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-   -   [REL]The Wolves of Steel - SH5 Megamod (https://www.subsim.com/radioroom/showthread.php?t=210703)

ThaineFurrows 03-31-17 09:26 AM

I really enjoy this mod. Big thanks to all the creators.

But there's one thing. I think the smoke from burning ships doesn't rise enough. It really stays close to the surface instead of building a column. Is there any way to change this. Or do I get something wrong and this is depended on wind?

hauangua 03-31-17 11:36 AM

Quote:

Originally Posted by fire-fox (Post 2476001)
Yes. That's what I used to do, change the script when ever the time changed.

But forgot once and noticed that ran better.

So now just start whitch ever one fits for the time at that point and leave it running

Thank again fire-fox

I keep in mind your advice and try that .. but it's strange that I have not found no one asked this before ..how to set real navigation automatism then reload carrier? original departure time? or the current time?

fire-fox 03-31-17 02:59 PM

Quote:

Originally Posted by hauangua (Post 2476025)
Thank again fire-fox

I keep in mind your advice and try that .. but it's strange that I have not found no one asked this before ..how to set real navigation automatism then reload carrier? original departure time? or the current time?

I go with local as that is what is used for the message logs. So none GMT

vdr1981 03-31-17 06:38 PM

Quote:

Originally Posted by ThaineFurrows (Post 2476007)
I really enjoy this mod. Big thanks to all the creators.

But there's one thing. I think the smoke from burning ships doesn't rise enough. It really stays close to the surface instead of building a column. Is there any way to change this. Or do I get something wrong and this is depended on wind?

Hey ThaineFurrows!:salute: It's from a mod called "Sober's Smokescreen" and compared to some historical WWII videos it looks very realistic...:yep:

redline202 04-01-17 08:54 AM

So i was thinking the most hardest way to play Twos:
1.No help from crew.
2.NO help any help at all.
3.No saving games.
check this out
4.When you start a patrol all keyboard/windows keys are disabled for exiting out, you have to stay on patrol and keep your pc on for as long as it take to end patrol. :salute:

THEBERBSTER 04-01-17 10:44 AM

Hi redline
No thank you.
I started patrol 8 on the January 21st 2017
I am currently at May 17th 1940 May 31st 2017
I think my nerves would be shattered and my wife would leave home, lol.
Peter

redline202 04-01-17 11:38 AM

Dear Peter looks like you are on your patrol than most of us :03:

palmic 04-02-17 05:53 AM

[REL]The Wolves of Steel - SH5 Megamod
 
Story:

Boooh! Granville in North Western approach on my way with spy near of Liverpool.

night, no fog, 13m/s
His course 8. My approach to him from west - course 10, waiting to get him on my bearing +-140 to reach for about 30AOB which means if i would stay there, his distance would be 1/2 when he got 90AOB.
This way i was just slowly turning to the right, still closing to my wanted 30AOB while slowly closing to him - ideal approach.

I reach for more than wanted position - +-12AOB, +- 6km away.
So now if ill stay here, he will be +- 6km * sin(12) = 6km * 0.2 = +-1100-1200m with 90AOB - perfect firing sollution even in 13m/s sure hit.
Waiting till hell get there, finding he has nearly different course than i expected - nothing serius, just waiting for optical 90AOB, getting his speed with stopwatch and RAOBF - +-6.2kts, ok.....

Perfect time, fire one electric with 4m depth, impact pistol and waiting..
Boom, topedo fasaga...

Ok, next, steam-one, fast, 4m, loss!!!!
Time was ticking, everyone catch a breath...
Perfect time for hit now, topedo fasaga... :o

So at least i had perfect sollution, the second just didn't explode...
Frustration factor of simulation 100% :yeah:

gezahu 04-02-17 01:50 PM

I searched the thread but no one was able to answer the question of how to make night brighter. I am playing on a laptop and my eyes are almost half a century old so a little brightness is not a cheat it just would make me 20 years old like a crewmember....

vdr1981 04-02-17 02:23 PM

Quote:

Originally Posted by gezahu (Post 2476400)
I searched the thread but no one was able to answer the question of how to make night brighter. I am playing on a laptop and my eyes are almost half a century old so a little brightness is not a cheat it just would make me 20 years old like a crewmember....

