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-   -   [REL] Trigger Maru Overhauled (https://www.subsim.com/radioroom/showthread.php?t=132330)

CaptainHaplo 04-06-08 02:33 PM

Ducimus - have you had a chance to look at/fix the issue of the disappearing NGAB (I think thats what it is). Every time I kill one it disappears as soon as it blows up/would give "she's going down" - no sink credit. I seem to recall you touched on this previously as a zone issue? I can confirm it as a "bug" - though not a major one. Thanks for the great work!

JREX53 04-06-08 02:37 PM

Able72,

The problem might be because you installed the MyMenu mod.

You probably changed the association to the speed chart because of
the mod installation.

I am running the following mods:
REL_SH4-ver15_TriggerMaru_Overhaul
TMO_Enable_Uboat
TMO_ServicePack_1_Bravo
TMO_ServicePack_2
TMO_MainLoadScreenFIX_v1.4-1.5
RSRDC_TMOv15_V371
RSRDC_V371_Patch3
ASW_6.0b_TM_Overhauled_1.5
Pacific Environments 2

I have no problem getting to the speed chart

Able72 04-06-08 02:50 PM

two questions, do you use a wide aspect ratio monitor?

and where did you find ASW_6.0b_TM_Overhauled_1.5 and what does it do?

ekempey 04-07-08 08:07 PM

Having upgraded to 1.5, and only playing with the USN so far, I decided to try out the U-Boat campaign. I downloaded the most recent U-Boat Fix and have all of the latest service packs installed of TM. I just booted up a quick mission and noticed that the ROW "free camera" mod is no longer in use. I tried forum searching both here and Ubi's forums and can't find out for the life of me if it is just me, or the camera mod was deleted by the U-Boat fix in order for it to work?

Here are the Mods I have installed (in order):

REL_SH4-ver15_TriggerMaru_Overhaul
TMO_ServicePack_1_Bravo
TMO_ServicePack_2
RSRDC_TMOv15_V371
RSRDC_V371_Patch3
TMO_Enable_Uboat_ver2
Nisgeis' Range Ring and Bearing Line Mod

I hope this question has not been answered before, and if it has, I am very sorry to waste your time.

thasaint 04-07-08 08:24 PM

it's not just you, you'll have to d/l yet another mod to have the free camera like the fleetboats...

don't remember who released the uboat camera mod, sry can't help ya more

JREX53 04-07-08 08:26 PM

I have a Samsung 19" LCD, SyncMaster 940BF, running at a resolution of
1280x1024

ASW_6.0b_TM_Overhauled_1.5 is an Air Layer Mod by AkbarGulag & Donut.
You can get it at the following link:
http://www.subsim.com/radioroom/show...ighlight=layer

ekempey 04-07-08 08:46 PM

Ok, thanks! :)

Able72 04-07-08 10:36 PM

Quote:

Originally Posted by JREX53
I have a Samsung 19" LCD, SyncMaster 940BF, running at a resolution of
1280x1024

ASW_6.0b_TM_Overhauled_1.5 is an Air Layer Mod by AkbarGulag & Donut.
You can get it at the following link:
http://www.subsim.com/radioroom/show...ighlight=layer

I think its the lack of a widescreen monitor. Same thing happened when I tried the pull down map with no other add ons. Where can I find the 'default' location in the file for the pull down speed chart?

Anyone using this on a 4x3 monitor and able to see the speed charts?

Able72 04-09-08 04:57 PM

According to this thread: http://www.subsim.com/radioroom/show...=125650&page=7

Dr. Beast said that TMO had a command to allow you to have your Weapons Officer ID targets for you.

Is this true? If so, what is the command for this?

tedhealy 04-09-08 06:11 PM

It's the last button or next to last when on the periscope tab.

Able72 04-09-08 06:27 PM

Thanks, I just added that button to my custom made menu bar using Menu Maker.

BooBooLovesAll 04-09-08 08:59 PM

Is there a list of when certain technology is available within the mod?

Just curious as to when things start becoming available at different ports.

Gracious.

schurem 04-10-08 08:37 AM

frackin zero's are KILLING me
 
Hi all,

Is there a quick and dirty way to make the planes, and especially the zero's a little less deadly? I never manage to make it under quick enough, and even if i do, they seem to carry depth charges. This does not feel very realistic, and is most definately unfun imo.

Able72 04-10-08 08:46 AM

You've seen Zero's? Where are you sailing?

Q3ark 04-10-08 08:48 AM

Quote:

Originally Posted by schurem
Hi all,

Is there a quick and dirty way to make the planes, and especially the zero's a little less deadly? I never manage to make it under quick enough, and even if i do, they seem to carry depth charges. This does not feel very realistic, and is most definately unfun imo.

They can see you whilst you are at periscope depth:o (Ducimus's evil creation, the stock ai couldn't do this:arrgh!:), and remember an air dropped bomb is going to penetrate the surface of the wter quite a ways before it goes off. If I pick up an aircraft on radar and it looks like it might be heading in my direction I always crash dive to at least 165 ft just to be safe.

As for tweaking the AI, I have no experiance with this so can't help there sorry.


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