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-   -   Beginners Mod List For SH4 Including Download Links (https://www.subsim.com/radioroom/showthread.php?t=233131)

THEBERBSTER 09-17-18 04:56 AM

Hi M
Good to see you are up and running.:Kaleun_Applaud:
Peter

chopped50ford 12-13-18 09:19 AM

Thank you for putting this together! :Kaleun_Salute:

THEBERBSTER 12-13-18 04:22 PM

Hi c5f
My pleasure.
Peter

Zky 12-28-18 09:45 PM

How is this list with Ops Monsun, any special order or somethings I dont need?

Thanks! :salute:

THEBERBSTER 12-29-18 04:50 AM

Hi Zky
The 3000 yard bearing tool (Mod number 16) you would need to change to metric for the German campaigns.
This is the direct equivalent regarding size in the metric version will now become Mod number 16 in the enabling list.
http://www.subsim.com/radioroom/down...o=file&id=2798
The mods are numbered so as to install in the correct order.
Peter

Faamecanic 02-02-19 11:58 PM

Hey all...returning Skipper here after taking a LONG break from SH4 (at least 8 years?)

So first question is ...should I let SH4 wolves of the pacific install DX9??

Second is Berbster says to create a folder as he says in his tutorial...looked around and cant find the tutorial where he says to create a folder... So what folder do I create and where?

Thanks in advance all. :salute:

propbeanie 02-03-19 12:48 AM

Yes, definitely install the DirectX v9.0c. It has library files that SH4 needs that are no longer in the "modern" DirectX versions. Microsoft will not let it overwrite the rest of the DirectX, but will allow it to add a couple of files needed for "backwards compatibility"...

As for the folder, I'm not certain what you are referring to about THEBERBSTER's instructions, but maybe you're looking at the folder of where to install the game to? With "modern" Windows, the "Program Files" folders are protected from user or "un-authorized" edits, such as what JSGME would do. In Windows XP, the OS didn't care, but now there is User Access Control (UAC) and other schemes to protect the computer from the User. When you go to install the game itself, change the path from "C:\Program Files (x86)\Ubisoft \Silent Hunter..." to something like "C:\Games \Ubisoft \Silent Hunter..." (or whatever you want to do for a path), and that way, you won't run afoul of the MS protection racket when you go to apply mods... You might also be looking at where THEBERBSTER had said to make a folder to download the mod into, and unzip it in that folder, then moving the parts you want from there into the MODS folder of your install? Be sure you don't have any double folders...

btw, you'll not find an easier mod to deal with than THEBERBSTER's GFO re-mix here (first page of the thread). :salute:

Faamecanic 02-03-19 09:55 AM

Thanks for the speedy reply. Looks like I will need to reinstall SH4 to get the Dx9 files... oh well.

The folder I was referring too was in his instructions on the first page

"Important Installation Instructions Must Be Read First
Did you remember to create the new folder that I mentioned in my SH4 tutorial?
No, then Exit the Zip file and copy and paste the Zip file to your New Folder. "

Thats the folder I was asking about. I always make folders on my "Games" Harddrive to install games to vs. letting games go to the default path. So I think Im Ok.

I think I will be using the TMO mod... I am definitely not new to the SH series having played MANY hours of GWX on SH3, and TWOS on SH5... was only going to use THEBERBSTERS mod files to get the Large Memory Address mod.

Thanks again!

THEBERBSTER 02-03-19 03:39 PM

Hi F
pb is quite correct in his post.


This is the first part of the mega mod instructions.
Did you remember to create the new folder that I mentioned in my SH4 tutorial?
No, then Exit the Zip file and copy and paste the Zip file to your New Folder.

Ok, so you have your New Folder and your Zip file download is in it.
Open the Zip file and you will see 8 items.
Click on the Extract Tab.
Follow the prompt to Extract and Exit the Zip file.
You will now see the contents of the Zip file in your New Folder along with the Zip File download.
Copy and paste the folder called MODS to your SH4 Main Game Folder.
continued:


I like to keep everything tidy and easy.
Peter

Faamecanic 02-03-19 08:29 PM

Im with you....and even without quite understanding the instructions..basically did exactly what they said :)

Thanks all...

Fifi 02-16-19 12:49 PM

Hi Peter,

Do you know why i'm getting this bad view in both periscopes?
Periscope fully lowered (when raised it's ok)
:hmmm:

https://image.noelshack.com/fichiers...1-resultat.jpg

THEBERBSTER 02-16-19 03:13 PM

Hi Fifi
Yes I have seen it in my SH4 mega mod and FOTRSU when the periscope rises it disappears and shows when you enter the periscope station.
Peter

Fifi 02-16-19 05:03 PM

Humm... i don’t have that in FOTRSU... in fact not in any SH.

I don’t think it’s « normal ». I’ll try to have a look, even with my limited skill...

propbeanie 02-16-19 09:41 PM

Are you looking at 0° in the one, and 180° in the other, and looking at the opposing periscope tube?... although I don't know why you'd be seeing "clouds" in a semi-tranparency at the top... :salute:

Fifi 02-17-19 02:33 AM

Quote:

Originally Posted by propbeanie (Post 2592138)
Are you looking at 0° in the one, and 180° in the other, and looking at the opposing periscope tube?...

I don’t understand what you mean... :oops:


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