Hi. Carriera be end in 1944?:doh:
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Welcome aboard!
seba999!:Kaleun_Salute: Forgive our belated manners!
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Here's a quick update just to iron out few things here and there...
The Wolves of Steel 1.05 - Update 01 changelog: Snapshot changes: - Remark: in v1.05 "Carriers/Airbases launch aircraft" patches are disabled because of suspicion that these are responsible for planes overspawn bug which can corrupt game saving function. You can enable these patches at you discretion and report any findings in TWoS home thread. Other tweaks: - No funny looking bandages on wounded crew. Instead, when injured, crew icon will turn red... - Few tuning tweaks in Sim.cfg and Airstrike.cfg files. - Maximum displayed gameplay realism percentage for "Non-RealNav" players or for those who use optional "Wind & Smoke" addon is tuned up to 70%. This should also affect renown bonuses... - Tweaked renown values for merchants: Tankers and large troop transport ships are now significantly more valued than regular cargo ships. Added mods: - SH5_No Funny Bandages Removed mods: - Installation: 1. Extract content of the archive into your "Silent Hunter 5/MODS" folder. 2. Start JSGME and enable the update with JSGME after the main TWoS 1.05 mod, activated mods list should look like this: The Wolves of Steel 1.05 The Wolves of Steel 1.05 - Update 01 The Wolves of Steel 1.05 - Real Navigation_by TheDarkWraith *(optional mod) The Wolves of Steel 1.05 - *x* Resolution Patch *(optional mod) * Enable the update anytime with your JSGME. |
If the campaign ends in 1940?
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Sorry... when campanian is end? In year 1944? 45?
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Thanks :) my english is poor :D
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Thank for the mod update! I think is cool that you still work on this. :rock: I had some problems because I have the steam version but I found workarounds that fixed my save.
I'm now on the Atlantic Air Gap Mission and I just sank a B/S and an A/C for the first time. While looking for a convoy I was seeing Biplane aircraft in my AO. After shooting down 5, then after I found the A/C it made sense why I was seeing aircraft so far out in the Atlantic. Did planes fly from A/C before the new Update no.1?:hmm2: |
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To kill an A/C
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In that area I was doing 6-7 knots, every 2h manual hydro search @ 34m, doing 45° tacking every 4h. (Zig-Zag) While listing to the hydro, I found an unknown contact. I raced to it at 15 knots for 1h then another hydro search. This time my sonar man calls out "Merchant-mid speed-long distance" + some warships. I thought it was a merchant convoy w/ heavy escort. Lucky for me they were closing the distance and getting closer. I waited for a bit until my sonar man could give me a distance (12000m). Next I plotted an intercept, witch was only like 4-5km away. Lol when I looked through the scope and saw first the Illustrious-class aircraft carrier then the Royal Sovereign Battleship. :arrgh!: I fired 2 on each and only one hit on each. (2 duds) So the answer is be at the right place at the right time. The convoy was vary fast at 17 knots. I think I was lucky because at 17 knots you can't catch up or follow. Also watch out for the flank destroyers in the formation they came vary close to me and I was over 2000m away from the A/C. Also keep in mind the sonar man calls the A/C a Merchant!:yep: After the hits and they started sinking the whole task force was on me for 4h I was depth charged and forced to dive to 160m. Eventually I made it back to base. Don't know why it did not count for the task... a little disappointing. Just says Finished in red. If someone knows why this is please let me know:hmm2: -Gute Zeiten ! |
http://s6.postimg.org/46vwohgq9/SH5_...2_16_16_37.jpg Mega cool etheberge's "A Fistful of Emblems" mod soon with the Wolves ! :up: I've finally pursuit myself to do compatibility tweaks and files merging so from now our subs will look much better and definitely more realistic. :yep: |
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BTW. I´m using silentmichal interiors 1.2.4 and patch 1.2.4b, working fine with TWoS. No problems (CTDs, graphics, etc). Also I applied MaMa accuracy mod (for TWoS 1.04) and is working well. Many thanks and best regards. Fitzcarraldo :salute: |
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When I start a campaign in early war and go to supply officer in bunker, I can´t select any emblem (greyish option).
Regards. Fitzcarraldo :salute: |
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Anyway, try new update 02 (it is up now) and see what will happen...:yep: |
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When I go to supply officer, I obtain this: http://i1030.photobucket.com/albums/...ps0qmkwdrz.jpg No accesible options for upgrades, and then, no emblems from start with renown=0 The same was with 1.03, 1.04, etc. Never I could select an emblem for my boat. Many thanks and best regards. Fitzcarraldo :salute: |
[QUOTE=fitzcarraldo;2376014]I did the test with 1.05 with patch 2, without Real Navigation, 16:9 standard resolution. No other mods. First mission in Coastal Waters.
Never I could select an emblem for my boat. Reload Save in bunker. |
[QUOTE=KrOkOZyABrA;2376020]
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In bunker before request mission and go to the boat? I will try it. Ever I save and reload when I am in the boat bridge, inside bunker, before departure. Many thanks! Fitzcarraldo :salute: |
Can make a script for a smooth dive boat when press V? Crash dive looks perfect! In normal dive too bully feed.
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