Quote:
Quote:
Quote:
|
Quote:
Your navigator will fail to get a celestial fix if the weather is bad, or if you are submerged (decks awash counts as submerged to the game). In that case he will calculate your position by dead reckoning. Yes I mean flipping the switch and manually inputting the TDC data by using the dials. |
Quote:
I cannot explain why this happens, also I'm playing without Real Navigation and easier options, so my messages could be different in their substance . But about the OFEV: Be careful what you change and check immediately if what you want takes effect. Also once the OFEV is open you can only save 1 time, after that you must quit and restart it. There is a *.bat file in the folder to reset the OFEV to default if necessary. |
Hi Guys
As long as you have started a new career or have an existing career you will have at least one saved game the first one always being 00000000. KSDCommander reads the saved game so for example if you have a new career and are in the bunker you should be able to get your U-boat number from KSDCommander before you start your first mission. You can go to the OFEV and setup your Captain's name and U-Boat number. If you have not been into the OFEV before you will need to follow the TWoS installation instructions first. Peter |
Quote:
Does the navigator report failure to get celestial because of being submerged when other conditions are blocking this, because I was getting this message while fully surfaced. Also, does your RAOBF tutorial vid use a particular mission? Would be easier to follow along with the same setup first. |
Quote:
Even if fully surfaced the weather conditions might not allow a celestial fix. I think that in these cases you will get a journal entry that a celestial fix is not possible. |
Hello all!
I was directed here from one of my own threads, Quote:
Simply put, I would like German audio, English text. If there are some mods that can affect this, please tell me what to do. Mod list at end of post. Thank you, promitheas Generic Mod Enabler - v2.6.0.157 [C:\Program Files (x86)\Steam\steamapps\common\Silent Hunter 5\TWoS_Parts] TWoS FX_Incr. Flooding via Zones TWoS Map Contact Colors TWoS Remove Sub Flags TWoS SM Interior_Food Stocks TWoS UI cmd_Radio Reports_Auto Target ID :Kaleun_Salute: |
Quote:
Thanks for the last update Vecko! :salute: So, this update is for that all AI enemys see/detect me much/a little bit later? I install the new patch in port and after installing 2.2.11 i disable all patches and restore the snapshot? :subsim: |
Quote:
And thank you very, very much for your donation Sir! :salute::salute::salute: |
Quote:
Says 2.2.11 at top and everything seems to be working fine, although I am learning that problems are not always readily apparent. |
^^
Yes, I also wonder: I have used the simple update to 2.2.10 after a full package 2.2.x, but I didn't restore the snapshot another time. To be clear: after installing the Full package, I simply went through the install of the OFEV (by clicking many times over over until the 9 menus appear), restore snapshot and then save. After that I just have run the update to 2.2.10 without doing anything further, not doing restore snapshot a 2nd time. So is it ok to not 'restore snapshot' after update? In my game, all is normal, my OFEV changes apply correctly. |
Hi Vecko I wanted to send you a PM but your mailbox is full.
If you have alternative mail,can send me a PM? Many thanks :salute: |
Quote:
|
Quote:
|
Quote:
|
All times are GMT -5. The time now is 12:58 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.