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-   -   [REL]The Wolves of Steel - SH5 Megamod (https://www.subsim.com/radioroom/showthread.php?t=210703)

Fifi 01-20-19 04:30 PM

If it was too easy, it wouldn’t be fun...with some practice you will miss one on ten hits.

gap 01-20-19 06:21 PM

Quote:

Originally Posted by Fifi (Post 2587596)
If it was too easy, it wouldn’t be fun...with some practice you will miss one on ten hits.

Not to mention the fact that, in real warfare, U-boats were very unstable gun platforms. I don't remember if they had gyro-stabilized gun sights or not, but due to the difficult aiming (made even harder by the manual gun elevation/training), engaging an enemy at anything but short range would have hardly been a successful tactic. It is partly because of those problems that the theoretical rate of fire of 15 rounds per minute (1 round every four seconds) was seldomly attained during war practice. :yep:

Tonci87 01-21-19 04:19 PM

Quote:

Originally Posted by gap (Post 2587624)
Not to mention the fact that, in real warfare, U-boats were very unstable gun platforms. I don't remember if they had gyro-stabilized gun sights or not, but due to the difficult aiming (made even harder by the manual gun elevation/training), engaging an enemy at anything but short range would have hardly been a successful tactic. It is partly because of those problems that the theoretical rate of fire of 15 rounds per minute (1 round every four seconds) was seldomly attained during war practice. :yep:

Yes I get that, but I believe that the Real life gunsight was not stabilized. At the moment my AI is better at hitting targets than me. I can´t let that happen :D

gap 01-21-19 06:04 PM

Quote:

Originally Posted by Tonci87 (Post 2587792)
At the moment my AI is better at hitting targets than me. I can´t let that happen :D

Good argument, you can't let that happen. Keep trying and be more aggressive :arrgh!:

palmic 01-22-19 02:07 PM

Quote:

Originally Posted by Tonci87 (Post 2587792)
Yes I get that, but I believe that the Real life gunsight was not stabilized. At the moment my AI is better at hitting targets than me. I can´t let that happen :D

Missing eels are problem of all of us and they are part of the fun :salute:

Tonci87 01-22-19 02:20 PM

Quote:

Originally Posted by palmic (Post 2587928)
Missing eels are problem of all of us and they are part of the fun :salute:

I´m talking about the deckgun :)

Shaefer 01-22-19 07:47 PM

Hey Vecko!:Kaleun_Salute:

I am in base after patrol running version 2.03 of the modpack, is the current version compatible, and is this a good time to update the pack?
After reading up like a pro forum dweller, I found this not to be possible anymore, which leads to my next question.
If I use my current version and play to happy times, is it possible to import stats like crew promotion point, tonnage, and all that stuff into the new version?

I allso read somewhere that map tools colors can`t be changed anymore, is that the case? Not a big deal, just personal preferences I guess.

I have some issue with 1440p with the TAI map beeing all wonky and a white box appearing in the bottom left corner. Is this a problem that will go away when I reinstall the pack and choose my current resolution during installment?

Best regards!:Kaleun_Salute:

Husksubsky 01-22-19 10:51 PM

steam updater
 
hi everybody long time away. I accidentally said yes to activate steam updater.(still in shock from not using jsgme.. so easy it has become) I have cd. It will do no harm I hope? otherwise I just reinstall..not a huge deal..:Kaleun_Salute:

vdr1981 01-24-19 10:08 AM

Quote:

Originally Posted by Husksubsky (Post 2588005)
hi everybody long time away. I accidentally said yes to activate steam updater.(still in shock from not using jsgme.. so easy it has become) I have cd. It will do no harm I hope? otherwise I just reinstall..not a huge deal..:Kaleun_Salute:

Shouldn't be any problems...

siege00 01-24-19 03:16 PM

Quote:

Originally Posted by Shaefer (Post 2587977)
Hey Vecko!:Kaleun_Salute:

I am in base after patrol running version 2.03 of the modpack, is the current version compatible, and is this a good time to update the pack?
After reading up like a pro forum dweller, I found this not to be possible anymore, which leads to my next question.
If I use my current version and play to happy times, is it possible to import stats like crew promotion point, tonnage, and all that stuff into the new version?

Not sure on this, will let Vecko or someone else more knowledgeable than I answer.

Quote:

Originally Posted by Shaefer (Post 2587977)
I allso read somewhere that map tools colors can`t be changed anymore, is that the case? Not a big deal, just personal preferences I guess.

You can still change map colors, it's just been moved I believe. You have to use the generic patcher.

Quote:

Originally Posted by Shaefer (Post 2587977)
I have some issue with 1440p with the TAI map beeing all wonky and a white box appearing in the bottom left corner. Is this a problem that will go away when I reinstall the pack and choose my current resolution during installment?

