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-   -   [WIP] Wolves of the Kaiser:1914-1918 Mod (https://www.subsim.com/radioroom/showthread.php?t=156161)

iambecomelife 10-21-15 07:55 PM

Quote:

Originally Posted by Sailor Steve (Post 2352190)
This is an awesome idea! I hope it works as planned. It will be cool to see it in operation. :rock:


I don't know if you saw in in the '100 Years' thread, or if you can even implement it by date, but the first U-boat sinking by a Q-ship took place on July 24, 1915. :sunny:

Yes; I will make sure not to have Q Ships right at the outbreak of the war. Q Ships, as well as the Trawler/Sub combos, will spawn at the correct times. It took time to implement the idea...especially given that the Royal Navy was dominated by the "big gun" school of thought, and not the ASW commerce war theorists. A mistake that was repeated in WWII.

iambecomelife 10-21-15 08:00 PM

Testing the U-87 submarine in Silent Hunter 4. The Conning Tower emblem is for the city of Emden, where all boats of this class were based.

http://i33.photobucket.com/albums/d5...1.jpg~original

http://i33.photobucket.com/albums/d5...1.jpg~original


http://i33.photobucket.com/albums/d5...1.jpg~original
http://i33.photobucket.com/albums/d5...1.jpg~original


http://i33.photobucket.com/albums/d5...1.jpg~original

http://i33.photobucket.com/albums/d5...2.jpg~original



http://i33.photobucket.com/albums/d5...3.jpg~original

http://i33.photobucket.com/albums/d5...4.jpg~original

Kapitain Oliver Leinkraunt 10-22-15 08:48 AM

WOW!! :up: :up:
So we have three boats in game (U-9/U-51/U-87); but can you do me a favor please: when you will finish this submarine, can you make the UB-1 class? :D

avers 10-22-15 07:35 PM

Quote:

Originally Posted by iambecomelife (Post 2352657)
Testing the U-87 submarine in Silent Hunter 4. The Conning Tower emblem is for the city of Emden, where all boats of this class were based.

it looks good, are you going to reskin the deck gun or do something to make it look WW1ish?

cloadmcally 10-24-15 09:26 AM

Textures
 
Wow the sub is very nice, the modelling is really high quality but I don' t really like the textures of the boat that much, wonder if that's just me though.. are they photorealistic or something like that?
Best regards and very good work!
Cload

iambecomelife 10-24-15 12:31 PM

Quote:

Originally Posted by cloadmcally (Post 2353249)
Wow the sub is very nice, the modelling is really high quality but I don' t really like the textures of the boat that much, wonder if that's just me though.. are they photorealistic or something like that?
Best regards and very good work!
Cload

Do you mean the rendering controller? This is a controller SH4 ships have to (in theory) make their skins look more realistic. In practice I've found the effects can be unattractive. I can disable the rendering controller and show the results if you like.

If you mean the rust, these submarines were mostly active from 1917-1918. The skin is based on a photo I saw of a U-93 Class sub (similar model) at the end of the war, which was heavily worn. Towards the end of the war, Germany's war effort started to collapse - many submarines suffered badly from peeling/rusted paint. Either because of lower quality pigments or because there just wasn't enough time for painting, with so many dock workers sick, overworked, or dead.

Not to worry, though - there will definitely be a "clean" skin with minimal rust. :D I think I know how to make a skin rust/accumulate seaweed while on patrol - I will hopefully test this soon.

Next step will be more corrections to the U-87: Conning tower details, better vent holes & mast bases, stern torpedo tubes, exhaust smoke, a flag, and misc. odds & ends.

iambecomelife 10-24-15 12:40 PM

Quote:

Originally Posted by Kapitain Oliver Leinkraunt (Post 2352806)
WOW!! :up: :up:
So we have three boats in game (U-9/U-51/U-87); but can you do me a favor please: when you will finish this submarine, can you make the UB-1 class? :D

Yes, the UB-I Class is in! I have many good pictures and diagrams of them However, I badly need pictures of the German 37mm or 3.7cm naval gun. This was the largest gun that could be mounted on the UB-1's. I also need to know what the 37mm shell loadout was for them. If anyone has pictures of it, please help! Thanks so much.

Does anyone know the maximum number of playable submarines that can be included ingame? Here is one roster I am thinking about:

-UB-I Class
-U-9 Class
-U-19 Class
-UC-II Class Minelayer Submarine
-U-31 Class
-U-53 Class
-U-87 Class
-UB-III Class
-U-139 Class U-Cruiser

Avers, the American gun will be reskinned and modeled as the German 105mm gun - damage values & range for shells etc will be altered for sure. No fighting with American equipment-lol.

padi 10-24-15 04:11 PM

[WIP] Wolves of the Kaiser:1914-1918 Mod
 
Should work. OM have 15 sub-classes.

avers 10-24-15 04:42 PM

hey IABL, are you also going to include a way to model the Russian Revolution?

Admiral Halsey 10-24-15 06:22 PM

Hey IABL just for the hell of it do you think once you have the mod available for download that you could make a playable version of the British steam-powered K-Class subs AKA the Kalamity K's?

Char 10-24-15 08:15 PM

Loving the Rust,but The Metal looks a bit..Odd on the close up shots. might just be me. Good work none the less though! :up:

iambecomelife 10-25-15 01:20 AM

Quote:

Originally Posted by avers (Post 2353368)
hey IABL, are you also going to include a way to model the Russian Revolution?

Russian ships will revert to neutral once Germany defeats Russia.

I can't guarantee K class subs at this time.

Images of the U-87 with the SH4 texture render controls disabled:

http://i33.photobucket.com/albums/d5...2.jpg~original

http://i33.photobucket.com/albums/d5...3.jpg~original

http://i33.photobucket.com/albums/d5...1.jpg~original


http://i33.photobucket.com/albums/d5...3.jpg~original

http://i33.photobucket.com/albums/d5...2.jpg~original

http://i33.photobucket.com/albums/d5...2.jpg~original


http://i33.photobucket.com/albums/d5...5.jpg~original



http://i33.photobucket.com/albums/d5...1.jpg~original

http://i33.photobucket.com/albums/d5...4.jpg~original




http://i33.photobucket.com/albums/d5...3.jpg~original

Rockin Robbins 10-25-15 11:49 AM

Nothing wrong with that sub a little Rustoleum wouldn't fix! Great look to that submarine. Makes me look forward to playing your mod even more!

ReallyDedPoet 10-25-15 12:36 PM

Looks great :yep:

iambecomelife 10-26-15 05:35 AM

Thanks for all the kind words! This weekend wasn't quite as productive because of a minor emergency but I promise more screenshots later this week. Work on player submarines is really kicking into higher gear.

Question: does anyone know how to display a 3d object (sonar ball or radar, etc) in an interior room, like the Command Room? I have an idea for medals/awards that I want to implement.


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