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-   -   [REL] Stormy`s DBSM collection SH5 (https://www.subsim.com/radioroom/showthread.php?t=164552)

Kal_Maximus_U669 05-05-22 02:34 PM

which bottom flag...? I don't use two flags...
now it may be that you in your mod list you use it without your knowledge..!! I think you use the uflack campaign mod I seem to have had that but I don't remember because I tried a lot of things and don't remember them all..
otherwise go to the official THEBERBSTER Sitter stycky above you must find an answer to your problem... I'm almost sure that the flag theme is covered there.. :salute:

Hungo 05-05-22 07:50 PM

Quote:

Originally Posted by Kal_Maximus_U669 (Post 2807222)
Yes install your games with the voices in German if you have a problem see the sticks of THEBERBSTER https://www.subsim.com/radioroom/sho...50&postcount=1 besides you will find all on all... the veterans broke the "bolt" for you and I thanked him but alas it is not read or useless questions all year..
Find the subject in order to put the voices back in German..
these submariners must have German and not English voices. We are here in the Krieg marine... So no English, just the menu if you wish... then install everything by respecting the procedure described by vdr1981 and do not modify anything in option TWoS - OptionsFileEditorViewer for the moment...
collect all the mods you will need
my list here
[MODS]
TWoS Campaign Advance Verifier_Testing=1
TWoS FX_Incr. Flooding via Zones=2
TWoS Missing Nav Map Coordinates_Fix=3
TWoS Remove Map Plastic Cover=4
TWoS Officer Icons as Stations=5
TWoS SM Interior_Food Stocks=6
TWoS Wooden Lifeboats=7
Critical hits 1.1 Torpedos=8
Critical hits v 1.2=9
DynEnv v2.9 - 10.I Seafloor (high resolution)=10
DynEnv v2.9 - 11.a.I Sea Plants - Atlantic Kelp Forests (high resolution)=11
gap - The SH5 EcoMod v0.2.1 - 1. Main mod=12
gap - The SH5 EcoMod v0.2.1 - 2.b 3x increased tree density=13
gap - The SH5 EcoMod v0.2.1 - 3. Season fine-tunings (only DynEnv and TWoS users)=14
gap - The SH5 EcoMod v0.2.1 - 4.a Full resolution tree textures=15
gap - The SH5 EcoMod v0.2.1 - 5.a Full resolution detail masks=16
gap - The SH5 EcoMod v0.2.1 - Testing missions=17
TDW Round Fire Button v12 by Torpedo=18
_1_Stormys DBSM_TWos SH5 v1.3 Basemod=19
_2_Stormys DBSM_TWos SH5 v1.3 HOTFIX 3=20
_o_Stormys DBSM SH5 v1.3 optional louder engine sounds=21
_o_Stormys DBSM_TWos SH5 v1.3 additional crew sounds beta6=22
_o_Stormys DBSM_TWos SH5 v1.3 optional -6db damped Sonarguy=23
_o_Stormys DBSM_TWos SH5 v1.3 optional NavMap babelling=24
_o_Stormys DBSM_TWos SH5 v1.3 optional remaining orig sounds converted to 22Khz=25
_o_Stormys DBSM_TWoS SH5 v1.3 optional NewUi`s 7.5.0 options file=26
_o_Stormys DBSM_TWos SH5 v1.3 optional scary creaks=27
_o_Stormys_DBSM_TWos_additional_creaks_and_noises_ 1.0=28
_z_last_Rubini_Crash_dive_fix_for MCFM 1.2.1&MCCD v1.3a _for_SDBSM_Stormy_new_sounds_test NewUi`s 7.5.0=29
DynEnv v2.9 - 6. Sleet for Winter Campaigns=30
Grossdeutscher Rundfunk=31
Gramophone_Skin=32
Radio_Skin=33
Nauticalwolf's_Torpedo_Textures_v1.2=34
Air Force for TWoS 2224_re-saved=35
No Rusted Mines and Subnets=36
TWoS Glass Covered GUI Dials=37
TWOS restore captain's icon 3 by JCWolf=38
Dark_Interior_V1=39
RUSTED GLORY SH5 (NO EXTERIOR)=40
Floor Black=41
Nauticalwolf's_Poster_Mod_v1.0=42
BritishAsdicMkIFinal=43
Dunkelgrau Kriegsmarine Colores v2.0=44
sobers rusty deck pack SH5=45
DynEnv v2.9 - 4.b Camera Filters - Vivid Colors=46

