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-   -   Enigma: Rising Tide (gold edition) (https://www.subsim.com/radioroom/showthread.php?t=100149)

Mechman 07-04-07 12:17 AM

Enigma wasn't a sim, but it didn't need to be. Just like Counter strike is about action at the cost of realism, Enigma was about action rather than sim. If they'd ahd the money, they could have rivaled silent hunter, but they didn't so they did the best they could. The game was great at what it tried to do, and greater things were supposed to come, but sometimes life craps on your dreams. I would've loved to see the second enigma, of the multiplayer component, or the great lakes game, but they ran out of steam before they got to them. You can't blame them for not being able to make a million dollar game on a shoestring budget.

I personally have no doubt that if they'd had the money and the backing, right now we'd all be splitting our time between silent hunter 4 and Enigma 2: more rising tides.

Just think, the cold war, but with the germans winning world war 1 and a 3 way split at the end of world war 2........mmmmmmmm....alternate history.

Reaves 07-04-07 01:13 AM

The alternate history was actually pretty good. The story was well written and believable imo.

http://img.photobucket.com/albums/v6...2/enlist-3.jpg

TheSatyr 07-07-07 11:38 AM

ERT was ok for it's time,but my biggest beef was that they upped the difficulty on every patch. When it first came out,the campaigns were challenging but doable for me. After the final patch,I couldn't complete a single campaign no matter how many times I tried,so I ended up tossing the game. What ERT needed was scalable difficulty levels.

I do know people who will never buy another game developed by any of the tesseraction crew though. They felt lied to and betrayed over the whole multiplayer fiasco. They kept being told that multiplayer was just around the corner,but as we all know it never happened.

As for me,I bought it for the single player alternate history timeline,but I certainly understand those who felt screwed over by the lack of MP they felt they had been promised.

Camaero 07-07-07 03:31 PM

ERT is what got me into sub sims! The alternate history was awesome and I had a blast in that game. It came out at a perfect time for me. As I mentioned on the SubSim Almanac thread, I enjoyed reading East's story and what he went through just to get ERT made. I guess enjoyed is the wrong word though, more like shocked! It's just not right at all. :o I would have absolutely loved multiplayer but unfortunately it never came to be.

Anyway, some of the people in this thread should be slapped. No class at all.

rascal101 07-07-07 09:49 PM

Are people still playing this
 
If some one trys to give you rhis game, do not except it, it is crap

Quote:

Originally Posted by Bonfleck
Enigma, imho is the most ridiculous submarine game ever :down:. I'd rather go to a goodwill store and find a commodore 64 and a copy of silent service than waste a minute on enigma.


rascal101 07-07-07 09:53 PM

Actually that was a little unfair, the concept was great and ould have been interesting, but the developers never delivered or followed through, there were bugs that never got fixed etc etc

Where have we heard that before

Quote:

Originally Posted by rascal101
If some one trys to give you rhis game, do not except it, it is crap

Quote:

Originally Posted by Bonfleck
Enigma, imho is the most ridiculous submarine game ever :down:. I'd rather go to a goodwill store and find a commodore 64 and a copy of silent service than waste a minute on enigma.



em2nought 07-07-07 09:54 PM

Quote:

Originally Posted by EAST
We have non-starforce versions being sold in Europe now and in January in Australia. Hopefully we'll be able to release a starforce free version here - or a patch.

Missed this the first time I saw this thread. Did a starforce free version ever happen in North America? Liked ERT, but HATED starforce.

moose1am 07-08-07 09:03 AM

Well said. It's programming like this that makes the Maytag Repair man have to work overtime.

It's a game and not a very good one at that. It's in no way what I would call a sim.

There was more hype on this game that what was delivered in the copy that I purchased.


Quote:

Originally Posted by Bonfleck
Enigma, imho is the most ridiculous submarine game ever :down:. I'd rather go to a goodwill store and find a commodore 64 and a copy of silent service than waste a minute on enigma.


TwistedFemur 07-08-07 12:16 PM

E:RT

Ehh better to eat some cheetos and watch porn :dead:

TwistedFemur 07-08-07 12:19 PM

Quote:

Originally Posted by moose1am
Well said. It's programming like this that makes the Maytag Repair man have to work overtime.

It's a game and not a very good one at that. It's in no way what I would call a sim.

There was more hype on this game that what was delivered in the copy that I purchased.


Quote:

Originally Posted by Bonfleck
Enigma, imho is the most ridiculous submarine game ever :down:. I'd rather go to a goodwill store and find a commodore 64 and a copy of silent service than waste a minute on enigma.



Maytag belongs to whirlpool now and they moved the plant to mexico or asia OSSLT is't not in the U.S. anymore

EAST 07-09-07 12:58 PM

As always, nice to see the trolls out in force; rascal101, moose1am, twistedfemur...

Lets be clear, there are no serious bugs in Enigma, if you actually have information on one (on a legitimate version running from an original disk), you should send it in or post it. There are starforce issues, but no crash bugs, no lockups. If you keep your drivers up to date, turn your audio hardware acceleration to basic and turn your anti-virus off while playing, even starforce won't cause you trouble...ok, if you have a LITE-ON drive it wont work, but heh...buy cheap, get cheap.

We have a patch put together for North America that will patch all versions to no-cd check & no-starforce, we haven't finished all the legal wrangling to release it yet however. I can tell you we will be using a "ransom" model to release it when we do.

Just a thought for the knuckleheads out there, if you'd like to see Enigma be a better game, post some suggestions. After all, even the "hardcore sim players against Enigma" contribute.

Why? Because there is another Enigma coming. You'll read it first at SUBSIM. (And deepsix-online.com)

--East

Mechman 07-09-07 01:41 PM

I'm personally looking forward to whateve sequels may come, as the alternate history and varied gameplay just aren't matched by any other game.

minsc_tdp 07-09-07 06:24 PM

As a fan of ERT, I'd like to make one suggestion: Re-think your website approach. I always found the sites completely un-navigable and painful to visit. Consider having one site for all Enigma stuff, a basic HTML approach, a simple text-based navigation menu, with any multi-media stuff as clearly separate downloadable content. I just visited the deepsix-online and was completely disoriented. I wasn't sure what to click, and when I did click and something happened, it confused me even more... a very strangely designed website.

EAST 07-10-07 12:39 AM

noted (in agreement).

Mechman 07-10-07 12:52 AM

Also, don't skimp on the cheap freebies on the site, i.e. wallpapers, movies, crap like that. Never underestimate the amount of goodwill generated by a high-res render with some FX slapped on it.


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