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Hope so TDW,s GR2 EDITOR ..NEW VERSION ..PLEASE !!!!!! :rock: :arrgh!: Hello my friend!When you're ready to fight for SH5 Engine Room then let me know .. I'm still working with the TYPE II ..So you let time my friend! http://img46.imageshack.us/img46/4600/g3db.jpg |
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Hi, great pleasure to see you again, silentmichal !!!
About food quantities reduction, i remember that the Sh3's equivalent mod (can't remember who did it :wah:) linked fuel consumption with food quantities. If that could help you. |
Hi :)!
I'm ready for modding now. I installed all needed software. I'm going to make sth tomorrow. (I will work on my interior mod). Best regards my friends, Michael. |
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:D |
Really like your mod, good job :D |
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Glad to see you here again :yeah: |
IMPORTANT IMPORTANT IMPORTANT!!!!!!!
Hey hey hey :salute:!
I'm so excited and glad... I CLONED GR2 file:woot: and now it WORKS :up:!!! So... what can I do now? For eg.: - add awful lot of new things :yep:, - There's no limit of objects in room (only hardware restriction), - Maybe I will able to add swinging food and lamps, - delete Runtime 650 bug (!). I want to say only one thing: my friends, I made it because you helped me really a lot:sunny:. Thank You guys. Thank you :yeah:!!! EDIT I DELETED Runtime 650 bug :rock:! Yes, I did it :Kaleun_Cheers:!!! |
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Michal perfectly! :Kaleun_Wink: :Kaleun_Applaud:
Waiting for update links! |
Tiny new version...
Hey:salute:!
I have small surprise for you... new version :cool:! Improved beds and deleted bug "Runtime 650". Go to post #1 :sunny:!!! |
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:salute: |
Thank you Michal :yeah:
Sorry for delaying my answers on your other thread. I will post my remarks on your tutorial as soon as possible :salute: |
Added your new version, but one thing:
- the cook's scale looks kind of blinking/flikering at this exact place http://img15.hostingpics.net/thumbs/...5Cookscale.jpg (sorry, impssible to recreate the issue on screen shot) Other parts of scale are fine though :hmmm: Happens everytime so far (even reloading) Any idea, or is it because Nvidia card? |
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