Once all is together place them in the TWoS_Parts folder...
there are also other mods for more realism for purists, it's up to you
TWoS Campaign Start_VIIB_UFlaK for a UFlaK campaign.
_TWoS Encrypted BdU Orders _ message encrypt Enigma for exact realism..
_TWoS Real Navigation _this one and for seasoned mathematicians a push work that we owe to Alpheratz... congratulations for this push work which gives the possibility of having a total experience...

good when you have all that you are ready let GrenSo or me know the direction to follow see you soon friendly Kal Maximus U669
look at me this magnificent variety of clouds as well as the brilliant reflection on the chassis of the UBoat
https://image.noelshack.com/fichiers...4-03-11-41.png

Thanks Kal.

I did ask you via DM about these files that dont seem to be in the TWoS version:

_o_Stormys DBSM_TWoS SH5 v1.3 optional NewUi`s 7.5.0 options file=26
_o_Stormys DBSM SH5 v1.3 optional louder engine sounds=21

do you know where i can locate these?

also, I tried to copy your mod list exactly but there other mods on your list I cannot seem to find these to download as well

BritishAsdicMkIFinal=43
Dunkelgrau Kriegsmarine Colores v2.0=44

many thanks

GrenSo 05-06-22 12:33 AM

Quote:

Originally Posted by 880-5 (Post 2807271)
How do I get the bottom flag removed. Regards


I'm not at home today and the next days too and cannot tell you exact the file where you can change it.
If I remember correctly, it is just the .eqp file in submarine folder of your current used sub and the there you just have to change the StartDate and EndDate of the second flag to a date in the future after war. So you can also exchange the flag you will use, like you can see it here at my sub.


https://i.postimg.cc/256B2qF6/SH5-Im...3-15-41-46.png

Kal_Maximus_U669 05-06-22 07:47 AM

[QUOTE=GrenSo;2807340]I'm not at home today and the next days too and cannot tell you exact the file where you can change it.
If I remember correctly, it is just the .eqp file in submarine folder of your current used sub and the there you just have to change the StartDate and EndDate of the second flag to a date in the future after war. So you can also exchange the flag you will use, like you can see it here at my sub.


Superb, I like it when it flatters the retina like that... bravo GrenSo
we are perfectly in tune here I also own them NAUZORIOS
I repeat nothing better than the "taff" of veterans .. :yep:
Greeting Kal Maximus U669...

https://image.noelshack.com/fichiers...1-16-33-59.png
:yep::salute:

fitzcarraldo 05-06-22 08:04 AM

Quote:

Originally Posted by GrenSo (Post 2806997)
Not until now. On my side works the DBSM version for TWoS stable like without it.
Which mode do you have next to TWoS and DBSM active and in which order?

Same here. No problems with this mod. Using the base and all the addons.

Regards.

Fitzcarraldo :salute:

Kal_Maximus_U669 05-06-22 08:23 AM

Quote:

Originally Posted by Hungo (Post 2807322)
Thanks Kal.

I did ask you via DM about these files that dont seem to be in the TWoS version:

_o_Stormys DBSM_TWoS SH5 v1.3 optional NewUi`s 7.5.0 options file=26
_o_Stormys DBSM SH5 v1.3 optional louder engine sounds=21

do you know where i can locate these?

also, I tried to copy your mod list exactly but there other mods on your list I cannot seem to find these to download as well

BritishAsdicMkIFinal=43
Dunkelgrau Kriegsmarine Colores v2.0=44

many thanks

Hey
hungo :salute:
I haven't received anything from you indeed you must have a problem with your mailbox... so this confirms your words... I'm delighted...!

I made you this little link optionally but know that it will not stay more than 2 days..
:Kaleun_Wink:
https://www.mediafire.com/file/rgkdh...9_mods.7z/file

to overcome the problem of your box .. now you should use Edge I recommend it to you ... Onkel Neal himself recommends it .... :yep:
ok then you put it all together in your jsgme mod file.. when it's done. don't start yet.. you have to set your TWoS - OptionsFileEditorViewer to the hud sh3 style view the mods to use... the settings you want to use. .but don't do anything...!!! If you do not know, ask...!!! to me or GrenSo I recommend you to do a lap then...!! appreciate the filthy atmosphere the "Das boot" atmosphere the Stormys sound... the job of Gap..vdr1951..vickers..xenomerv..etc.. I forget so much it's famous..the veterans strike again ... so keep calm .. :yep::yep::har:
Greeting Kal_Maximus_U669 :salute::salute:

Kal_Maximus_U669 05-06-22 08:32 AM

Quote:

Originally Posted by fitzcarraldo (Post 2807359)
Same here. No problems with this mod. Using the base and all the addons.

