vdr1981 |
03-18-16 05:40 PM |
Quote:
Originally Posted by palmic
(Post 2390604)
One more hint, i expect you know about it, but i have to note it anyway, as i watch a lot of documentaries about uboats and read some books about aces...
The best depth to not be heard by DD's for sub was always near surface. Hydrophones and Asdic are able to hear most effectively if you are deep.
Great strategy in convoy attacks was sneaking in periscope depth because DDs was unable to hear anything so closely to surface.
In TWOS right now you are always much better heard near of surface (with exception if you are fully emerged, than you are not heard at all)
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Well, not really but it will take to much time to explain SH AI logic...In short , historical facts and data are sometimes pretty much useless when it comes to SH games, because if you set historically accurate performances and sensors there is a strong possibility that resulting AI behavior will be really "strange"...
Sometimes you need to use "wrong" settings in order to simulate correct AI behaviour.
Anyway, you should take a good read in IRAI thread and you may understand why some things just have to be as they are in SH games...:yep:
Small example...We can make your sub "invisible" while near the surface but that would probably result in uninterested and passive escorts who do not care about the sub present in the area ect...There are number of examples like this in all SH games and especially in SH5.
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