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-   -   [REL]The Wolves of Steel - SH5 Megamod (https://www.subsim.com/radioroom/showthread.php?t=210703)

raeder 12-13-15 03:09 PM

Quote:

Originally Posted by vdr1981 (Post 2365992)
It's called DBSM Speech or something like that. It is compatible but you'll have to manually delete sh.sdlfile from it...

Works great! :cool:

Thanks vdr!!! :yeah:

Uboot1 12-13-15 03:56 PM

Quote:

Originally Posted by Kruniac (Post 2365984)
This isn't submarine warfare, and I don't have a crew to chit chat with or daily drills, logs, etc to keep me busy.

Again, I don't want to cruise across the map on x64. How do I prevent interrupts from friendlies?

Just dive for a while and click x512 or something. 2048 Work's great, zero problem but i have high end pc.

Sjizzle 12-13-15 04:06 PM

Quote:

Originally Posted by Uboot1 (Post 2366005)
Just dive for a while and click x512 or something. 2048 Work's great, zero problem but i have high end pc.


don't go more then 256 ....in TWoS documentation is say time compression 256....
doesn't matter how good is your pc SH5 will crash and will eat all your resources......

Uboot1 12-13-15 04:21 PM

Quote:

Originally Posted by Sjizzle (Post 2366008)
don't go more then 256 ....in TWoS documentation is say time compression 256....
doesn't matter how good is your pc SH5 will crash and will eat all your resources......

I don't have any problem with TC actually after more than 20 hours, only like above, when i sank netral/friendly ship. I use 2048 only on open sea (atlantic) etc. Zero problems.

Quote:

and will eat all your resources
What do you mean?

vdr1981 12-13-15 04:58 PM

Quote:

Originally Posted by Uboot1 (Post 2366015)
I don't have any problem with TC actually after more than 20 hours, only like above, when i sank netral/friendly ship. I use 2048 only on open sea (atlantic) etc. Zero problems.

What about this then?:hmm2:

Quote:

Originally Posted by Uboot1 (Post 2365844)
Awesome mod by the way, but alot of CTD.


finchOU 12-13-15 05:04 PM

Had an interesting thing happen yesterday. I'm patrolling in the Happy Times I get a "unidentified ship spotted" from my watch crew. I'm thinking it's odd because normally I'd get a "smoke on the horizon" before I get anything else. So I think it's maybe just because of the light fog. Well after I get the first call out....about 5 seconds a get an "aircraft spotted" at the same bearing. Since I don't F around with aircraft and crashdived immediately. I stopped around 30 meters and did a sound check.....and to my surprise there was no sound contact. proceed to periscope depth to look around. I'm surprised to see about 8 unidentified aircraft flying in formation. Well I figure they are not trying to attack me....so i surface at all stop. My crew then calls out both a contact and an aircraft spotted in the same direction of the aircraft. It's obvious they are one and the same thing they are talking about. Just weird!!! They ended up coming back in front of my bow at long range. Two of them end up colliding.

Sjizzle 12-14-15 01:41 AM

Quote:

Originally Posted by Uboot1 (Post 2365844)
Awesome mod by the way, but alot of CTD. Still 2000x better than vanilla.

Quote:

Originally Posted by Uboot1 (Post 2366015)

What do you mean?

u answered here what i mean with "will eat all your resources"

Uboot1 12-14-15 02:06 AM

Hm i try not zipping arround like wild boar in forest but (wonder if make sense in english lol) i have CTD when i approach dock area in TC more than 128 or sometimes when i load game near enemy ships but, when i just turn on game again and load save successfully. So i had maybe 6 ctd in total about 20hours of game, not bad i thought it would be worse if i change TC to 2048.

I had before weird error btw, ,,save game failed" so i must escape from convoy rather than try sunk them and safely back to bunker.. Then autosave turn on.

Good Hunting :up:

Sjizzle 12-14-15 02:44 AM

Quote:

Originally Posted by Uboot1 (Post 2366081)
Hm i try not zipping arround like wild boar in forest but (wonder if make sense in english lol) i have CTD when i approach dock area in TC more than 128 or sometimes when i load game near enemy ships but, when i just turn on game again and load save successfully. So i had maybe 6 ctd in total about 20hours of game, not bad i thought it would be worse if i change TC to 2048.

I had before weird error btw, ,,save game failed" so i must escape from convoy rather than try sunk them and safely back to bunker.. Then autosave turn on.

Good Hunting :up:

seems that u didn't read the documentation of TWoS ......never approach to dock with more then 32 - 64.... never save the game near enemy or destroyed ship.... save only in Bunker

Uboot1 12-14-15 04:45 AM

Yes, but when i miss, or when i sunk. I wan't to load game near enemy, not again hours before, in bunker. I have alot of save's ,,stable" in bunker and other in sea.