Regards.

Fitzcarraldo :salute:

:Kaleun_Cheers::Kaleun_Cheers:
hey Fitz.. :salute:

Hungo 05-06-22 01:42 PM

Quote:

Originally Posted by Kal_Maximus_U669 (Post 2807364)
Hey
hungo :salute:
I haven't received anything from you indeed you must have a problem with your mailbox... so this confirms your words... I'm delighted...!

I made you this little link optionally but know that it will not stay more than 2 days..
:Kaleun_Wink:
https://www.mediafire.com/file/rgkdh...9_mods.7z/file

to overcome the problem of your box .. now you should use Edge I recommend it to you ... Onkel Neal himself recommends it .... :yep:
ok then you put it all together in your jsgme mod file.. when it's done. don't start yet.. you have to set your TWoS - OptionsFileEditorViewer to the hud sh3 style view the mods to use... the settings you want to use. .but don't do anything...!!! If you do not know, ask...!!! to me or GrenSo I recommend you to do a lap then...!! appreciate the filthy atmosphere the "Das boot" atmosphere the Stormys sound... the job of Gap..vdr1951..vickers..xenomerv..etc.. I forget so much it's famous..the veterans strike again ... so keep calm .. :yep::yep::har:
Greeting Kal_Maximus_U669 :salute::salute:

Kal, just tried edge browser...still nothing :hmmm:

Thanks for the link!! Ok got those two, not as for the two TWoS Version I mentioned, are these available? They are not included in the mod pack link. I'd like to resemble your mod list as close as possible.

_o_Stormys DBSM_TWoS SH5 v1.3 optional NewUi`s 7.5.0 options file=26
_o_Stormys DBSM SH5 v1.3 optional louder engine sounds=21

:Kaleun_Cheers:

Kal_Maximus_U669 05-07-22 09:39 AM

Quote:

Originally Posted by Hungo (Post 2807406)
Kal, just tried edge browser...still nothing :hmmm:

Thanks for the link!! Ok got those two, not as for the two TWoS Version I mentioned, are these available? They are not included in the mod pack link. I'd like to resemble your mod list as close as possible.

_o_Stormys DBSM_TWoS SH5 v1.3 optional NewUi`s 7.5.0 options file=26
_o_Stormys DBSM SH5 v1.3 optional louder engine sounds=21

:Kaleun_Cheers:

:Kaleun_Wink:

https://www.subsim.com/radioroom/dow...o=file&id=5417

Again have a look here..
https://www.subsim.com/radioroom/sho...50&postcount=1
I have given you several indications .... you have to make an effort my friends .. otherwise I could not do anything for you ...
what do you want this game is ruthless!!! it is necessary to suffer a little cerebrally and to read well to carry out research is not to ask without stopping
do you think it's worth it... you will judge it once the assembly is finished when you play it... if you take this step and I think you won't regret...:yep:

880-5 05-07-22 02:17 PM

Here change my keyboard to German. Use it as you like. Enhance it as you like. Greetings:Kaleun_Cheers:
https://www.mediafire.com/file/zna4s...BSM_DE.7z/file

Kal_Maximus_U669 05-07-22 03:12 PM

Hungo :D
your box does not work because I just exchanged today .. with others here without problem ... :yep:
I hope your machine is not optimized like your mailbox...
otherwise we won't get out... :hmmm: :ping:
greeting Kal_Maximus_U669 :salute:

GrenSo 05-07-22 03:13 PM

Quote:

Originally Posted by 880-5 (Post 2807569)
Here change my keyboard to German. Use it as you like. Enhance it as you like. Greetings:Kaleun_Cheers:
https://www.mediafire.com/file/zna4s...BSM_DE.7z/file

Is this just the command.cfg or do you edit more?
I ask, because I can‘t test, because I‘m not at home for the next two weeks.

Hungo 05-07-22 08:19 PM

Quote:

Originally Posted by Kal_Maximus_U669 (Post 2807578)
Hungo :D
your box does not work because I just exchanged today .. with others here without problem ... :yep:
I hope your machine is not optimized like your mailbox...
otherwise we won't get out... :hmmm: :ping:
greeting Kal_Maximus_U669 :salute:

I am trying to get it fixed.

