SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   Silent Hunter 5 (https://www.subsim.com/radioroom/forumdisplay.php?f=244)
-   -   SH5: Bugs, glitches, and issues thread (https://www.subsim.com/radioroom/showthread.php?t=162462)

Raudbjorn 04-05-10 09:17 AM

I recently experienced a bug where a flooding starts randomly, and doesn't really gets repaired.
Quite annoying since when it first looks like it's fixed, the sub breaks down and sink, and the campaign is lost if i dive.

Fmilk 04-05-10 01:15 PM

I'm finally unable to lower my CO2 levels, but, on the other hand, my agoraphobic deck watch is now able to see ships on some 35km from my location. That's with heavy fog. And submerged. Yup.

U-4053 04-05-10 03:43 PM

Is it Just me ?
 
Or is there anyone else experiencing this issue? Howdy first off. Name's Charlie in Elko Nevada ( AKA Hooterville) I just installed Window's 7 Ultimate and had some issues pop in regard's to the launching of the game Silent Hunter 5. I have uninstalled and reinstalled the game about 4 times now, and even have done so in Safe Mode just in case something was stopping it from installing. The game begins to launch as normal then when it comes to where it should start it just simply vanishes and does nothing. Is it a problem that is unique to me ? or are there others out there who are having this same issue ? I am running Window's 7 Ultimate with the proper drivers for said system, an evga Mobo with all the proper drivers etc. 4 gig of DDR3 ram and an i5 processor with two vidio cards. So I don't think it's the machine, I am leaning towards the ubi soft game server or something along those lines. But if anyone has an Idea I have not yet tried I would appreciate hearing about it.
Thanks in advance.

Charlie Michael
SPD Retired
Elko, NV ( Hooterville)
SILVRBAK82@AOL.COM

kylania 04-05-10 04:14 PM

Quote:

Originally Posted by Raudbjorn (Post 1348169)
I recently experienced a bug where a flooding starts randomly, and doesn't really gets repaired.
Quite annoying since when it first looks like it's fixed, the sub breaks down and sink, and the campaign is lost if i dive.

How deep were you? I've noticed that crushing damage from depth is totally silent. You don't get any warnings, no sounds, no voices, just silently lowering hull %. Once it's at 0% THEN damage reports start and flooding starts and stuff.

Raudbjorn 04-05-10 04:55 PM

Quote:

Originally Posted by kylania (Post 1348543)
How deep were you? I've noticed that crushing damage from depth is totally silent. You don't get any warnings, no sounds, no voices, just silently lowering hull %. Once it's at 0% THEN damage reports start and flooding starts and stuff.

Yes, that's some more of it (forgot those).
It does not happen on periscope depth, but once i try setting it to 60+ feets depth, it starts to flood shortly afterwards.

loreed 04-05-10 09:11 PM

Super Convoy
 
I arrived near Narvik aroun 22 March 1940. I ran into a convoy of 15 - 20 ships protected by 12 destroyers in a ring formation around the convoy like those found around a capitos ship but double the number. THis appears to be a convoy spawn gone wrong. No such convoy escort ever existed as far as I can tell. I think the spawn algorithm needs to be looked at.

Mithrandir 04-06-10 04:25 AM

Another glitch linked with problem on Type VIIB Tower
 
Dear all, I made another discovery. This seems to be caused by similar problem of the type VIIB Tower but happens on all SUBs/Towers.
Exactly as for VIIB Tower problem, it happens only when the top hatch of tower is opened (disappears when the hatch is closed).
On the sides of the towers artefacts (coming from internal structure of tower) are visible in particular circumstances, as you can see from my picture (indicated by mouse cursor)...

http://img269.imageshack.us/img269/8732/fsscr069.png

... Hope UBI will solve also this in the next patch...

Bye,

Mith.

kylania 04-06-10 09:27 AM

Quote:

Originally Posted by Mithrandir (Post 1349100)
On the sides of the towers artefacts (coming from internal structure of tower) are visible in particular circumstances, as you can see from my picture (indicated by mouse cursor)...


... Hope UBI will solve also this in the next patch...

Disable your camera tweaks and that goes away. It's more of a player caused bug that happens when we adjust the clipping distance of the camera.

