Hi Brocky,
You can buy the cd version from Amazon for £5.37 !! and save all the heartache trying to get the steam version working. Les |
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In properly modded SH5 almost nothing is in "sorry state" and ,optionally, simulation elements are more prominent than in any previous SH title... However, even simplistic game/mod installation ,like SH5+TWoS actually is, requires certain minimum of computer perspicacity and a bit of reading. Without this "minimum", comment like your are inevitable. Anyway, lucky for you that SH3 is still very much alive and kicking (not so sure about SH2 though...) Quote:
Please forgive me , but this whole story reminds me of this one :O:... https://www.youtube.com/watch?v=djALjaTAqek NHF :subsim: |
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Welcome and give it the last chance with The Wolves of Steel AKA TWOS :) I hated ubisoft for how they broke SH5 for several years till november 2015 when i tried TWOS. You just need to have non-steam version of the game, update it to 1.2 by patch and install this mod by the first post on first page of this thread. Its about 10-15 minutes for countless hours of huge fun. :woot: Before i played moded SH4 and even before, i played vanilla SH3 and i can say this TWOS SH5 is best SH which we ever had. Most realistic ww2 sub sim. Its just not like when you start to play some modern game, where everything leads you how to play, you need to learn what to do and unfortunately sometimes even what not to do, because UBIsoft did vanilla state very bad and some bugs will be there forever, no mather its moded or not. But you can avoid that, its just about such a things like not saving under water, not overwriting savegame (delete it manualy and then you can save with the same name and so..). Everything is on the first page. When i started to play this, i was not sure i want to learn such a things, but i did in few days and i can say i have much more fun, then i had with sh3 now. Just give it a chance :) |
I have some issues:
1) Does these buttons work? http://i76.fastpic.ru/big/2016/0304/...8638cab2ac.jpg 2) Smoke of other ships works for me like this. Its small, then larger, larger and then it disappear. All over again. Can it be fixed? http://i74.fastpic.ru/big/2016/0304/...d82ea0299a.jpg 3) I have gleaming white lines-artefacts in the sea. They can be seen particularly well at night. Can it be fixed? http://i73.fastpic.ru/big/2016/0304/...69d6663e2c.jpg 4) Too bright trace of the ships at night. http://i74.fastpic.ru/big/2016/0304/...97a610aa08.jpg 5) I saw a half-sunken ship near the port. I saw the burning places at sea. I saw thick smoke that appear and disappear. Have anyone else this bugs? 6) Can i alt+tab the game? Cause in SH4 alt+tab leads to serious problems. |
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To Brocky: If you still need a Non-Steam SH-5 is not necessary to take DVD disc - you can buy the download version of the "Gold Edition" here: http://gamersgate.com/ (I myself bought here) Is the patch with TDW_GenericPatcher without any problems. I also want to ask a question about U-Flak: will it be possible to remove the two torpedoes lying on the floor (and below) in the torpedo room for more authenticity? Two torpedo-men can leave, they will simulate additional Flak shooters on the boat :). |
to Warham: I do alt tab, because sometimes i need to, particularly because you cant save in the middle of patrol mission (patrol some circle somewhere), because its lost after reload.
But it leads to some non-critical issues, like Co2 is not counting, you can have some ambient sound stacked (like outside rain sound) even in hydrophone and so... But you can fix it by valid save at surface without any company around.. Its definitely nothing serious.. BTW i found the best way how to alt tab is to submerge, wait for some Co2 raise, got to control room, pause the game and then its perfect time to alt-tab. I haven't found any issue this way. i even hybernate my system if i cant quit game because of patrol mission.. |
just pause game and the alt-tab. works too
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Welcome to SubSim Brocky :sunny:
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Thanks for answers. If I see another half-sunken ship or fire in the water i will make screenshot.
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Expect another update this evening with a few fixes and additions and I that would be it for some time. I promise...:D
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Hi Guys. cpl questions for install. Waiting for the last update:)
Saw that Option file view editor now should point to last menu.txt in the mod. I always had that to last menu.txt in the game, and it has always worked. Thinking how jsgme works means I must have edited with mods installed then? I dont think I did. And shouldn t it really point to last menu.txt in real navigation? This has always puzzled me a bit. Like it shouldnt work ,but it does. I changed just cpl of things like hiding menu bars and something else. Maybe those doesn t do changes to menu.txt. Updating from 03 to 05 and savegames won t work I understood. SInce I don t think I deserve the joy of doing danzig scapa etc again ...is there a way to cheat? I see I have 9 promotion points 500 000 something tons and three unique ships sunk. I m familiar with tweaking macroobjectives earlier and if Im correct finish them wasn t really crusial. The stuff that gives new sub is important. My crew experience is also nice + a few prom points. I can cheat myself some stuff by setting upgrade cost to zero also . ( don t remember where that file was) Are we using the old 168 patcher still? I seem to remember there were a couple lines to add for some changes. Are those already modded? manual diveplanes and max dive depths I think. |
MOD Real torpedo menu paint scheme (in interier also) and German, Italian flags for ships HD (more in Readme file into archive).
Images: Torpedoes Menu: http://postimg.org/image/wkw6u49ux/ Torpedoes Manual: http://postimg.org/image/rjossr2eh/ Torpedoes Interier: http://postimg.org/image/bui96aacp/ http://postimg.org/image/4fsxdwoh5/ Flags: http://postimg.org/image/gpby4k8o9/ |
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