880-5 05-08-22 01:36 AM

Quote:

Originally Posted by GrenSo (Post 2807579)
Is this just the command.cfg or do you edit more?
I ask, because I can‘t test, because I‘m not at home for the next two weeks.

Command.cfg and keyboard. Nothing special.

Kal_Maximus_U669 05-08-22 06:54 AM

Quote:

Originally Posted by Hungo (Post 2807623)
I am trying to get it fixed.

you have pm.. :yep::up: :salute:

Tenebrae 06-12-22 07:28 PM

Hey, mod sounds great except the part where it probably collides with the Enigma machine shortcut whilst used in tandem with TWOS.


I did have a look through the thread but couldn't see anything. To put it simply: with all the mod parts on pressing the little Enigma machine "E" icon in-game does nothing. With it off it works as intended.


Thought I'd let you know. :salute:

Stormfly 06-17-22 05:09 PM

Quote:

Originally Posted by Tenebrae (Post 2813620)
Hey, mod sounds great except the part where it probably collides with the Enigma machine shortcut whilst used in tandem with TWOS.


I did have a look through the thread but couldn't see anything. To put it simply: with all the mod parts on pressing the little Enigma machine "E" icon in-game does nothing. With it off it works as intended.


Thought I'd let you know. :salute:

do you use the new version for TWOS, can someone comfirm that problem ?

Tenebrae 06-18-22 08:14 AM

Quote:

Originally Posted by Stormfly (Post 2814380)
do you use the new version for TWOS, can someone comfirm that problem ?




Hi,



Sorry I forgot to go into detail: I am on TWOS 2.2.24 and SH5 v1.2, uconnect version (well, it was a DVD version but I don't think anyone uses those anymore so I just got a digital copy from ubisoft).


I will try to see if I can narrow down the actual "part" from the mod that is disabling it or if it's just the whole thing that is disabling the Enigma.


Also, here's my JSGME mod soup in case someone more experienced can spot another probable conflict:


TWoS Campaign Advance Verifier_Testing
TWoS FX_Reduc. Fires and Expl._Incr. Flooding via Zones
TWoS Officer Icons as Stations
TWoS SM Interior_Food Stocks
TWoS Wooden Lifeboats
TWoS Real Navigation
TWoS Ship Auto Recognition
TWOS restore captain's icon 8 by JCWolf
TWoS Campaign Start_VIIB_UFlaK
TWoS Harbors Chimney Smoke
DynEnv v2.9 - 10.I Seafloor (high resolution)
DynEnv v2.9 - 11.a.I Sea Plants - Atlantic Kelp Forests (high resolution)
DynEnv v2.9 - 6. Sleet for Winter Campaigns
Dunkelgrau Kriegsmarine Colores v2.0
DynEnv v2.9 - 4.a Camera Filters - Realistic Colors
TWoS Encrypted BdU Orders
gap - The SH5 EcoMod v0.2.1 - 1. Main mod
gap - The SH5 EcoMod v0.2.1 - 2.b 3x increased tree density
gap - The SH5 EcoMod v0.2.1 - 3. Season fine-tunings (only DynEnv and TWoS users)
gap - The SH5 EcoMod v0.2.1 - 4.a Full resolution tree textures
gap - The SH5 EcoMod v0.2.1 - 5.a Full resolution detail masks
gap - The SH5 EcoMod v0.2.1 - Testing missions
Radio
Gramophone
TDW Round Fire Button v12 by Torpedo
TWoS Glass Covered GUI Dials
_1_Stormys DBSM_TWos SH5 v1.3 Basemod
_2_Stormys DBSM_TWos SH5 v1.3 HOTFIX 3
_o_Stormys DBSM_TWos SH5 v1.3 additional crew sounds beta6
_o_Stormys DBSM_TWos SH5 v1.3 optional -6db damped Sonarguy
_o_Stormys DBSM_TWos SH5 v1.3 optional NavMap babelling
_o_Stormys DBSM_TWos SH5 v1.3 optional remaining orig sounds converted to 22Khz
_o_Stormys_DBSM_TWos_additional_creaks_and_noises_ 1.0
_o_Stormys DBSM_TWos SH5 v1.3 optional scary creaks


EDIT: Nevermind, I had "_z_last_Rubini_Crash_dive_fix_for MCFM 1.2.1&MCCD v1.3a _for_SDBSM_Stormy_new_sounds_test NewUi`s 7.5.0" enabled when that behaviour happened. I disabled it and voila, habemus Enigmam!

Thanks,
Tenebrae


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