I downloaded a copy, so it shouldn't get lost. Also having it here at SubSim helps.
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Thanks - I was looking for the 'like' button Sailor Steve - just kidding :) Subsim is too cool for that kind of thing anyway!
Happy Hunting! Art |
Has anyone done any modding of SHCE with these tools lately? |
Not as far as I know. Kim said he has no interest in doing any more with SHCE. Can't blame him for that, he worked hard on all his various tools for SHCE & SH4.
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I didn't know that Kim did any work for Sh4, can you elaborate a bit more please Art? :)
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Kim made a patrol report generator that got the data from the various game files to produce a patrol report for the Pacific Thunder Campaign.
Your name, rank, boat, mission, weather, # torpedoes fired including results of ships sunk, dud, miss, hit. Also all commands & warnings so the skipper could reconstruct a patrol report from the data at the end of their patrol. Along with the Patrol Report Generator he made TBox which could select the patrol zone, change the boat name, the date of departure, etc. This TBox was specific to another set of files made by another member which re-made the campaign layers to be historically accurate, for example all special missions were the missions actually conducted during the War. 99% of all forward bases were also created along with appropriate traffic. These campaign layers came with a license that they be destroyed when no longer in use - probably when the member left the PTC. They were heavily researched and well made. They were called the "Cycles mod". Too bad the creator licensed it like that. I really liked the Cycles mod and with a random number generator and an XL doc to select the mission, a single person could have their own little realistic campaign. As you know, the game selects what mission you get by the ID number of the mission so Kim's TBox selected missions using missions from the Cycles mod. (cycles mod was so name because there were 15 cycles of three months each to complete the war from Dec 7th 41 - Aug 15, 1945). So, that's the big picture. TBox set up the assigned patrol and after the mission was conducted the Report generator gathered data for the patrol report. Pretty cool. Art |
I looked at some of the files in the zip, but they are all greek to me. |
Almost - very close but it didn't happen. Too bad
Happy Hunting! |
Wow, that was again excellent work by Kim :rock:
Sad that those revised PTC campaigns weren't released publically :dead: |
I wonder if the code for the APR-1 radar detector ever made it into Silent Hunter 1 or they ditched the whole thing? :salute:
ChristopherT |
Many people have asked that question ..... I 'think' the code is in. I recall hearing a few things I never heard before in SHCE but I don't exactly remember.
I've sunk more hours into patrolling with SHCE than I care to admit but slowed down to one patrol a month when I joined the PTC in Feb 2002 and we switched to SH4 about a year after SH4 stabilized with 1.4 - 1.5.... and what I heard was before that. GoldWave will play all the sound files. Whatever I heard was before 2002 and I only heard it once or twice so I can't say for sure.... lol - that's a long time ago! Happy Hunting! Art |
I use Goldwave to listen to EVP's. I suppose I could turn it loose on my SHCE folders and take a listen! :D
ChristopherT |
Jesus, last time I logged in onto SUBSIM was 03-24-2012 at 07:39 PM!
Anyway, reason for up-voting this was I recently started learning C++; and I've actually ported some NASA rocket engine code to C++ and I can do simple text input/output using that code...now I want to move onto more advanced C++ programming; and programming a SH1 CE editor would be a good test :arrgh!: |
And after several hours of banging my head on C++ code (first time reading multi-byte variables from a file on the hard drive); I have this output:
Code:
********************************************************* Code:
Variable Name Offset from Block Start (Calc) |
Produced a file to crank out data for any sub in the game; here's a test run for slot 8.
NOTE: These are just integers; I still need to write code to output string data! Code:
********************************************************* |
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