 1-2m. I have not viewed it in the game yet. :salute:

JapLance 05-11-22 10:33 AM

Tested with astvitaliy1982's new terrain files:

https://i.imgur.com/0qTbpn4.jpg

Now working properly as a land fort :yeah:.

Jeff-Groves 05-11-22 10:55 AM

Looks good! Will re-work model to fix texture issues.

:yeah:

propbeanie 05-11-22 10:57 AM

Oooohhh - nice JapLance... Here are my Terrain Test screen grabs without Fort Drum placed yet:

https://i.imgur.com/UPBLTEz.jpg
Bataan Peninsula in the distance, viewed over Corregidor, which in turn is viewed over Astvitaliy 1982's version of Caballo Island...


https://i.imgur.com/gQ5tmcf.jpg
View from the bridge of the Sargo of Caballo Island at about 356


https://i.imgur.com/N58TxUX.jpg
USS Marblehead (CL-12) leaving Manila Bay with one of several escorts pre-war, November 24, 1941 with TF-5 headed for Tarakan. USS Houston (CA-30) and others trail. Astvitaliy 1982's Fort Drum terrain is in the distance, just ahead of and above the Clemson near the horizon line, but not actually visible.


https://i.imgur.com/hR3lkFa.jpg
The view from the shallows behind Astvitaliy 1982's Fort Drum terrain, looking at the Clemson and Marblehead as they pass. Player boat in the distance


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