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-   -   Silent Hunter 5 Tactics & Tips - "How do I?" & FAQ! READ IF YOU ARE STUCK (https://www.subsim.com/radioroom/showthread.php?t=162934)

SabreHawk 03-25-10 10:40 AM

Ok here's something I noticed last night and I have read of others experiencing. It's the stuttering, or what I saw was more like surging.

It's been happening the last two times in the game and I thought it was just me, but on the way in to port last night I confirmed that the graphics were surging and stuttering. And what it tok to really see this was the seagulls and how they were flying.
So I saved and quit game, did system restart then went back in and all is smooth and sliky again. It's just something that I forget about sometimes, that any computer that stays on full time runs into, and it just needs a good ole restart to clear out things that are clogging up RAM and causing other programs to experience this.

moty 03-25-10 10:54 AM

How to determite draft of the ship if TDC is off?

Is it normal that heavy flaming/half underwater ship don't sink?

Rip 03-25-10 01:19 PM

Quote:

Originally Posted by loerelau (Post 1332864)
I have a question. How many torpedo's do you need (on average) to sink a queen Elisabeth battleship? I hit one yesterday with 3 torpedo's but it was still not sinking... (is this realistic??)

I shot four with two hitting sinking her in under five minutes.

Rip

loreed 03-26-10 12:19 AM

Blockade mission
 
I have completed the east coast missions and the South West approaches missions twice but I am having trouble with the blockade mission. I can't find an aircraft carrier at sea. I sank the Ark Royal at acnhor at Plymouth and 6- 10 ships between Iceland and northern Ireland but the mission never shows as complete.

My question is do you have to sink a special type of merchant only? Where is everyone else finding aircraft carriers?:hmmm:

THanks for any suggestions you have

kylania 03-26-10 12:45 AM

Quote:

Originally Posted by loreed (Post 1334509)
I have completed the east coast missions and the South West approaches missions twice but I am having trouble with the blockade mission. I can't find an aircraft carrier at sea. I sank the Ark Royal at acnhor at Plymouth and 6- 10 ships between Iceland and northern Ireland but the mission never shows as complete.

My question is do you have to sink a special type of merchant only? Where is everyone else finding aircraft carriers?:hmmm:

THanks for any suggestions you have

Check this thread: http://www.subsim.com/radioroom/showthread.php?t=165848 I have a picture there where you'll find the 5 ships you need to sink for that mission.

For the aircraft carrier, I sunk three of them. One up north of Scotland, one south of Scotland and one in the channel. Only the channel one qualified. It was a Furious type, or something.

loreed 03-26-10 09:58 PM

How do you do that?
 
Kylania,

You have found out a lot about this game, I would have never guessed from the mission brief that I had to sink a carrier in the English channel. I would be totally lost in this game without this forum to help me out.

I missed the Carrier hint because I was zoomed to the northern 5 ship hunting ground, pays to expand the map occasionally!

Thanks for your effort and assistance.

badaboom 03-27-10 06:57 PM

Good tips and tricks here,Thanks!

kylania 03-27-10 10:09 PM

Trying out no Map Updates? Here's some older threads from total geniuses that will help you find ships, including the wonderful "hydrophone only hunt and kill" video.

New Hydrophone Interception Tutorial - how to track and intercept a ship using just your map tools and hydrophone.

[REL] Tutorial for tracking with sonar - handy PDF explaining the methods used in the first video

Wazoo's Manual Charting & Targeting Tutorial [v 2.3] -
if you don't want to sink them unseen, or happen across a visual target first, here's how to chart and target them.

All of those examples are using Silent Hunter III or IV but work just as well in Silent Hunter 5.

TheBlobThing 03-28-10 12:19 PM

I see lots of radio station mods out there. No one has yet answered how to enable the radio. Anyone?

SabreHawk 03-28-10 02:36 PM

Well I've been looking through the commands cfg file and there are many many commands in it that were never enabled and a key designated for it.

And on the user radio there is a command for that, as well as a great deal of others, but as im learning thanks to the fine modders here and their work it isnt that hard to get in there and get things working, and binded to the key of your choice. Just have to have the needed ASCII codes and a little knowlege of whats what with the other things in the entries in this file.
For which there is actually a short explanation of this at the beginning of the file. Such as contexts ect. But for deeper things I need to study up, cause things like "Strings" I dont know about. But im looking into such things and heck who knows I may do some mods of my own eventually.

StorageSteve 03-29-10 03:40 PM

messages
 
Got a message from BDU. Where do go to retrieve them. went to the radio romm and no joy.

kylania 03-29-10 04:00 PM

Quote:

Originally Posted by StorageSteve (Post 1339659)
Got a message from BDU. Where do go to retrieve them. went to the radio romm and no joy.

They will be in your captain's log, the captain's hat icon in the upper right.

Frederf 03-29-10 06:54 PM

Quote:

Originally Posted by StorageSteve (Post 1339659)
Got a message from BDU. Where do go to retrieve them. went to the radio romm and no joy.

That's the kind of thing that kills me. You could have a very "there" and intuitive experience if, for example, you had to go down to the radio room to get radio messages. Instead you click an icon hovering around the perimeter of the screen.

Game is full of crap like that.

kylania 03-29-10 08:37 PM

Quote:

Originally Posted by Frederf (Post 1339979)
Instead you click an icon hovering around the perimeter of the screen.

Game is full of crap like that.

I dare say you'd have more people complaining that you needed to walk, slowly and clumsily, from one end of the sub to the other to do something that in reality would have been brought to you.

If you really wanted to, just don't click the button till you've walked to the radio room. You get your painful realism and everyone else gets their button. :DL

Or for even more added "realism" remove the icon from your UI and code in a dialog response to your Radioman. That way you can't access information till you've done the walk. There's lots of solutions to play this game any way you want to.

CRUZER 8 04-03-10 03:54 AM

Time compression in SH5
 
Just got my SH5 and love it, I'm retired now and want to get back into my games. Time compression can only get it to 32, how can I gain more compression. 1st mission is that the prob??


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