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-   -   The Wolves of Steel: Bugs, glitches and issues thread (https://www.subsim.com/radioroom/showthread.php?t=238315)

linuswue 10-07-18 05:36 AM

I installed Silent Hunter 5 Gold Edition via Uplay. Afterwards i startet the game once and then installed the Wolves of Steel MOD. I did it step by step like in the install instructions. Everything went fine and i get no errors. But now when i start a game i have some message windows in front. There is no chance to close them. And ingame i have a big black quarter in the left front. What can i do to fix this? Thanks for your help.

I run WIN 10 on a up to date Notebook
https://www.bilder-upload.eu/upload/...1538908542.jpg
https://www.bilder-upload.eu/upload/...1538908583.jpg

vdr1981 10-07-18 06:21 AM

Quote:

Originally Posted by linuswue (Post 2571650)
I installed Silent Hunter 5 Gold Edition via Uplay. Afterwards i startet the game once and then installed the Wolves of Steel MOD. I did it step by step like in the install instructions. Everything went fine and i get no errors. But now when i start a game i have some message windows in front. There is no chance to close them. And ingame i have a big black quarter in the left front. What can i do to fix this? Thanks for your help.

I run WIN 10 on a up to date Notebook

Install location?
Optional mods? (screenshot)
DO you have full administration rights over your game and install location?

linuswue 10-07-18 06:24 AM

Install location was chosen by uplay
C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Silent Hunter 5

No optional Mods an i have Admin rights

Edit: I uninstall SH5 remove the WOS files and reinstalled everything. No it works. Thanks for your help.

vdr1981 10-07-18 06:35 AM

Quote:

Originally Posted by linuswue (Post 2571657)
Install location was chosen by uplay
C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Silent Hunter 5

No optional Mods an i have Admin rights

Edit: I uninstall SH5 remove the WOS files and reinstalled everything. No it works. Thanks for your help.

Simple as that...:salute: Happy hunting!

Ashikaga 10-07-18 09:04 AM

Had to disable the interior food stocks mod.

My camera got stuck in the strangest places making the game unplayable.

Now everything works properly again (for now).

Mod List :

http://img.photobucket.com/albums/v2...ps9r5tadry.jpg

Thanks Vecko and the Berbster and others for your advice.



:Kaleun_Salute:

Fifi 10-09-18 12:00 PM

Just run into a bug.

Ordered directly my watch officer to man the Flak, but strangely the Flak was moving without the guy...
I had the little icon top right though.
2 swordfish attacked me, and the Flak was ineffective !
Not to say the result...
I had the correct flak icons enabled for fire frei and attack all aircrafts.

Also from some time now, when i can see the Flak man, he is standing crouched with the gun aiming vertically :o even with no contacts.

It’s a new sub VIIB, with stock Flak (not the twin) at the rear of conning tower.

vdr1981 10-09-18 02:33 PM

Quote:

Originally Posted by Fifi (Post 2571922)
Just run into a bug.

Ordered directly my watch officer to man the Flak, but strangely the Flak was moving without the guy...
I had the little icon top right though.
2 swordfish attacked me, and the Flak was ineffective !
Not to say the result...
I had the correct flak icons enabled for fire frei and attack all aircrafts.

Also from some time now, when i can see the Flak man, he is standing crouched with the gun aiming vertically :o even with no contacts.

It’s a new sub VIIB, with stock Flak (not the twin) at the rear of conning tower.