Just like in any other game...Adjust your gamma settings...

ThaineFurrows 04-02-17 02:32 PM

Quote:

Originally Posted by vdr1981 (Post 2476077)
Hey ThaineFurrows!:salute: It's from a mod called "Sober's Smokescreen" and compared to some historical WWII videos it looks very realistic...:yep:

Oh thanks. In that case I keep quiet and keep on with this awesome mod. I'm still on 1.05; but since I want to keep my savegame, I'll continue with this version until I die.

fire-fox 04-02-17 04:12 PM

Quote:

Originally Posted by vdr1981 (Post 2476077)
Hey ThaineFurrows!:salute: It's from a mod called "Sober's Smokescreen" and compared to some historical WWII videos it looks very realistic...:yep:

No Problem, tuck me ages to figure out - I was changing the macro each time it when tout side the stop start times for each.

joshkosen 04-03-17 04:38 AM

Great mod!!
 
I just started playing this game after my brother bought it 2 years ago, it has been lying in my family's' storeroom for quite a while. I have been playing vanilla for sometime before I installed this mod so I have a few questions to ask.

1) Is the travel mode still working? because every time when I increase the TC it always went back to 1, I know it is due to ships coming near you or a radio message is being received but are there an alternative ways that makes travel mode working as same as the vanilla?

2)what happened to the little dash behind the ship mark on the map which shows the direction of the ships heading? Honestly I rely heavily on this feature but on TWOS mod it only shows a square without a dash behind. I know is about realism but since I am newbie(realism 10% no shame), are there any settings to change it back like in the vanilla does?

3)torpedoes seems to dud more often with this mode even though I check dud torpedoes off in the game settings, any suggestion for this newbie?

4)cannot find the minimap option in the game.

that's all, keep up the good work! was really surprised when you can actually broadcast the Tipperary Song inside the sub. What a great mod.:up:

gezahu 04-03-17 08:45 AM

An other mod question.
I see two separate command for deck crew and flak crew on deck. Is it possible to have the simultaneously as rendered in game, because I do not see the watch crew dissapear after flak is manned as in stock...

Aktungbby 04-03-17 09:34 AM

welcome aboard!
 
joshkosen!:Kaleun_Salute:

THEBERBSTER 04-03-17 09:41 AM

A Warm Welcome To The Subsim Community > joshkosen
Subsim <> How To Donate <> See The Benefits <> Support The Community:salute:
Please don't discuss in this thread any potential issues caused by your own custom modlists and unsupported mods.
Also, make sure to pay special attention to FAQ and Tips section and feel free to ask in this thread for any additional elucidation.

LCQ_SH 04-03-17 11:45 AM

no resupply tanker? Las Palmas
 
I've been order to go to almost down to Cape Town as a Winston's special 'mission. Date is May 1941 but if I go all the way south, I won't be able to come back as Las Palmas resupply ship is not still there. What I have read is that that tanker should have been avaiable since March but if I zoom in in the map, she is still not there.

Any ideas?? :ping:

elder_gutknecht 04-03-17 01:44 PM

Minimap, a little button on top of depth bar

joshkosen 04-03-17 02:01 PM

Quote:

Originally Posted by elder_gutknecht (Post 2476585)
Minimap, a little button on top of depth bar

yessss I found it! thx :Kaleun_Thumbs_Up:

palmic 04-03-17 04:47 PM

Quote:

Originally Posted by joshkosen (Post 2476590)
yessss I found it! thx :Kaleun_Thumbs_Up:

I think "tab" should also toggle minimap..


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