Sjizzle 12-14-15 09:41 AM

Quote:

Originally Posted by Uboot1 (Post 2366097)
Yes, but when i miss, or when i sunk. I wan't to load game near enemy, not again hours before, in bunker. I have alot of save's ,,stable" in bunker and other in sea.

nwm.... nobody is tell u how to play games.... but this game is a simulation game which one need time and patience.....this is not a FPS where u can rush through the game...... and when u save near a enemy ship next time when u load the game u have big chance to have a heavy fog, bad weather, CDT's no enemy ship etc. etc.

vdr1981 12-14-15 09:48 AM

Quote:

Originally Posted by finchOU (Post 2366025)
Had an interesting thing happen yesterday. I'm patrolling in the Happy Times I get a "unidentified ship spotted" from my watch crew. I'm thinking it's odd because normally I'd get a "smoke on the horizon" before I get anything else. So I think it's maybe just because of the light fog. Well after I get the first call out....about 5 seconds a get an "aircraft spotted" at the same bearing. Since I don't F around with aircraft and crashdived immediately. I stopped around 30 meters and did a sound check.....and to my surprise there was no sound contact. proceed to periscope depth to look around. I'm surprised to see about 8 unidentified aircraft flying in formation. Well I figure they are not trying to attack me....so i surface at all stop. My crew then calls out both a contact and an aircraft spotted in the same direction of the aircraft. It's obvious they are one and the same thing they are talking about. Just weird!!! They ended up coming back in front of my bow at long range. Two of them end up colliding.

Yes, that's airplanes over spawn bug which I was talking about here...http://www.subsim.com/radioroom/show...89818&page=382
Try not to save game when you see these guys around you or there's high possibility that your gamesave will be corrupted!:yep: If the bug occurs frequently then disable "Airbases/Cariers spawn airplanes" patches via TDW generic patcher (there are two of them IIRC)...

finchOU 12-14-15 11:55 AM

Quote:

Originally Posted by vdr1981 (Post 2366129)
Yes, that's airplanes over spawn bug which I was talking about here...http://www.subsim.com/radioroom/show...89818&page=382
Try not to save game when you see these guys around you or there's high possibility that your gamesave will be corrupted!:yep: If the bug occurs frequently then disable "Airbases/Cariers spawn airplanes" patches via TDW generic patcher (there are two of them IIRC)...


Too Late! lol. Got a corrupted game file and auto save....luckily I only lost about 12 hours game time from my last save and no tonnage. Thanks!

vdr1981 12-14-15 03:01 PM

Quote:

Originally Posted by finchOU (Post 2366162)
Too Late! lol. Got a corrupted game file and auto save....luckily I only lost about 12 hours game time from my last save and no tonnage. Thanks!

:up: Not sure why why is this happening but I guess mentioned airplane spawn patches have to do something with it...Maybe I should disable them in the next update...:hmmm:

ReLax 12-14-15 04:07 PM

Greetings,

is there any way to make the learning curve in this mod a little bit lower? I mean, Iam getting hell of confused trying to maneuver my boat with real navigation, calculating a proper course estimating the enemy AOB and so on. Is there any way to get a soft-core version of that or an Beginner-Way? At least something that allows map icons?
Or atleast someone who has time to explain me how to do all this whizz-wheel thing? The manual even confuses me more...

Thx for answers.

gap 12-14-15 05:07 PM

Quote:

Originally Posted by vdr1981 (Post 2366219)
:up: Not sure why why is this happening but I guess mentioned airplane spawn patches have to do something with it...Maybe I should disable them in the next update...:hmmm:

Isn't saving when a plane is in rendering range not advisable anyway? To me it looks like a stock bug. Once it was only noticeable near land as only airbases could spawn aircraft, but now TDW patch makes it to show up even in mid-Atlantic :hmm2:

THEBERBSTER 12-14-15 07:49 PM

Hi Relax

Code:

Is there any way to get a soft-core version of that or an Beginner-Way?
Disable the Real Navigation mod.
Add the Wind and Smoke addon mod found in the mods folder in patch 13.
Enable it last.

Use TDW's Options File Editor Viewer to customize the settings you want to use in your game.
Disable your mods before doing this.

Check also what game play options are enabled from the main menu when the game loads.
This all needs to be done when in the bunker.

You could also start a new campaign with a lower realism setting as another way of learning the game.

Peter

Sokolov 12-15-15 01:56 AM

I can't understand, I started my campaign with Enviroment mod by V_Clear using JSGME, now i turned off this mod and the water become is grey. ANother thing, that i ended first patrol in Kiel and can't get a mission (even in Baltic area)

Sjizzle 12-15-15 02:22 AM

Quote:

Originally Posted by Sokolov (Post 2366302)
I can't understand, I started my campaign with Enviroment mod by V_Clear using JSGME, now i turned off this mod and the water become is grey. ANother thing, that i ended first patrol in Kiel and can't get a mission (even in Baltic area)


TWoS has his environment u don't need to add another env. mod u must be at kiel around 2-3 sept 1939 and u can take a new mission from the officer in the bunker

Sokolov 12-15-15 02:39 AM

Well, i'm in bunker at 2 sept. and don't have any mission... And, as i said, i turned off another environmental mod, but the water lost color... I turned off another environment, re-turn on TWoS and patch, started patrol without a mission and still water have not color.
Only thing that i have bugged with Environment mod by V_Clear that when i surfased constantly recharging battery turning off, becouse boat like diving as i think, and if i delete files in submarine folder (stay on TWoS files) i have some bugs. So, here the question: what i did wrong with TWoS or how i can use another Environment files without a bugs, i mean waht files can make this?


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