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-   -   [WIP] silentmichal's new interior mod (https://www.subsim.com/radioroom/showthread.php?t=200862)

silentmichal 08-30-13 03:34 AM

Yeah... In few days I'm going to confirm that are new animations possible. If yes, I'll add new crew to dinning place. If no... we'll have to wait...

Captain73 08-31-13 03:34 AM

Quote:

Originally Posted by silentmichal (Post 2107285)
I don't know what should I place in red frame: more and more salamis, bananas or meat? Or sth new? Please tell me...

I think you need to add:
Kitchen (galley) and the torpedo room - boxes of canned food (fruit, bread)
Compartment for sailors - salami
Command room - bananas....

Feuer Frei! 08-31-13 04:27 AM

Quote:

Originally Posted by silentmichal (Post 2107285)
I don't know what should I place in red frame: more and more salamis, bananas or meat? Or sth new? Please tell me...

http://www.uboat.net/men/foodstuffs.htm

Gammel 08-31-13 05:41 AM

will the food decrease and change look on longer patrols?
Someone managed that in sh3 in it was very cool.
He somehow made it linking it with the fuel state iirc.

if this isn't possible (i know its probably hard to to) i'd vote against more food.

gap 08-31-13 10:49 AM

Quote:

Originally Posted by silentmichal (Post 2107285)
Hi everyone :salute:!


I have great news! I bought new graphics card, GTX 650 Ti BOOST OC :woot:. That means I can still mod SH5 game :D!!!

:yeah: :woot:

silentmichal 08-31-13 03:46 PM

Quote:

Originally Posted by Gammel (Post 2108109)
will the food decrease and change look on longer patrols?
Someone managed that in sh3 in it was very cool.
He somehow made it linking it with the fuel state iirc.

if this isn't possible (i know its probably hard to to) i'd vote against more food.


Can you give me link to this interior mod? I'd like to see it...

Gammel 08-31-13 06:11 PM

Quote:

Originally Posted by silentmichal (Post 2108323)
Can you give me link to this interior mod? I'd like to see it...

i found it.
Diving Ducks openhatch mod:
http://www.subsim.com/radioroom/showthread.php?t=159772

Gammel 08-31-13 06:18 PM

Here is a working dl link for the SH3 mod with vanishing food:
http://www.silenthuntermods.com/foru...hp?topic=274.0

I know you can do it :up:

silentmichal 08-31-13 06:48 PM

Quote:

Originally Posted by Gammel (Post 2108364)
i found it.
Diving Ducks openhatch mod

Well done :yeah:. Tomorrow I'll analyze this files :).

Fifi 08-31-13 08:12 PM

Awesome project! The food vanishing with time sounds great for your mod Michal :yeah:

arnahud2 09-01-13 06:54 AM

Quote:

Originally Posted by Fifi (Post 2108411)
Awesome project! The food vanishing with time sounds great for your mod Michal :yeah:

For sure !!!!

silentmichal 09-01-13 07:46 AM

GOLD TIMES for SH5!!!
 
Hi :salute:!

I have GREAT NEWS :cool:!!! I discovered that vanishing food in boat IS POSSIBLE and I made it :rock:! One salami in QR1 vanished after ~ 5 minutes... I promise in future I'll make all food vanishing in different time intervals (for eg. 1st salami will disappear after 1 hour, 2nd after 6 hours etc. I'm going to use the same time intervals as DivingDusk used.).

Now I'm going to check are new animations in SH5 possible. It's important, because if yes, I'll add new crew :yep:.


Best regards, Michael :yeah:.

chun 09-01-13 07:52 AM

:woot:

volodya61 09-01-13 08:57 AM

Quote:

Originally Posted by silentmichal (Post 2108561)
Hi :salute:!

I have GREAT NEWS :cool:!!! I discovered that vanishing food in boat IS POSSIBLE and I made it :rock:! One salami in QR1 vanished after ~ 5 minutes... I promise in future I'll make all food vanishing in different time intervals (for eg. 1st salami will disappear after 1 hour, 2nd after 6 hours etc. I'm going to use the same time intervals as DivingDusk used.).

Now I'm going to check are new animations in SH5 possible. It's important, because if yes, I'll add new crew :yep:.


Best regards, Michael :yeah:.

Yeah, that's really great news Michal :yeah:

Gammel 09-01-13 10:06 AM

wow that was fast! :o

Great news!!


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