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And it's this.Don't use any update, just the main 1.05 mod.Something in the updates clashes with speech recognition mod.Anyway, if I have to choose between mod updates and speech recognition.Sorry updates, you'll stay behind. |
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EDIT: Naah...Just checked some Speech rec files and documentation and the mod/s are simply incompatible with any UI mods (especially with newer versions) and therefore TWoS too.. This is the real cause for your issues, too many mutual important files without merged compatibility entries... Someone yet has to come up with Sp.rec mod compatible with TDW NewUIs v7.5.0 v18 or TWoS...That wont be me for sure because I'm not familiar with Sp.Rec. mod/s... |
Vecko: Tried; Journal file (exe) works from exterior (running in the folder).
The problem persists in the main menu of the game. Many thanks! Fitzcarraldo :salute: |
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Hi vudriga
I have no problem with TWOS updates with speech recognition. Peter |
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Hi Vecko
No, I did not make any changes for the modded SH5 only for SH4 speech IIRC. I did the mods speech test that is all. If you are using a low quality microphone that can also cause ctd's as I have found previously in budget headsets, the speech engine does not define what is being said correctly and interprets it as something else thus causing a ctd. I stopped using my second headset with SH5 because of ctd's I saved up and am now using a top of the range Sennheiser PC363d headset as I also wanted to use it with Blu ray films and music. The microphone response has a much higher sensitivity from the Windows speech test showing a much higher gain than on either of the two previous headsets I have owned. Peter |
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Hi Vecko
Nothing in the instruction I can see says anything about making any file changes. There are 2 versions. Speech Recognition for SH5 – v1.4 - by skwas Speech Recognition for SH5 - v1.4 - MiTon's Edition v0.4 - english I am using the English version. Peter |
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As I used speakers instead of headphones, certain commands could loop due to the crew repeating back confirmation of the command which had interesting consequences due to delay such as heading 123 would repeat as 23 and then 3 and so forth. Using cardinal directions such as East-southeast instead of 112 degrees solved the problem. Another thing that had me looking for a crewman to kill was when they thought it might be a good idea to fire your last torpedo off into a perfectly empty ocean! I solved this by changing the words "los" and "fire" in the scripts to two of my dogs names. That way, yelling one of the names would fire the torpedo and have that dog running to you just in time to celebrate the kill if you were lucky and hit the target. There are about 100 pages of commands available so it is best to just use those that are required for basic operations as in real life and don't use any that cause instability or CTD's. Speech recognition used correctly adds a huge amount of ambiance to the game so it is well worth the effort to get it working correctly. |
Great update nº 13.
Thanks |
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Welcome aboard!
JBL083!:Kaleun_Salute:
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Welcome to SubSim JBL083 :sunny:
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1 important thing for newbies. Don't alt-tab sh5.
With TWOS 2 situations can happen when you alt-tab: 1) if you are surfaced while alt-tab, CO2 will not be calculated after your submerge (until you restart the game) 2) if you are submerged while alt-tab, deck crew will not render (until you restart the game) (this is only visual issue, crew will be working at deck even when its rendered in sub..) For fix, just emerge, wait till no contact will be visible around you by deck crew, go to map room, save and restart the game and you'll be ok. !!! NEVER overwrite your save games !!!! - always delete previous version of save before you save over it, or the save will collide (this is UBI-issue as everything in SH5). And keep more history saves for cases of problems with one.. |
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