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mel24 05-08-15 04:21 PM

JSGME
 
I was using New UI T D C 7-4-2 main mod when the srat game button would not work

THEBERBSTER 05-08-15 05:54 PM

Hi Mel

By start game what do you mean?

You cannot "Load Game" from the Main Menu?

Start a "Autosave In Game"?

Have you started a "New Career"?

Use my tutorial post #9 to post your mod list.

Have you tried disabling all your mods.

Staring a "New Career" with a different name and seeing if the stock game will start?

Peter

mel24 05-10-15 05:26 AM

JSGME
 
Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\MODS]

Environment 11MOD
MightyFine Crew Mod 1.2.1 Alt w beards
German U-Boat Crew Language Pack
Stormys DBSM SH5 v1.3 Basemod
Hi The game is running fine using the above mods.It also runs fine with no mods.
Mods that caused CTD are open horizons II v2.5 and new ui'stdc7.4.2 by the dark wraith.
As previously mentioned I intend when I have the time to start from scratch and formulate a new mod list which I would like you to look at and approve prior to my installing it if that is ok?
Regards Mel

THEBERBSTER 05-10-15 02:54 PM

Hi Mel

Unfortunately as much as I love this mod I cannot use it due to ctd's.

Stormys DBSM SH5 v1.3 Basemod

TDWs NewUi 7-4-2 with OHII should not be a problem.

You might also consider replacing this 5 year old mod.

Environment 11MOD

With Dynamic Environments v2.9

Post #119 See All 28 Mods In Dynamic Environment v2.9 SH5 + New Additions

Peter

mel24 05-11-15 07:44 AM

JSGME
 
Proposed mod list
steel vikings interior mod v1.2(*)
" " " "patch v1.2.2
Dynamic environment SH5v2.9
" " 3b enhanced visibility high
" " v2.9 no underwater impurity patch
" " 4a
" " 6
" " 7
" " 8b
" " 10.1
" " 11.a.1
Water reflections intensity varied by available sunlight by the dark wraith
SH5 7A conning fix
Equipment upgrade fix v1.4 by th beast
" " " " patch1
" " " " " hotfix
" " " " " (available by date)v9 sober
EUF Uboat fix v0 0 3 by the beast
mighty fine crew mod 1.2.1 alt faces
FX update 0 0 2 2 by the dark wraith
" " " torpedoes modified for torpedoe failure patches
" " " stock torps " " " " "
FXU 0 0 2 2 ship zon files
German uboat crew language pack
New UI's TDC 7-4-2 by the dark wraith
IRAI 0 0 41 " "
REM by xrunder the beast 1.2
" " " " " 9 no hyd on surface new ui's IRAI compatible
Open horizons ii v2.5
Sobers OH 2.5 Kiel Lite mod v4 SH5
Shallow waters voice be gone
To b e installed in the above order.Would this work ok?
Do I need to install TDW's generic file patcher/
Regards Mel

THEBERBSTER 05-11-15 02:13 PM

Hi Mel

This is ok
FX update 0 0 2 2 by the dark wraith
" " " torpedoes modified for torpedoe failure patches

Do not use this as you you are already using the above patch.
" " " stock torps " " " " "

Quote > Do I need to install TDW's generic file patcher/

Yes, see my tutorial post #2 for correctly installing.

Add this mod after 7-4-2

Manos Scopes – patch for 16x9

To be used with TDW’s NewUI mod other resolutions available.


Peter

mel24 05-11-15 03:29 PM

JSGME
 
Thanks
Will install these when I have enough time.Once again thanks for all your help.
Regards Mel

THEBERBSTER 05-11-15 06:59 PM

Hi Mel

See my tutorial post #9

This will show you how to post your mod list to your Subsim post.

