Very good mod, SH5 finaly playable for me, thanks, keep up good work!
|
Quote:
I just copied the MODS folder from my other 1_0_164_0 patcher and everything worked as far as I could tell. Just to double check everything I can, these are the hashes generated from the rar file I downloaded. let me know if it got corrupted in stream. Quote:
|
Great Mate
Hi, you did a great job putting this mod together, well done. :Kaleun_Cheers:
|
Thank You Very Much
:up::up::up:
Thank You so much for your hard work. After 4 years I am able to play SH5 again. Awesome.:up::up::up: Best Regards Red |
Its about time this thread was stickied don't you think :yep:
Some already stickied threads could be combined . |
Quote:
|
Quote:
|
No ship identification icon
Hello, big sh5 noob here having a problem getting this mod running with the ship identification icon.
Running the game via uplay, dunno if it affect anything Installed everything in order but at step 4 I extracted JSGME in the sh5 folder, then enabled the mods in order (got warnings when I enabled rean navigate and hydrophone) Then I moved genericpatcher files out into sh5 main folder aswell (couldn't get it to run otherwise. Replaced TDWFileUtils.dll & TDWUtils.dll ) patch all files and then restore snapshot. After that I followed your other steps correctly. So I get the mod running with this but I can't get the ship identification button to show up. Tried reinstalling aswell. |
Quote:
|
Welcome Aboard simsfrasse :sunny:
|
vdr1981 Was worried I messed up the install at first. Well I'll be doing that then, thought everyone used it as I've seen it on videos.
Jimbuna Thank you :) |
I am a relative SH5 newcomer and so far I am having trouble getting 1.02 up and running properly (I had 1.01 working fine before).
Did a brand new fresh SH5 installation, then went through the install process step-by-step. The only hiccup was that the generic patcher wouldn't run because it was missing the mods folder. I copied in the mods folder from a downloaded version of generic patcher 1_0_164_0, and it seemed to apply fine and I restored the snapshot. In game, however, I seemed to have no ability to use my TAI map. When I activate it, I get an invisible window with just the resize corners visible but no actual "map". No amount of fiddling with options seemed to be able to make the map appear. Ultimately I uninstalled and am going to try again with a completely fresh install tonight. Will report back what happens. One question for vdr1981. If I wanted to get back the auto-ident button, would I just install your "Disabled Sonar Ping-TDW NewUIs 7_5_0_compatible" mod like in version 1.0? Or have there been changes that mean that no longer works? Thanks for your help and for the wonderful Wolves of Steel mod! |
Quote:
I'll upload a small patch to correct this... Quote:
Quote:
|
Thanks vdr1981! Will give it a go tonight.
|
Activate ship identification icon
vdr1981 I checked the readme but It wasn't really clear as to how I should go about enabling it. Should I just remove "disable unrealistic command" folder? Or can I adjust it in OptionsFileEditorViewer?
|
All times are GMT -5. The time now is 07:33 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.