which files control the full crew animations i.e the cook the engine room guys etc? and the ob periscope animation?
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:Kaleun_Thumbs_Up:
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I wish I could help you but I don't have WAC anymore. Congrats on the release of your new real asw mod though. |
Yes, WAC works with Stiebler patch, WAC5.01, at least with some options, WAC5.2 I haven't tried
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I have a problem. When I try run WAC 5.01 the game works fine. But when I try to install the 5.2 patch, the nav map is a double image and the locations of ports etc. are completely screwed.
And after a few seconds in the nav map, the game just crashes. I dont know what Im doing wrong. 4gb patch is installed btw. |
quick question
I've desided to try WAC 5.2, in my quest to try'm all. I know I've seen this issue mentioned before, but since it's never effected me in the past, I never paid much attention to the "Black Terrain Bug" and how to fix it. I did Google searches, forum searches and did a quick scan across 115 pages or 1717 post, on thr WAC Campaign 5.0 thread. with no solutions. I'm sure I've missed it somewhere. I'd really appreciate a little help on this one ... Thanx Jerry
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https://www.subsim.com/radioroom/sho...&postcount=504 https://www.subsim.com/radioroom/ima...aleun_Wink.gif https://www.subsim.com/radioroom/sho...&postcount=520 |
Hi
I think the prob its the scene.dat. Use an enviromenent with its own scene dat cheers:Kaleun_Cheers: |
quick question
I was here thinking ... Is there a SH3 Commander cfg file for WAC 5.02 ?
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Good hunting, FUBAR295 |
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Green Grass and a normal colored terrain :Kaleun_Thumbs_Up::Kaleun_Cheers:
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So... What does thi actually do? Ieven went to the site on the mo and there is just one vague paragraph. Is there any way to know what this mod is?
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this mod is also Final, right? Is no longer being developed?
okay, han has also built so zioemlich everything feasible purely |
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