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I installed the update successfully I wish you all the best :yeah::Kaleun_Thumbs_Up::Kaleun_Salute: |
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VDR... can you answer can I update 2.2.9 to 2.2.10 without starting whole career over? I thought that was just for full mod?
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Great thanks!
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External torps bugged?
Hello,
I took about a 1 year break. Fresh install, by the book. No extra mods. My external torpedo reserves are not loading correctly. I drag them to an open storage spot (not in tubes) and they get stuck. Over multiple patrols now. Update: You have to spend 1 skill point on the torpedo man to initiate transfer. Thx and disregard. |
great job vecko as always keep up the good work...
do u have a download link for this mods ? FX_Update_0_0_22_Torpedoes - MagDet range 2.5m (modified for torpedoes failure patches) FXU_0_0_22_Ship zon Files v2 FXU_0_0_22_Shells Explosions_No Debris FXU_0_0_22_Debris Particles_CTD Fix :Kaleun_Cheers: |
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Just uploaded 2.2.10 and cannot get 100% realism with real navigation
Never mind it worked itself out |
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Did a fresh install of sh5 with the full install of TWoS 2.2.10. At the moment a torpedo impacts my game crashes to desktop. This did not happen with 2.2.9.
Did a new campaign start with 2.2.10. Attacked a polish minelayer (morning of september 1st), crashed to desktop. Scratched my head and reloaded the last autosave. attacked the minelayer again and crash to desktop right as the torpedoes should have struck. Loaded up the torpedo tutorial single mission. Attacked the liberty cargo and crash to desktop at the moment the torpedoes struck. Any ideas? I didn't do anything different (i dont think) between my 2.2.9 & 2.2.10 installs. Using the same optional TWoS mods. |
@gutted...
You have been having troubles from the start. What options or patches have you applied. You mentioned in other threads about activating the orbiter listener, did you do that? Try turning off all patches |
@gutted...
I tried replicating your issue and i cant do it. torpedoes work just fine. Is your rig capable to play this game? Do you have a good graphix card? |
Problem solved. It was related to an option in generic patcher.
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I tell you, most issues with these mega mods stems from firewall. Glad you found it.
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@VDR...
I tried using the update, during patrol, big mistake. Caused craziness! Had to do a full reinstall. But I kept my UbiSoft files. For some reason, it would not allow 100% with real nav. I had renamed your TWoS mods from 2.2.9 with a letter A thru G (mods I wanted) so I could reinstall them in JSGME quickly in the order I want them. When I installed 2.2.10, it gave me updated mods. I used the old 2.2.9 mods and it would not register in 2.2.10. So I only had 85% realism. I used the mods 2.2.10 gave me and it worked fine! So nothing wrong with the TWoS friend! |
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but sometimes players just enable nonsense mods patches and they blame the game or mega mod... also some crap windows apps which one just block by themselves othe applications communication with the servers like that crapy useless windows defender firewall... i played till the "Black Pit campaign" with TWoS and with my mod list without any problem... no ctd's at all.... |
Having a small problem with your amazing mod.
I'm having a problem with the Four Bearings tutorial mission. Once it gets to step three, where the tutorial is going to speed up time to sync the game with the approaching merchant, it stops time compression after the bearing is received, and doesn't advance. I saw a video on youtube of someone who played through the tutorial in an older version, and the time of the ship coming into sonar contact is different. Maybe in the new patch the time got mixed up? Any help will be appreciated, because I really want to practice this tutorial. I have no other mods installed besides TWOS. I have uninstalled and reinstalled the game and the mod twice with the same result. Downloaded from ubi, and am running windows 10 if that makes a difference. Regardless of the minor problem, You did an AMAZING job with this mod, Thank you!
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