No I don’t think so
It requires the RPM hydrophone mod |
A Warm Welcome To The Subsim Community > NorCal88
Subsim <> Make A Donation <> See The Benefits <> Support The Community SH3 – 4 - 5 Tutorials And Other Information Links In My Signature Below |
I found Trevallys RAOFB Tutorial for estimate Speed with the RAOFB Finder. But the Pictures are missing. I know stonaims Tutorials but hard to find the Info there. Anyone got Tutorials written with Text and Pictures for the Attack Disc and the RAOFB Finder?
Edit: Okay i found the Tutorial on wich Red Marker i have to read the Speed of the Targetship. But i got a Question: How Accurate is this Method on diffrent AOB`s? What are the variables? Im not moving and the measurement is same accurate with AOB of 10° and AOB of 70°? And do i have to Multiply the Values with x4 if im not zoomed in on the Scope like with Masthight and Shiplenghts? |
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Figured out the issue. I did the “Run as Administrator” option for all apps, created the game in a location other than Ubisoft golfer and kept the main.cfg file.
Thank you for all the info on this forum it helped a lot. I was so happy to hear the Star Trek music when it started up haha |
THANK YOU! & German "USS Nautilus"-Style Operations
First and foremost... Thank You! Thanks for everyone's hard work in bringing this to the sub-surface masses! Bon voyage!
Now, back to my post... Can I use SH5 for experimentation of mimicking the USS Nautilus? I know the primary objective of the Silent Hunter and other sub games and simulations is blowing things up and surviving by skill, wits and luck to live long enough to do it again. My interest and goals of using SH5 are...
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MODS are not working at all help
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welcome aboard!
JOHNLAMARRE!:Kaleun_Salute:
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What do you mean for "MODS"? The addon mods in JSGME? You can activate them via JSGME (select one and "pass" it from left to right). TWoS doesn't need additional mods to work. If you want to experiment with another mods, put them in the TWoS Parts folder and activate them via JSGME. Best regards and enjoy SUBSIM! Fitzcarraldo :Kaleun_Salute: |
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Best regards. Fitzcarraldo :Kaleun_Salute: |
I have a question regarding AI destroyers
Can they run out of depth charges? Historically something like a V and W class destroyer had about 30 depth charges on board at the start of the war. So it would have to break of its submarine hunt eventually. How is this handled in game? |
I tried everything and nothing
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Sometimes i escaped, sometimes not :) |
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A Warm Welcome To The Subsim Community > JOHNLAMMARRE
Subsim <> Make A Donation <> See The Benefits <> Support The Community SH3 – 4 - 5 Tutorials And Other Information Links In My Signature Below Did you follow these instructions carefully? Post #433 A Pictorial Step By Step Guide Through The Wolves Of Steel (TWOS) Installer > Pictorial |
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