But you can still enter desired torpedo depth using both analog dial or horizontal "line" in draft section, right?[/QUOTE]
Yes i can still set desired depth. Just the little cheater piece to visualize the draft in the window is gone because i cannot select the ship. Its in the generic state non locked non marked state. I can use the black book but i cannot get any result from "send mast height to tdc" that visually shows no indication of working. In test with computing my firing solution at long range i plug in the rest of the data using the statometer and auto calculate speed off range and bearing change aka bearing rate (thats how real ranging on submarines is aquired and what's simulated in game....i can actually figure it out exactly using math if needed) i then fire and hit my target typically dead on to where i was aiming in my sights. Hinting to me the sending mast height to tdc works. Its just not visually shown in the tdc pop up. |
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Im using historical missions to quickly test ill know in a minute. If i got the issue ill take a picture with my phone, load it to drop box and share asap
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https://www.dropbox.com/s/uf369j171d...61759.jpg?dl=0 https://www.dropbox.com/s/wlok8l5ggi...62429.jpg?dl=0 For giggles i plugged in firing solution but really shooting off the hip using the book https://www.dropbox.com/s/jdq3o8cdjl...61900.jpg?dl=0 Where i was aiming https://www.dropbox.com/s/tzrstg5kux...62119.jpg?dl=0 Where i hit.... Again hap hazard shot. But as ya can tell its working but its not showing in TDC https://www.dropbox.com/s/qovw9idtfr...62348.jpg?dl=0 https://www.dropbox.com/s/qovw9idtfr...62348.jpg?dl=0 |
https://www.dropbox.com/s/ghm87g7uq9...62654.jpg?dl=0
Thats my mod list Below is exe settings https://www.dropbox.com/s/a2v3fmkxj5...62901.jpg?dl=0 TDW patcher config https://www.dropbox.com/s/gk03i748ke...62731.jpg?dl=0 TDW patcher showing it patched https://www.dropbox.com/s/2brgv9rr3d...62809.jpg?dl=0 And for the record.... It wasnt the graphics driver. I rolled back and nothing changed besides a crap tastic screen res |
For trouble shooting purposes im doing another reintall of silent hunter. Going to go step by step again testing each step along the way and verifing some thing retarded like uplay is not active. Going to try without compatibility and with compatability enabled step by step testing till i find out exactly what is causing the issue. When i encounter a bug im going to take a picture of the bug and current set up. I will continue till the current state i was before or if i solve it im stopping there and listing exact details of what my configurations and set up are. If anyone sees the pictures and knows exactly what the issue is, please for the love of god help lol. Im on day 4 of debugging this running off 2 to 3 hours a night of sleep. Im tired, i just want the game to work right lol
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Installed silent hunter 5, started up. Ran historical mission. No compatibility settings set. Ran normal no windows 7 no run as administrator no dpi. Did run with uplay offline. Everything works like its suposed to screen shot of tdc below.
https://www.dropbox.com/s/exu3yllnma...85208.jpg?dl=0 Installed TWoS 2.0.0. Ran direct x9c. Ran jsgme. Enabled just 2.0.0. Screen shot below https://www.dropbox.com/s/26bou7vx9p...90017.jpg?dl=0 Double verified that uplay was not active, checked task manager. Ran TDW patcher. Made back up, restored snap shot. Deleted main config. Started game Game loads. Has open horizons title at top bar says "the wolves of steel v2.0.0" game version 1.2.0. Turned off window mode. Load historical campaign. Menu in historical after selection for mission specifics works and visible. Dont have black menu bug. Load "new merchant" Have original posted bug/ have camera bug got stuck getting off scope Turned on all compatibilty settings Run as administrator High dpi Windows 7 Run program again, very long load time. Uplay loaded silent hunter 5 small screen with spinning wheel in corner after 10 minutes no load. Ended task. Closed uplay. Reopened uplay. Went offline. Started program again. 15 seconds loads Bug\feature still present. Tried custom difficulty / low difficulty etc nada. Exited. Loaded up 2.0.2/ and abunch of the other mods in the extras because screw it lol. Im sick of troubleshooting this. If this doesnt kill it im just going to fly like an ace |
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it's not a bug...this is TWoS |
Its in the stock game. But frankly at this point im starting to not care lol. Im getting good enough again that i dont even need to chart out the contact. I can shoot from the hip and nail them 9/10 times
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I forget if it shows the name of the ship selected in the manual in XO dialog as the mast height or not in TWoS. That's how little I pay attention to it. You may want to turn on the marked ship marker icon to confirm you've marked the ship you intend. It's in the extra menu just left of the digital clock, second button from the left. Use the circle to unhide it if it's hidden.
In any case when you open the ranging part of the XO dialog you should see the mast height from the manual fill in the number at the bottom (which you can also manually change) when you click the clickable text to send mast height to TDC. Normally you mark a ship and when you mouse over the text in manual the text will turn black (otherwise will be gray and have Disabled tooltip). If the waves are high often the marking times out because you break line of sight with the ship for too long as the water sweeps over the periscope. Also it happens that sometimes a ship is clearly visible but it doesn't want to be marked in a buggy kind of way. Unfortunately you can use the stadimeter without a ship being marked. I wish it could be used all the time with a manually-entered height so you can range off lighthouses or trees or imaginary things at sea for practice. |
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https://shop.ihs.com/buy/en/ihs/figh...ZaAaAuvX8P8HAQ
Just in case any of you simmers are curious Its not 100% accurate for classified reasons but its close enough |
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