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That's an excellent idea.
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I like that part, would be cool, because then you have one more layer of deception... |
I really like that idea. Kind of goes along with one of my ideas for the next game - NPCs with their own login and avatar. That way it'd do even more for "immersion" (barf) Of course if you were going to do both, you'd have to make it clear in the beginning who the actual players are so they don't get confused and vote for lynching poor Joe the NPC. If you said something before the game started along the lines of "Ok players, you may encounter NPCs. Their posts will be made in green text." This way you could create new characters on the fly, give your players a push towards some place you wanted them to see, and create a world that feels alive and big.
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In my idea it should not be revealed who's using a game logon ID (only Neal knows this). That part remains secret until the game is over. That's what it makes even more attractive. |
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Neal could assign a moderator with sufficient forum rights to do the game setup. |
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A player driven one, possibly anonymous as you suggest and a NPC character controlled by the game master who could appear to interact with the human characters for purposes of helping along the game play. |
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Indeed, you can introduce such character then too. I guess, NPC = Non Playing Character. |
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I've just donated a few bucks to SubSim.
Another way to say thank you for the fun I had last week here at subsim. |
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