With the random groups ,if is tactical set to false the ship seems to be appearing either side of the waypoint lines in a rndom radous outside the waypoint lines and some on the waypoint lines . Is tactical set to true the ship follows the waypoint lines . http://img202.imageshack.us/img202/7328/shipsinking.jpg
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They are very good - looking forward to the next one:yeah: |
Thanks Sober - I had not notice that gray area causing issues before:DL
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Trevally,
I must still have some kind of glitch. I selected the northern approaches mission - went out and sank 52,000 Tons - and now the mission is still not completed. From what the mission description says - the goal was 50,000 tons - or am I missing something? My cleaned up mod list below (adjusted mods and order): Generic Mod Enabler - v2.4.0.145 [C:\Ubisoft\Silent Hunter 5\MODS] Grossdeutscher Rundfunk Cerberus62 Historical Ship Equipment 1.3 nVidia missing lights A Fistful of Emblems v1.51 FX_Update_0_0_19_ByTheDarkWraith Ui-Boat V4.14 Real Environment - Revision_3 Radio_Messages_1_2_0_UI_Boat_v4_14 Environment Sounds Less Annoying Stopwatch Ticking - LAST - v. 01.00 by AvM sobers no footstep sound mod U-Boat Watch Crew Routine SFX German U-Boat Internal Routine SFX OPEN HORIZONS II_full v1.5 OHII v1.5 Full Patch3b stoianm EnvWeather V1 SH5 OH II Campaign Radio Messages v4 IO_StrategicMap_4_3_for_Ui-Boat V4.14 OH II Minefield map No Damn Bubbles, No Damn Halo Mod TDW_Mines_Subnets_Detectable_in_hydro (OH II v1.5) Enhanced FunelSmoke1.2_by HanSolo78 sobers NO water drops V1 SH5Lifeboats_by_Rongel_TDW_stoianm_v2.1 Depth_Keeping_Problem_HB_2_0_0_TheDarkWraith Accurate German Flags Small_trees_SH5_V1 1000_Meter_Bearing_Plotter_byTheBeasts1.0 No Logo Intro Menu_Animation v. 01.00 by AvM |
hello travelly
with joy here is the link:http://www.mille-sabords.com/forum/index.php?act=idx See you soon :salute: |
looks good, i'll give sh5 a new try
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Very good job
thank's :D |
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Can you check your progress bar for that objective - how full is it? Quote:
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Hi Trevally!
I have some notes after returning from 1st patrol (Coastal Waters campaign) just for the information: 1. I've met two ships with frozen flags (near british coast, but of the other nations), also one "blackship" - german transport at the mouth of Kiel Channel 2. In the middle of the Kiel-channel I've met Polish freighter (8th September 1939, that mins the 'enemy' ship), successfully passing threw it from Kiel:DL. 3. Near british coast I recieved the information from Bdu about the convoy steaming in 74 km from me. I put the supermark on the reported cordinates of convoy, saved the game and quit to Win. After loading the game next day in order to deal with that convoy I couldn't find it despite a dozen of attempts for interception done in accordance with Stoianm's tutorial:hmmm: There were no any messages re. that convoy in my box, so it has gone somewhere:shifty: 4. During the night time I sank by mistake the neutral freighter? and it was accounted to my mission tonnage. That means we can sent to bottom neutrals (which are not reacting by changing course when the U-boot sighted) and to recieve needed 70000 tons in a couple of days:hmmm::salute: |
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The frozen flags have been an ongoing problem. I do think that both Rongel and Uekel have now, very nearly fixed it. I have noticed that if I adjust my mod list and uninstall and reinstall OHII - I sometimes get frozen flags. This then fixes itself after returning to port or restaring the game. Did you notice with the black ship - if it filled in when you moved the camera closer? Quote:
I will have a look and see how big a job it is to stop that. Its always good for a bit of gun practise:D Quote:
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The map shows I have been assigned the mission - but the kills do not count. |
I was playing the northern approaches and sank 2 ships . They didnt count . I carnt remember what ships as i started my canpaign again . I know its not much help :oops:
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I just cannot believe none of them counted... |
Not being credited for tonnage sun,k sounds like it may be a Game Load issue.
Are you running in Windowed or Full Screen Mode?:06: Here is something I do when starting SH5 and Loading Saved Progress that seems to help for me. If you are running in a Window, try the following when you are starting the Game. 1. Watch the Task Bar for SilentHunter5. Does this App loose focus and become a background process?:06: (Screen Flashes when this happens) If so, CLICK the SilentHunter5 App on the Task Bar ASAP to put focus back to that Process. This may happen up to 3 times before getting to the Main Menu. 2. When loading a saved game at from the Main Menu repeat steps descibed above to ensure the SilentHunter5 Application does not change to Background Opperation. (When loading a Saved Game the SilentHunter5 App may lose fucus up to 3 times) 3. The first things I check after game is loaded. - When Ordered, Does Navigator Report Depth Under Keel? - Does Navigator Report Course Changes? - Does Chief Engineer Report Depths every 10 meters when Diving. If any of these fail to function, it is a good indicator of load problems. CAUSE: A Process or Apllication running in Background may have lower Priority then Forground Operations resulting in some Game Load processes "timing out" or failing to load. Add a fragmented drive into that equasion and the chance of timing out is even greater. If you are running Full Screen and if the Screen Flashes, CLICK on Screen. Give it a try next time you start the game and see if the game is running better. Regards! TheBeast |
Thankyou for your help , much appreciated as always . cheers sober out.
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Ahoy Akula,
Just a few suggestions for your mods list; Quote:
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http://img215.imageshack.us/img215/3647/75654914.jpg The red marked areas show the kill area and the ship types that count. Hope this helps:up: Nice sig btw :) |
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