Peter

mel24 05-13-15 08:49 AM

JSGME
 
Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\MODS]

SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.2 Patch
DynEnv v2.9 - 1. Main Mod
DynEnv v2.9 - 3.b Enhanced Visibility (high)
DynEnv v2.9 - No Underwater Impurity Patch
DynEnv v2.9 - 4.a Camera Filters - Realistic Colors
DynEnv v2.9 - 6. Sleet for Winter Campaigns
DynEnv v2.9 - 7. Clear Water Surface
DynEnv v2.9 - 8.b Wave Mechanics - Gale
DynEnv v2.9 - 10.I Seafloor (high resolution)
DynEnv v2.9 - 11.a.I Sea Plants - Atlantic Kelp Forests (high resolution)
Water reflections intensity varied by available sunlight by TheDarkWraith
SH5_7A_Conning_Fix
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober
EUF_UBoat_FX_v0_0_5_ byTheBeast
MightyFine Crew Mod 1.2.1 Alt w beards
FX_Update_0_0_22_ByTheDarkWraith
FX_Update_0_0_22__Stock_Torpedoes (modified for torpedoes failure patches)
FXU_0_0_22_Ship zon Files v2
German U-Boat Crew Language Pack
NewUIs_TDC_7_4_2_ByTheDarkWraith
NewUIs_TDC_7_4_2_WWIIInterface_by_naights
IRAI_0_0_41_ByTheDarkWraith
R.E.M_by_Xrundel_TheBeast_1.2
R.E.M_by_Xrundel_TheBeast_1.2 - no hyd on surface - NewUIs-IRAI compatible
OPEN HORIZONS II v2.5
sobers OH2.5 Kiel Lite mod V4 SH5
Shallow Waters Voice Be Gone
Hi Peter
mods installed as above Open horizons appears on heading to main menu but no extra campaigns any idea why?
Regards Mel
SH5 seems to be working ok otherwise.

THEBERBSTER 05-13-15 02:21 PM

Hi Mel

FX_Update_0_0_22_ByTheDarkWraith

You are using the wrong patch.
FX_Update_0_0_22__Stock_Torpedoes (modified for torpedoes failure patches)

Notice that it says Stock_Torpedoes.

You have TDW's NewUI so it cannot be Stock.

You used folder 5 but you need to replace this with folder 3.

Regarding Open Horizons check out my tutorial post #64.

All missions are date controlled.

You will not see the next mission until that date appears.

Peter

mel24 05-13-15 05:16 PM

JSGME
 
Thanks Peter will change the patch.
Not sure what TGW'S generic file patcher does and how I use it.
Could you explain please?
Regards Mel

THEBERBSTER 05-13-15 06:13 PM

Hi Mel

The Generic File Patcher (GFP) basically fixes the problems in SH5 and also adds a few game play functions as well.

My Tutorial Post #2 will show you how to install the GFP.

Post #3 will show you how to make changes and run the GFP as an administrator.

Post #56 will give you an illustrated basic + set up.

Post #41 will show you how to change the map colours.

Installing TDW's Options File Editor Viewer (OFEV) allows you to personalize many of the settings. Tutorial post #6.

For example making a change in both the GFP and in the OFEV adds a new icon that allows you to be able to go to Decks Awash. Tutorial Post #40

Peter

mel24 05-16-15 05:32 PM

JSGME
 
Hi Peter
Changed to right patch everything fine.Thanks again.
Next job Generic File Patcher.
Regards Mel

mel24 05-20-15 09:14 AM

JSGME and Generic file patcher
 
Hi Peter
Installed GFP and set up as per your post 56 but when I ask for depth under keel I get a CTD.
Any ideas why?
Regards Mel

THEBERBSTER 05-20-15 03:07 PM

Hi Mel

Where are you going to for depth under keel?

You can either use the icon, bottom left corner.

You can ask the Navigator by selecting the Depth Under Keel icon.


http://i59.tinypic.com/66i7w7.jpg

I cannot see anything in the the GFP that would cause your ctd.

I am using the GFP and have never had this problem.

The only problem that I am aware of is sometimes you get the pings and no verbal response.

Have you tested Depth Under Keel in a Historic Mission?

Do you get a ctd every time?.

Peter


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