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-   -   Battleship Command (https://www.subsim.com/radioroom/showthread.php?t=228033)

bracer 02-16-20 05:10 PM

Hey!


I have been working on adding nigths to the game, here are the results so far.
You can also see the procedural clouds in action.
It's obviously speeded up, alot.

https://youtu.be/Fqi23lTtCE8

Cheers!

Hitman 02-24-20 03:32 PM

I had missed this one, great to see it progressing! Sunhalo is maybe too orange and small, otherwise looking good :Kaleun_Cheers:

bracer 03-18-20 06:44 PM

Hey!

Hope you are all staying healthy!

I have begun to work on a new fire director interface.

Here is how it looks so far.

http://battleshipcommand.files.wordp...2020/03/fd.jpg

LoneWolf_gabo 03-19-20 07:22 AM

Looking good!

In that aprouch, How do you adjust the elevation of the guns? or is it automatic based on the range? any way to correct the distance?

Keep it up!

bracer 03-19-20 09:10 AM

Quote:

Originally Posted by LoneWolf_gabo (Post 2655630)
Looking good!

In that aprouch, How do you adjust the elevation of the guns? or is it automatic based on the range? any way to correct the distance?

Keep it up!


Thanks!
I have a WASD-buttons + mouse kind of approach here.
So you use A + D to set range, and it affects the radars focus, the fire control computers target range setting and the rangefinders lens angle at the same time.
The guns elevation is automatic based on the range you set. There is also automatic compensation based on the list of the ship, this is all controlled by the gyroscope. If you are in bad weather then the elevation varies depending on where on the wave the ship is.

bracer 04-15-20 05:46 AM

Hey!

To anyone who is subscribing to this thread: all updates will now happen in the Battleship Command subforum here on Subsim!

Stay tuned!


https://battleshipcommand.files.word...3.29.53.07.png


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