A bit darker in daytime interiors would be icing on the cake:up:
|
Quote:
You don't need to be obtuse and offputting. |
Quote:
I use this and its good https://www.mediafire.com/file/mujk2..._V2.0.rar/file |
Quote:
I invite you to read here on the first page https://www.subsim.com/radioroom/sho...06&postcount=1 This is not an official megamod build, it's just my own game that I modded for myself... and wanted to share with the Subsim community. beginners should pass the way because it's not for your grandmother! (NYGM) this thread is intended to identify errors on the mods.. offer suggestions to the creator.. and not come out of his hole and make personal requests... we are not at the store... I would add that Fifi worked on the crew for the next update you should read... Now there are several mods here that solve these problems if you don't like it.. go here https://www.subsim.com/radioroom/dow...hp?do=cat&id=1 If you are unable to set up your additional mods we are here to help if necessary it would be necessary to search a little and to read it becomes painful finally... I'm not obtuse and off-putting. I'm tired of people delaying the project for such requests.. before asking ... it would be good to complete your personal profile it starts there.!!! it seems to me...!! |
I have reworked interior lights...
Slightly darker... Also have deleted crew ranks on clothes (not on this pict) https://i.postimg.cc/yYTH4NDX/SH3-Im...3-5-44-853.jpg For those who don’t like the dark kriegsmarine tee-shirt, easy enough to take the man and throw him in the torpedo room… replacing him by new one with desired clothes :03: I will not delete him because I like it. :Kaleun_Salute: |
Fifi,I agree it a more atmospheric look with dimmed lights.:up:
|
Quote:
Like it, FiFi. :Kaleun_Applaud: Many thanks! Fitzcarraldo :Kaleun_Salute: |
Quote:
Also I’m not supporting anymore the full VII interior. It’s deleted for next update … because of the new interior lighting different, and the lack of memory it gives (we are already on the edge) :Kaleun_Salute: |
STEEL COFFIN EDITION V3.9 IS OUT!
Bunker save compatible :yep: - DGUI hardcore gui left hand order bar has been extended like in ARB - Type VII full interior is not longer supported; type VII light interior mod has been integrated to standalone - All U-Boats interiors have been slightly darkned for more claustrophobic feeling (lamp bulb changed etc) Also night red light has been adjusted too. Rendering is very good on my monitor, but it can be slightly different on others computers monitors...can't do anything for that :03: :Kaleun_Salute: |
Quote:
je suis degouter pour les interieurs total |
Quote:
Is your torpedo impact fire column addon included too? |
Quote:
:Kaleun_Salute: |
Fifi,
I want to let you know that I can now load NYGM just over 2:30 minutes with this new SSD. :yeah: Runs smooth, too.:03: Thank you again for letting all of us enjoy your NYGM adventure. Good hunting, FUBAR295 |
I prefer the new lighting immensely! Its all the little things that add up to up the immersionzz. sometimes I boot up vanilla SH3 and wow the difference is mind boggling!
There is a light issue I have encountered already though.In TypeIIa,one of the bulbs(next to OBS scope)gives off a square light.I have so many issues with posting images as I would post pics but I cant even upload images to postimages.org for some reason! |
Re
I also have an issue with the light in the Command room on a Type II Boat. It's the same as Wolfstriked's issue. Everything else seems to be great. Thanx again Fifi.
|
All times are GMT -5. The time now is 02:53 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.