Rip 04-06-10 11:24 AM

Quote:

Originally Posted by U-4053 (Post 1348500)
Or is there anyone else experiencing this issue? Howdy first off. Name's Charlie in Elko Nevada ( AKA Hooterville) I just installed Window's 7 Ultimate and had some issues pop in regard's to the launching of the game Silent Hunter 5. I have uninstalled and reinstalled the game about 4 times now, and even have done so in Safe Mode just in case something was stopping it from installing. The game begins to launch as normal then when it comes to where it should start it just simply vanishes and does nothing. Is it a problem that is unique to me ? or are there others out there who are having this same issue ? I am running Window's 7 Ultimate with the proper drivers for said system, an evga Mobo with all the proper drivers etc. 4 gig of DDR3 ram and an i5 processor with two vidio cards. So I don't think it's the machine, I am leaning towards the ubi soft game server or something along those lines. But if anyone has an Idea I have not yet tried I would appreciate hearing about it.
Thanks in advance.

Charlie Michael
SPD Retired
Elko, NV ( Hooterville)
SILVRBAK82@AOL.COM

Make sure you are not installing into the Program Files directory. Best to make a Ubisoft directory and install there.

Rip

Mithrandir 04-06-10 03:29 PM

Quote:

Originally Posted by kylania (Post 1349337)
Disable your camera tweaks and that goes away. It's more of a player caused bug that happens when we adjust the clipping distance of the camera.

Only activated MOD is interface mod... Furthermore it does this also from 200mt distance (external camera) and vanilla SH5... The reason why I put this 1st person image was that it was more visible (the subject is nearer).
I have also tried to change all settings for video card and, yes, I have the last drivers.
I do not think its caused by the player, anyway, if you can propose some camera tweak to eliminate it let me know!

Thank you,
Mith

Londo 04-06-10 10:21 PM

Game hangs
 
Anyone have a issue in the sink the carrier mission where as soon as you raise the periscope to look at the carrier the game freezes? Have to do a hard reboot. I sank all the transports and that part worked fine. Even tried to return to base but it locked up during that as well. At first I thought it was a mod, but I disabled all of then and it still freezes.

Thanks

Turm 04-07-10 01:13 PM

Quote:

Originally Posted by Mithrandir (Post 1349782)
Only activated MOD is interface mod... Furthermore it does this also from 200mt distance (external camera) and vanilla SH5... The reason why I put this 1st person image was that it was more visible (the subject is nearer).
I have also tried to change all settings for video card and, yes, I have the last drivers.
I do not think its caused by the player, anyway, if you can propose some camera tweak to eliminate it let me know!

Thank you,
Mith

You're right, this exists in stock SH5. It's been reported several times and I think I might have even posted another pic much earlier in this thread.

If the camera height drops below the level of the hatch (meaning that it's not possible to look down through the hatch), the artefacts disappear because the conning tower interior is no longer rendered by the engine. It's a case of the internal conning tower structure being built slightly larger than the exterior, I guess. They'd have to change the 3D model to correct it, or better control what parts of the conning tower interior are rendered from certain positions.

Mithrandir 04-08-10 02:33 AM

Yeah,
it seems to be caused by the same kind of problems for periscope masts visible by the type VIIB Turm interior...

Bye,
Mith

U-4053 04-08-10 07:51 PM

Issues with SH 5 Not Loading
 
OK I figured it out, In order to run SH 5 on windows 7 you must trick it into thinking that the PC is running in Windows XP Service Pack 2 Mode. Then you must make certain that you are running the program as an administrator or it won't load up and play. Only took me 2 day's to realize this. And several installs. Also for the Fellow who suggested I install into it's own directory That was done to begin with, the issue lay in administrator rights functionality. So for those of you who have Windows 7 or Vista try allowing yourself administrator rights to make the game work.

Charlie Michael
Elko, NV ( aka Hooterville)

dbf574 04-10-10 01:41 AM

Quote:

Originally Posted by U-4053 (Post 1352943)
OK I figured it out, In order to run SH 5 on windows 7 you must trick it into thinking that the PC is running in Windows XP Service Pack 2 Mode. Then you must make certain that you are running the program as an administrator or it won't load up and play. Only took me 2 day's to realize this. And several installs. Also for the Fellow who suggested I install into it's own directory That was done to begin with, the issue lay in administrator rights functionality. So for those of you who have Windows 7 or Vista try allowing yourself administrator rights to make the game work.

Charlie Michael
Elko, NV ( aka Hooterville)

I run Windows 7 Home Premium 64bit OS, loaded game into C:\Ubisoft\Silent Hunter 5... and it runs fine:yep:. Though I can't wait for a patch that, amoung other things, contains a manual that explains all the possible commands and how to enable that action:damn:.


All times are GMT -5. The time now is 01:20 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.