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I noticed something about the U-Mark. Without the Real Navigation, with the external view when I am at the periscope depth the U-Mark is invisible :hmmm:, ie about 12 meters. If I increase the depth then the U-Mark appears only when I am at least at the depth of about 15 meters and always remains visible at greater depths. I tried up to 80 meters.:yeah: You can try, with or without Real Navigation, to see if it happens to you too.:D Torpedo |
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U-mark is appearing at 15m depth and vanishing above 15m :o I didn’t know that! Even with real nav mod activated, if you have pasted a new U-mark in the misc folder of course (because TWOS delete it at install) Now i don’t understand why it is vanishing above 15m...or at least i don’t understand the purpose of it. Or you don’t want it (and you delete it) or you want it permanently! |
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Torpedo |
Hello Kaleun's,
first, a big "thank you" for this great mod, I was really surprised, that there is a major mod like this for this old game, which is still avelaible and "in progress". Execuse my question, but I am desperate ;). I am trying to find a way, how I can use the auto TDC. At the harbour, before I goes on first mission, I disabled the option "manuel targeting". Then, I klick the space bar, my 1WO tells me that "target is locked", I have also opened the tubes, but the torpedos are going straight ahead, like as manuel targeting. Did I forget something? I don't wanna use a clock, or anything else from manuel targeting. I know, thats lacy, but I am old and want that my officer did his job ;). Thanks a lot, if you can bring me on the right way, Sir's :) Edit: Problem solved, after reading some posts, sorry. My mistake as, that I used the space bar, like at vanilla game, to use the auto TDC. Now I know, that I must just hold the UZO above the target, and press the fire button :). That is REALLY a auto TDC, lol. Saved my day, and maybe my motivation is high enough, to learn the manuell TDC. |
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Good luck! Fitzcarraldo :Kaleun_Salute: |
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Edit: Thank you, It is like you say. Red button, changing parameters on the dials, again the targets on ground of sea. |
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A Warm Welcome To The Subsim Community > Tobias1976
Subsim <> Make A Donation <> See The Benefits <> Support The Community SH3 – 4 - 5 Tutorials > Downloads > Other Useful Information > See Links in My Signature Below Post #146 Auto TDC Targeting Without Using 3 Circles > Pictorial |
Hydrophone texts
Hi Vecko, i know we already talked about this, but anyway :)
I saw that you altered Hydrophone texts -data/Menu/menu.txt: 826=- 827=Contact 828=Contact 829=Contact This is better than before, but in my opinion this is even better to have: 826=- 827=- 828=- 829=- because this way, the dash stays no mater if i hear contact or not, so i have really focus for what i hear and i can tell its small step in editor, but huge step in immersion when you hunt :03: This is just notice, i always edit it this way when i patch. Gutte Jadd Her Commandant :salute: |
[REL]The Wolves of Steel - SH5 Megamod
Hehe, my first patrol of this year begins and the first vinyl in turntable is gegen nach engeland :D
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WOS compatable mods
So impressed with what this mod has become .
It is so good in fact that its kind of bumming me out that i dont need to further mod my game . Seems that was part of the fun for me . Is there any chance someone could post/ or link a list of WOS compatible mods . I know that with some finagling Coratios works well, and im using the captains icons . but im kind of scared to just go off on my own for fear of ruining what is a fairly flawless installation so far . |
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- sobers green spinning thing SH5 - VII-B 1940 Turm for Historical Missions - Historical Torpedo Ranges and Speeds - D-Day Langings - WolfPack Wotan - Shorter External Transfer Cooldown - Battle of the Denmark Strait - Auxiliary Cruiser Guns v.1.5.00 - OHII Type IID patch by Cybermat47 - The Ships That Never Were v.1.0.00 |
Ty
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Hi guys,
Is there a way to completely get rid of the TAI map little icon? (The one to expand it that is always present bottom right screen) Because i’m Playing 2560X1440 reso, and followed the immersive HUD of Peter’s tutorials (that is hidding everyting until you mouse over) but this damn little icon is always there...sometimes bottom right screen, sometimes up right screen :hmmm: TAI map is deactivated in OFEV, and i have also set its height/width to zero...but no success. I can post a screen shot of this icon remaining if needed. |
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Fitzcarraldo :Kaleun_Salute: |
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