![]() |
Quote:
|
A Warm Welcome To The Subsim Community > SilverDN
Subsim <> Make A Donation <> See The Benefits <> Support The Community SH3 – 4 - 5 Tutorials > Downloads > Other Useful Information > See Links in My Signature Below |
Hi yeah I'm hitting 11 hours to download it now, its hitting under 40kb/s. No other way to get my hands on this mod?
|
Quote:
|
Guys it is August 1940, but I quite often see ships with the flag of Panama sailing in British convoys. Am I allowed to sink those?
Panama should be neutral until December 13, 1941. But one harbour inside of Panama is red. Is that a bug? :hmmm: |
Quote:
|
Quote:
But is it intended that Panama is hostile at that point in the war? |
Quote:
|
Sonar guy crash
Hi, when I try to click on my sonar guy to use my skill points the game crashes.
Has anyone encounter same problem? Thanks |
Quote:
I don´t have that problem. Try with right click on the icons, or in the crew control display. Regards. Fitzcarraldo :Kaleun_Salute: |
I'm playing 2.2.10.
I have loaded the mod 'TWOS UIcmd_Radio Reports_Auto Target ID'. This doesn't seem to work as intended anymore compared to previous versions. The 'report' icon of the radio man will stay grey, so I cannot identify ship. Or what's the new procedure? What I did is: Lock target, ordered follow target, switch to Manual TDC, select radio man icon > I cannot select 'Reports'. Also, what about the Battlestations Level 2? Is this gone? No trace anymore of it in the crew icons to select it, meaning it will change the procedure about the correct Deck Gun handling. How is this done now (if changed)? Thanks, |
Quote:
BS lvl 2 is also there (watch officer), nothing has changed... |
Yes indeed, my fault, thanks Veko :salute:
|
Just a small update to consolidate few stuff, download links are in my signature...Enjoy and happy hunting! :salute:
v 2.2.11 Changelog: - Added Gutted's solution for annoying repetitive crew voices when using certain in-game functions: torpedo settings (salvo, depth, speed, pistol settings), map course plotting ect... - The visual sensor affected by available light for all AI units modifier has been changed from 0.0 to 0.5. This should effectively reduce overall spotting distance of all in game AI units. (Disable all patches in your Generic Patcher and restore the snapshot again to activate the changes*) - External torpedoes reserves transfer cool-down time has been reduced from seven to two days.(this tweak requires new campaign start*) - Reduced accuracy of 3-inch and 4.7-inch guns used on some allied merchant ships. - Special thanks to the latest outstanding TWoS supporters/donors: Michael Von Franck, Charles Dellipizzi, Stephen Allen and Robert Lansdell. :Kaleun_Salute::Kaleun_Salute::Kaleun_Salute: |
Hi Vecko:
I note your link for MF TWoS 2.2.11 UPDATE is for the FULL VERSION. I could access the update ONLY via your MF page. The direct link is wrong. Many thanks for the new update! Downloading now. Fitzcarrado :Kaleun_Salute: |
All times are GMT -5. The time now is 11:48 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.