Best regards!:Kaleun_Salute:

I haven't run into any issues and I'm using 21:9 (3440x1440).

Great to see you back Shaefer and just in case others don't know, here's his Youtube channel: https://www.youtube.com/channel/UC8b...hmZVW97z4py7xA

Hope you don't mind me posting it. Love your SH5 vids.

Shaefer 01-25-19 06:34 AM

Quote:

Originally Posted by siege00 (Post 2588255)
Not sure on this, will let Vecko or someone else more knowledgeable than I answer.

No worries. I would sure like to know, Vecko:03:

Quote:

Originally Posted by siege00 (Post 2588255)
You can still change map colors, it's just been moved I believe. You have to use the generic patcher.

Thats greate. It would be horrible going back to stock colors.



Quote:

Originally Posted by siege00 (Post 2588255)
I haven't run into any issues and I'm using 21:9 (3440x1440).

Great to see you back Shaefer and just in case others don't know, here's his Youtube channel: https://www.youtube.com/channel/UC8b...hmZVW97z4py7xA

Hope you don't mind me posting it. Love your SH5 vids.

I got 1440p to work, with a few kinks, but the trade off is worth it. :D

I don`t mind at all. Thank you. :Kaleun_Salute:

THEBERBSTER 01-25-19 06:12 PM

Hi Guys
Catch up with Shaefer's lastest 3 2019 YouTube videos 16 - 17 - 18 the first new ones since 2017.
Post #23 Let’s Play Silent Hunter 5 Battle Of The Atlantic (TWOS) 2016 > Empty Cup (Shaefer) > Last Episode 18 January 23rd 2019
Peter

boogen 01-25-19 08:56 PM

awesome!!
 
amazing megamod ever seen

:Kaleun_Cheers:

Shaefer 01-26-19 05:31 AM

Quote:

Originally Posted by THEBERBSTER (Post 2588399)

Wow! It's been that long? Time really flies.
Thanks for the shout out Berbster! :Kaleun_Salute:

Innos 01-27-19 11:40 AM

I am looking foreward for this mod, and if one day I can download mods here, I would download it ;)

gap 01-27-19 12:27 PM

Quote:

Originally Posted by Innos (Post 2588662)
I am looking foreward for this mod, and if one day I can download mods here, I would download it ;)

Welcome aboard Innos :salute:

I think TWoS is available for all the subsim members, no need of special membership, but due to its big size a certain "seniorirty" level might be required for its download to become available to you. So keep posting here and be patient. Hopefully in a few days of active membership you will be allowed to dowload the mod :up:

THEBERBSTER 01-27-19 02:14 PM

A Warm Welcome To The Subsim Community > Innos
Subsim <> Make A Donation <> See The Benefits <> Support The Community
SH3 – 4 - 5 Tutorials > Downloads > Other Useful Information > See Links in My Signature Below

AirShark 01-27-19 03:19 PM

some stars are blinking in TWOS is that normal i also have struggling mouse when using binoculars (not the UZO once) is there a fix for them ?

Chucktown 01-27-19 08:52 PM

Running on the surface at night to re position at 64tc and I start hearing shells whiz by me. I quickly go to tc1 and go to the bridge. What i saw was a DD at 0 degrees within about 200m firing at me point blank. The weather conditions was 4kt winds, no fog, no clouds, no precipitation, and moon was about 3/4 if that matters for spotting. I received no warning from my bridge crew even with 1 pt in upgrade for bridge officer in spotting. I did load a save game that was saved with very bad conditions. They were heavy fog, heavy precipitation, 7kt winds, and overcast. Visibility was basically 0 in my save but a reload cleared it up.

My install is a steam install and I used the steam converter as well. I made sure my game was v1.20 before installing TWoS as well. I also made sure sh5.exe was set to administrator rights and I am running win7. I know in the past that there was some extra steps in the past that had to be done to use TDW Patcher with steam, I didn't take those steps since I am assuming the converter was added to remove those steps so correct me if I am wrong. My game install remained in steam/steamapps/common as well. I followed the install instructions to the t and didn't do anything more or less then instructed.

THEBERBSTER 01-28-19 07:06 AM

Hi CT
It seems like the DD was in the heavy fog and with the weather having changed when the game loaded you were immediately exposed?
To go back to heavy fog you will need to use the Esc key to reload the saved game until you get heavy fog again.
This may take several attempts this way and only heavy fog will save you.
If this does not work go back to the main menu and load the saved game and repeat.
As a last resort exit the game back to desktop and repeat.
You will eventually get your heavy fog.

Peter


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