Yes, I'm aware of that. This will happen in general if Battle stations level 2 is enabled. Other alternative is to lose your AA defense every time small wave splashes your deck. :) Not very useful if you're under attack, you'll have to agree. To "holster" your deck/AA guns, enable/disable "BattleStations Level 2" crew state from your watch officer command menu...

ouPhrontis 10-13-18 10:46 AM

Wish I'd mentioned this before the latest build was pushed:

Typo on the Enigma decoding quick guide; s/curent/current

vdr1981 10-13-18 11:28 AM

Quote:

Originally Posted by ouPhrontis (Post 2572382)
Wish I'd mentioned this before the latest build was pushed:

Typo on the Enigma decoding quick guide; s/curent/current

What?! Someone actually reads those manuals? :D

I don't own right now any program for editing already existing PDF files, sorry. Maybe in the future...:yep:

ouPhrontis 10-13-18 01:23 PM

Quote:

Originally Posted by vdr1981 (Post 2572395)
What?! Someone actually reads those manuals? :D

I don't own right now any program for editing already existing PDF files, sorry. Maybe in the future...:yep:

Ah not the .pdf, but in-game within the Kenngruppenbuch.

vdr1981 10-13-18 02:47 PM

Quote:

Originally Posted by ouPhrontis (Post 2572408)
Ah not the .pdf, but in-game within the Kenngruppenbuch.

Screenshoot?

ouPhrontis 10-13-18 03:04 PM

Quote:

Originally Posted by vdr1981 (Post 2572424)
Screenshoot?

https://i.imgur.com/5pNkeNS.jpg

vdr1981 10-13-18 03:13 PM

Rgr that,thanks...

ouPhrontis 10-13-18 03:55 PM

Quote:

Originally Posted by vdr1981 (Post 2572433)
Rgr that,thanks...

No problem, thank you for the hard work you put in by the way. Typos being low-hanging fruit to point out, but anything to help make a great megamod just a touch better.

Cheers!

Ashikaga 10-13-18 04:03 PM

Well I found a typing error in an enigma message too
hahahaha

LesBaker 10-14-18 08:58 AM

Hi Vecko,
there's still a problem with the South African flags.

The 1928 South African flag


http://www.subsim.com/radioroom/pict...pictureid=9924


Was only used by ground forces until 1951.


Merchant Shipping used the 1912 ensign, until 1951 then used the 1928 flag


http://www.subsim.com/radioroom/pict...pictureid=9925


South African Naval Forces used the British Ensign.


http://www.subsim.com/radioroom/pict...pictureid=9923


Until 1946 when they then used the South African ensign.


http://www.subsim.com/radioroom/pict...pictureid=9926


Hope this clarifies it for you.

Les

vdr1981 10-14-18 09:13 AM

Quote:

Originally Posted by LesBaker (Post 2572513)

Hope this clarifies it for you.

Les

Thanks, I'll keep that in mind for the next update...:yep::salute:

gap 10-14-18 11:13 AM

Quote:

Originally Posted by LesBaker (Post 2572513)
Merchant Shipping used the 1912 ensign, until 1951 then used the 1928 flag


http://www.subsim.com/radioroom/pict...pictureid=9925


South African Naval Forces used the British Ensign.


http://www.subsim.com/radioroom/pict...pictureid=9923

:up:

Oby 10-17-18 04:54 PM

Was playing little with damage model and noticed small error in NSS_Uboat7b.upcge.



Type VIIB has crew exposure set to 0. (CrewExposure=0.) in her .upcg file for propulsion room. It should be something like 0.1 or 0.2 and further down, there are two instances(artillery room and flak room) set to value 2, which is to much. Must be between 0 and 1, preferably 0.1(vanilla) or 0.2.


BTW great mod compilation, easy installation, great support, manuals...Really good work.



:salute:

vdr1981 10-18-18 01:51 AM

Quote:

Originally Posted by Oby (Post 2572975)

Type VIIB has crew exposure set to 0. (CrewExposure=0.) in her .upcg file for propulsion room. It should be something like 0.1 or 0.2 and further down, there are two instances(artillery room and flak room) set to value 2, which is to much. Must be between 0 and 1, preferably 0.1(vanilla) or 0.2.


BTW great mod compilation, easy installation, great support, manuals...Really good work.
:salute:

Thanks...It will be fixed. :yep::salute:


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